Chompstation Bot
fad5c08958
[MIRROR] Yet another clothing PR
2021-03-10 19:40:27 +00:00
Cadyn
07775449d7
Fixing conflicts
2020-10-05 18:10:53 -07:00
izac112
5fbb0b16b9
Voreupdate
2020-09-13 15:06:19 +02:00
izac112
4b051c23fc
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-09-13 15:05:53 +02:00
Atermonera
f612958f0c
Merge pull request #7603 from Greenjoe12345/customloadout
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adds the ability to give loadout items a custom name/description
2020-09-04 22:31:18 -04:00
Atermonera
21c1b12ef1
Colony Director -> Site Manager
2020-08-27 20:43:04 -04:00
izac112
5c02633707
Merge branch 'izac' of https://github.com/Yawn-Wider/YWPolarisVore ; branch 'release' of https://github.com/VOREStation/VOREStation into izac
2020-08-13 20:01:22 +02:00
Greenjoe12345
ba3505fbd2
ports a whole lot of Teshari stuff from Arkstation ( #7431 )
2020-08-12 14:17:08 -04:00
Atermonera
d6e369178b
Merge pull request #7128 from KillianKirilenko/kk-fashion2
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[PORT] Military Jackets
2020-05-11 20:01:59 -04:00
izac112
e28994b7be
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac-voreupdate
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All conflicts resolved
Signed-off-by: izac112 <izac10@live.com >
2020-05-06 21:53:03 +02:00
Atermonera
885c404bff
Merge pull request #7014 from KasparoVy/clothe_the_teshari
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Adds Colorable Apron & Tesh Labcoat
2020-04-25 15:39:54 -04:00
Killian
8d2ec5f7fa
loadout comments, improved warden/hos access modification
2020-03-17 15:44:23 +00:00
Killian
8b9f5e949a
security pilot basics
2020-03-17 15:11:28 +00:00
Repede
c45d7c2196
Merge branch 'release' of https://github.com/VOREStation/VOREStation
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# Conflicts:
# code/_helpers/unsorted.dm
# code/modules/events/event_container_vr.dm
# icons/misc/title_vr.dmi
# interface/skin.dmf
# vorestation.dme
2020-03-01 12:35:52 -05:00
Killian
d7f156ac13
fashion attack 2: jackets
2020-02-19 22:45:01 +00:00
Heroman3003
07a73c7f23
Lowers cost of ponchos and cloaks in loadout ( #6705 )
2020-02-19 01:24:51 -05:00
Repede
7035e30fc3
Fixed blizzard so animals do not get killed
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Fixed the exploration shuttle console
Fixed the snowsuits sprites and actually works in cold temp
2019-11-24 16:57:06 -05:00
Hawk_v3
0c85b3a4dd
Merge remote-tracking branch 'upstream/master'
2019-08-09 21:35:04 +01:00
Atermonera
de27063ae1
Merge pull request #6334 from Schnayy/clothingpack1
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New Clothing & Sweaters
2019-07-27 15:09:11 -04:00
Hawk_v3
124afe1cbc
Merge remote-tracking branch 'upstream/master'
2019-07-07 18:41:28 +01:00
Heroman
2c11586f7d
Fixes some personal fluff items being selectable in loadout
2019-07-05 09:58:27 +10:00
Hawk_v3
41f0bd9f6d
Merge remote-tracking branch 'upstream/master'
2019-04-14 19:44:13 +01:00
Jonathon Key
346725f28b
Adds a colorable cloak in loadout ( #6040 )
2019-04-13 17:38:00 -04:00
Repede
e4dd365fe1
Merge branch 'master' of https://github.com/VOREStation/VOREStation into self
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# Conflicts:
# code/_helpers/unsorted.dm
# code/controllers/subsystems/mapping_vr.dm
# code/datums/datum.dm
# code/datums/datumvars.dm
# code/datums/supplypacks/voidsuits.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/objects/items/devices/defib.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/world.dm
# code/modules/client/preference_setup/loadout/loadout_accessories.dm
# code/modules/client/preference_setup/loadout/loadout_eyes.dm
# code/modules/client/preference_setup/loadout/loadout_head.dm
# code/modules/client/preference_setup/loadout/loadout_suit.dm
# code/modules/client/preference_setup/loadout/loadout_uniform.dm
# code/modules/clothing/glasses/glasses.dm
# code/modules/food/food/snacks.dm
# code/modules/mob/living/carbon/human/species/station/station_vr.dm
# code/modules/reagents/Chemistry-Recipes.dm
# code/world.dm
# config/custom_items.txt
# config/example/config.txt
# config/example/game_options.txt
# icons/mob/robots.dmi
# icons/obj/mining.dmi
# maps/submaps/surface_submaps/wilderness/wilderness.dm
# vorestation.dme
2019-04-07 19:40:12 -04:00
