Kelenius
acc78a8000
Changes types of ghosts and eyes
...
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``
Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Mark9013100
a4b891f5ef
Replaces the standard .45 pistol with the Detective's.
2015-12-20 15:36:26 -05:00
Zuhayr
0c23217d7c
Fixes drop pods activating each other's doors.
2015-12-02 19:54:57 +10:30
Zuhayr
f4c9bc4be6
Amending some loc setting lines.
2015-08-25 12:40:09 +09:30
Zuhayr
77e0a72911
Adding tag to droppod mobs prior to being moved into the target area.
2015-08-24 19:13:43 +09:30
Zuhayr
b702c81060
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
...
Conflicts:
code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30
Zuhayr
8e0ff6c69f
Runtime fix (hopefully), less dangerous qdel loop for pods.
2015-08-22 03:53:03 +09:30
PsiOmegaDelta
985acc9f70
Changes the supply drop types into datums. Simplifies adding additional supply packs.
2015-08-13 12:11:18 +02:00
Zuhayr
231eaf7e76
Added antag uplink option for hacked supply pod.
2015-08-13 16:59:18 +09:30
Zuhayr
a8b801b377
Added supply beacon.
2015-08-13 16:59:18 +09:30
Zuhayr
1b840a6efc
More work on pods, added personnel pod.
2015-08-13 16:59:18 +09:30
Zuhayr
31ffc91d47
Added supply drops.
2015-08-13 16:59:17 +09:30