Razgriz
f00fdebbb9
Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into August2020UpstreamPull
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August2020UpstreamPull
2020-08-09 02:58:18 -07:00
izac112
601a155b30
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-07-25 15:22:42 +02:00
ShadowLarkens
2992efb823
TGUI v4.0
2020-07-17 22:09:26 -07:00
ShadowLarkens
c1f037fc33
Minor fix for not repeating checks that default state already does
2020-07-16 14:59:52 -07:00
ShadowLarkens
1cded01770
TGUI v3.0
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This ports TGUI, and makes the old nano crew monitor and the disposal
bins use it as first examples.
2020-07-16 14:59:45 -07:00
Razgriz
02421b075e
Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into July2020UpstreamPull
2020-07-12 16:14:45 -07:00
izac112
79abbcbc2f
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-06-03 18:30:13 +02:00
Kenzie
a82de6eddd
fixes small package examination
2020-06-01 20:42:37 -04:00
izac112
e684df5236
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate
2020-05-21 21:17:58 +02:00
Razgriz
3dabdca3f3
Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into May2020UpstreamPull2-2
2020-05-21 03:20:13 -07:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
izac112
2b3fc9a740
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate
2020-05-11 18:20:43 +02:00
Atermonera
9c32a0e2b3
Updates machines to use default_apply_parts()
2020-05-07 00:40:34 -04:00
izac112
e28994b7be
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate
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All conflicts resolved
Signed-off-by: izac112 <izac10@live.com >
2020-05-06 21:53:03 +02:00
Leshana
f029c555f2
Adds the Rapid Pipe Dispenser
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- Adds "paintable" flag to pipe recipes so we know if we can paint it.
- Ports the RPD from Yawn Wider.
- Brings RPD sprites from /tg instead.
- Slightly refactors recipes to keep type-specifc vars on subtypes.
- Refactors RPD UI icons to use iconsheet assets: Instead of sending each individual icon to the client as needed, we declare an icon sheet asset and send the entire thing to client. Then we just use the given CSS classes to display the icons!
- Adds icon sheet asset datum for pipe and diposals construction.
2020-05-02 19:18:10 -04:00
Aronai Sieyes
b9c6107f26
Merge pull request #7513 from VOREStation/upstream-merge-7038
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[MIRROR] Rewrite examine() to pass a list around
2020-04-29 18:38:26 -04:00
Atermonera
84eb15f9cc
Merge pull request #7041 from VOREStation/vplk-disposal-consts
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Slightly clean disposal pipe construction code.
2020-04-29 16:52:26 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Erik
eb9c3cd387
Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into UpstreamMergeApril2020
2020-04-11 16:53:35 -07:00
Repede
7f1a6d6cc7
Fuck this shit
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Merge branch 'release' of https://github.com/VOREStation/VOREStation
# Conflicts:
# code/controllers/autotransfer.dm
# code/controllers/subsystems/inactivity.dm
# code/game/area/Away Mission areas.dm
# code/game/area/Space Station 13 areas.dm
# code/game/jobs/job/captain.dm
# code/game/jobs/job/civilian.dm
# code/game/jobs/job/security.dm
# code/game/jobs/jobs.dm
# code/game/machinery/air_alarm.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/machinery/suit_storage_unit_vr.dm
# code/game/mecha/combat/gorilla.dm
# code/game/turfs/simulated/dungeon/wall.dm
# code/game/turfs/simulated/wall_types.dm
# code/modules/client/preference_setup/loadout/loadout_utility_vr.dm
# code/modules/clothing/glasses/glasses.dm
# code/modules/clothing/spacesuits/rig/rig_pieces_vr.dm
# code/modules/clothing/spacesuits/void/void_vr.dm
# code/modules/clothing/under/accessories/holster.dm
# code/modules/mob/language/station_vr.dm
# code/modules/mob/living/carbon/human/emote_vr.dm
# code/modules/mob/living/carbon/human/species/station/station_vr.dm
# code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
# code/modules/mob/new_player/sprite_accessories_vr.dm
# code/modules/power/apc.dm
# code/modules/power/lighting.dm
# code/modules/resleeving/machines.dm
# config/jobwhitelist.txt
# icons/mob/species/seromi/head.dmi
# icons/mob/species/seromi/suit.dmi
# icons/mob/species/vulpkanin/helmet.dmi
# icons/mob/species/vulpkanin/suit.dmi
# maps/tether/submaps/_tether_submaps.dm
# maps/tether/tether_areas2.dm
# maps/tether/tether_defines.dm
# maps/tether/tether_shuttles.dm
# nano/templates/apc.tmpl
# vorestation.dme
2020-04-04 14:37:55 -04:00
Atermonera
d7a9416bb8
Clean up various things
2020-04-03 03:15:06 -04:00
Atermonera
cbb40196fc
Machinery: Always use update_use_power()
2020-03-23 23:21:10 -04:00
Atermonera
8d2b41ad2c
Big Bastard Incidental Sound Port
2020-03-15 14:39:19 -04:00
Erik
11268a3ff4
Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into MyUpstreamMerge
2020-02-13 20:36:32 -08:00
izac112
933385020f
Merge branch 'master' of https://github.com/VOREStation/VOREStation into izac-update
...