mistyLuminescence
26ead98d6f
Loadout item role tweaks ( #5998 )
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* Loadout ItemRoles tweak
2019-03-30 04:10:16 -04:00
Novacat
0b13775536
Merge pull request #4596 from VOREStation/upstream-merge-5783
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[MIRROR] Removes "allowed_roles" from Cloaks
2019-03-27 03:03:09 -04:00
Naidh
02ba929795
Removes "allowed_roles" from Cloaks ( #5783 )
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Department ponchos had this same line removed back in February as part of #4843 - now, the same is (hopefully) being done for cloaks.
2018-12-18 21:19:18 -05:00
Cerebulon
0be6662dc5
Adds 12 new futuristic loadout clothing items + colour variants
2018-12-06 16:17:20 -05:00
Dwaggy
6a8ac4c3d4
Blueshield update/oversight
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So..blueshield in loadout wise is a mix of command and security gear.
So..i've (finally) added Blueshield Guard to anything that was restricted to either "security officer", or to the 'entire list of command staff'.
this allows BSG's to take holsters, Sec huds, and the PMC coats and all that, along with coats that are usually in sec/command only for loadout choices..
What this doesn't mean is you can take the hat that only the CD or HoS has. those are still locked. I specifically looked for the two above criteria for access restrictions.
This is something that was long due and forgotten about in the midst of everything else.
2018-09-25 01:23:52 +01:00
Atermonera
966261c6d9
Merge pull request #5450 from Heroman3003/mining-cloak-fix
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Fixed mining cloak not being in loadouts
2018-07-29 02:55:02 -04:00
Anewbe
0c25bf04a0
Merge pull request #5375 from Mewchild/MC-Cloaks
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Adds non-head of staff department cloaks
2018-07-02 20:32:14 -04:00
Lorwp
d6403126d5
Adds SAR to allowed_roles of certain loadout items
2018-05-17 21:18:49 +10:00
Mewchild
78efe65c1c
Fixes miners not being able to take supply snowsuit
2018-04-27 12:12:24 -05:00
Schnayy
36236e1883
Sivian Western Sprite Pack ( #4970 )
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* Adds: flamenco dress, bustle dress, cowboy duster, sheriff badge, tiny cowboy hat. To be added: 2 pairs of cowboy boots, stick horse.
* Adds 2 cowboy boots and a stick horse. yeehaw.
* Attempting to squash conflict that was caused by one of my OWN prs. For shame.
* attempting to fix conflict ft. anewbe
2018-02-27 14:24:20 -06:00
PrismaticGynoid
3e8109e8c6
Department ponchos for all
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Removes the job restrictions on the department ponchos, making them able to be taken from the loadout by any job, just like the department jackets.
2018-02-15 16:26:55 -08:00
Anewbe
ff1103c7d9
Removes the military clothing from the loadout, repaths things
2017-12-07 21:21:05 -06:00
Belsima
2d3a306dea
Loadout additions + fixes. ( #4339 )
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* Loadout additions + fixes.
* Selection fix.
2017-11-27 19:21:49 -06:00
mistyLuminescence
e76447a719
Loadout stuff, but done right! ( #4094 )
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* Loadout and accessory path tweaks.
* updated: armbands
* except it's better now
* no ian shirt and psych medHUD, travis fixed?
* OKAY ROUND THREE
2017-10-19 09:36:15 -05:00
Kholdstare34
becc2e4290
Adds heads of staff cloaks, adds them to the loadout.
2017-10-15 15:02:25 -05:00
Belsima
a62c91ebd3
Appeases the mergelords.
2017-06-16 20:27:08 -04:00
Belsima
11ceb9e92f
Adds snowsuits.
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Also fixes department jacket access.
2017-06-08 10:02:30 -04:00
Schnayy
b1cb74b318
Adds 4 new clothing sprites & puts them in the loadout.
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Peacoats: Requested.
Black corset/skirt combo: Requested.
Flower dress: First ss13 sprite I made, threw it in.
Red swept dress: A new, nicer red dress.
2017-05-22 18:08:01 -05:00
Anewbe
e9c4b5a3eb
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cosmetic_things
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# Conflicts:
# icons/mob/back.dmi
# icons/mob/items/lefthand.dmi
# icons/mob/items/righthand.dmi
2017-04-07 16:11:50 -05:00
Anewbe
8e9db2b7d4
Aprons now have pockets
2017-04-02 00:28:20 -05:00
Anewbe
7bb3f5fbb7
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cosmetic_things
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# Conflicts:
# code/datums/supplypacks/medical.dm
# code/game/objects/structures/crates_lockers/closets/wardrobe.dm
# code/modules/clothing/shoes/miscellaneous.dm
# code/modules/clothing/suits/labcoat.dm
# icons/mob/back.dmi
# icons/mob/feet.dmi
# icons/mob/human_face.dmi
# icons/mob/items/lefthand.dmi
# icons/mob/items/righthand.dmi
# icons/mob/suit.dmi
# icons/obj/clothing/shoes.dmi
# icons/obj/clothing/suits.dmi
# icons/obj/storage.dmi
# maps/northern_star/polaris-2.dmm
# maps/northern_star/polaris-5.dmm
2017-04-01 12:45:45 -05:00
Schnayy
5cf0d35d1d
Adds Department Color Jackets
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Moves/renames red&black jacket to sec_dep_jacket, adds supply, engineering, medical, and science jackets. Puts them all in the loadout.
Have one issue: when the jacket is open there are no handsprites. How do I fix that without duplicating sprites?
2017-03-28 03:39:10 -05:00
Schnayy
ade40d627e
Added 3 clothing sprites w/ appropriate ground/held sprites. ( #3134 )
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* Added 3 clothing sprites w/ appropriate ground/held sprites.
1, white yoga pants, intended to be any color.
2, white kimono, intended to be any color.
3, red and black jacket.
All intended to be in the loadout.
* Put coding in. Jacket has pockets, same cold resistance as a hoodie. Kimono and yoga pants have color selectors. All are in the loadout.
* Removed cold protection from jacket & fixed missing mob sprites. Don't know what happened with the latter, was definitely there when I tested it.
2017-03-25 17:44:04 -05:00
Anewbe
2de037fbbf
Ports a bunch of fluff stuff
2017-02-21 13:50:14 -06:00
woodratt
454e6870d9
1.6.3 Ports of Bay's suit clothing
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- Whole scale port of clothing items from bay.
- Solgov armor vests, as well as a 'tactical vest' (None avail. in game)
- Alternate atmos, engineering, mining, medical, and security suits. (Due to their stats, only available through cargo).
- Three new hazard vest colors, blue, green, white. (Load out option)
- 'Service jackets' Black and Green (Load out option).
- Solgov fleet dress uniforms, surgical apron, marshal jacket (None avail. in game, may change with the surgical apron in the future.)
- As a side change the Construction, HAZMAT, Biohazard, and EMT voidsuits are also now available from cargo. HAZMAT and Biohzard come with slightly adjusted stats to sort of reflect what they are designed for.
2016-11-24 19:19:26 -08:00
Anewbe
510cf17723
Waistcoats are accessories
2016-10-19 22:29:22 -05:00