# Conflicts:
# code/modules/mining/machine_stacking.dm
# Resolved
# code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm # Resolved mostly besides line 717 "plasteel: undefined var"
# even though the only change in this line is removing the comment
# icons/mob/widerobot_vr.dmi
# Resolved
# maps/tether/tether-07-station3.dmm
# Resolved
2020-01-31 18:23:50 +01:00
Atermonera
9b93339969
Moar descriptions for things
2020-01-20 22:50:39 -05:00
Rykka
4a78b14451
Port over Roundstats System
2020-01-15 16:42:41 -07:00
Holdelta
dcf9a12a12
Update disposal-construction.dm
2020-01-12 00:34:06 -08:00
Holdelta
c600762039
Add files via upload
2020-01-11 23:39:05 -08:00
Michiyamenotehifunana
ce4f248381
Okay that should be all
2019-08-15 23:06:26 +08:00
Atermonera
9325f590ca
Mining Expansion, the Diggening.
2019-07-13 03:48:38 -04:00
Neerti
93e6bbc031
Merge pull request #6073 from Heroman3003/conveyor-boogalo
...
Fixes newly constructed conveyors not working
2019-04-14 02:25:14 -04:00
Heroman
6a5a4ffb85
Fixes conveyors being unable to go backwards
2019-04-08 08:17:11 +10:00
Neerti
30b967e28a
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
Anewbe
8ed384b38c
Rewrites Atmospherics
2019-03-28 19:25:11 -04:00
Neerti
3256202407
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
Neerti
b9adc37685
Standardizes rotation verbs
2019-03-27 03:17:07 -04:00
Neerti
86174593bf
Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Anewbe
51a493427d
Graves ( #5622 )
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* Adds support for closets storing closets, and graves
* More Grave Things
2018-10-13 17:58:48 -04:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Leshana
0994c9dbe7
Removes the global lists all_clothing, all_items, all_objs, and all_atoms for performance reasons.
...
- The cost of maintaining these lists is more than the benefit of having them (mostly used only for debugging code)
2018-05-27 15:20:40 -04:00
Neerti
be73b8c36a
for(var/bad_code in world)
...
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Leshana
449597f148
POLARIS: Fix conveyors on dynamically loaded maps obeying switches.
...
Converted conveyors New() to initialize() so that runtime loaded maps will have conveyors and switches find each other.
2018-04-19 20:51:05 -04:00
Leshana
7da46a6dcc
Switch cables and pipes to use define constants instead of literals for layers.
...
Also fix a few things to be on the correct plane. Basically the under-floor stuff is supposed to be on PLATING_PLANE.
Portable atmospherics go on object layer so they are above stationary machinery, given that they move around.
Fixed wires to be on top of pipes like they used to be, otherwise they'd be obscured too often.
2018-04-02 21:50:03 -04:00
Aronai Sieyes
7d3aec96fd
Arranges lots of things into planes ( #5072 )
...
* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Arokha Sieyes
73838e0a62
POLARIS: Revamp logging to be consistent
2018-03-13 18:20:58 -04:00
Cyantime
c0a446d106
Mechs don't fit in disposal chutes
2017-12-31 17:17:23 -05:00
Neerti
4bfcec55f2
work
2017-09-04 21:52:47 -04:00