Commit Graph

16795 Commits

Author SHA1 Message Date
ccomp5950
ebabf53c6d Staff now have a "re-admin self" button after de-admining themselves.
Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
Zuhayr
b4b43a6206 Merge pull request #8350 from PsiOmegaDelta/NanoRuntime
Fixes NanoUI transfer runtime.
2015-03-05 09:19:41 +10:30
PsiOmegaDelta
7d3c01c51e Merge pull request #8341 from mwerezak/temperature-fix
Fixes #7363
2015-03-04 12:40:54 +01:00
PsiOmegaDelta
6799569d16 Merge pull request #8344 from comma/surgeryfixies
Surgerything
2015-03-04 11:00:22 +01:00
PsiOmega
05c487ca8f Fixes NanoUI transfer runtime.
No longer unconditionally attempts to transfer NanoUIs from one mob to another.
Previously caused runtimes if the source-mob was gibbed or otherwise destroyed.
2015-03-04 09:46:49 +01:00
mwerezak
f8831fa513 Adjusts human temperature damage intervals 2015-03-03 19:31:01 -05:00
Chinsky
b0be5a90ff Fixed exploit that allowed you to apply surgery step to any zone regardless of where you state it. For example it allows you to cut off heads, groins and even torsos by starting to cut off limb and then switching to other zone. Also now surgery lock is area-based, so more than one surgeon can work on different organs at same time. 2015-03-03 13:37:26 +03:00
mwerezak
1a4cedd412 Fixes #7363 2015-03-02 13:24:52 -05:00
PsiOmega
a11c7ba1c7 Fixes #8334.
Removes references to the load_speed argument in load_map as it doesn't actually exist.
For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
2015-03-02 11:42:40 +01:00
PsiOmega
00becda446 Few Fixes.
Fixes #8304.
Fixes #8306.
2015-02-28 14:29:30 +01:00
Zuhayr
bead2896bb Merge pull request #8296 from comma/master
Fixes #8270
2015-02-28 16:28:05 +10:30
Chinsky
3d95981394 Fixes #8270
Fixes part where alcohol potency was doubled and halves drinking glass volume so it won't hold a half of a bottle.
Also set bottle/shaker volumes to new 30u base most reagent containers like beakers/bottles use nowdays as requested.
2015-02-27 13:40:37 +03:00
GinjaNinja32
8483d7c679 Changes grid logic to be slightly less convoluted, clamp position to inside the object's icon 2015-02-26 18:46:10 +00:00
PsiOmega
1fd70d03b1 Fixes Malfuction Turret Upgrade
Now upgrades all portable turrets on the station, instead of turrets found in the player list.
Decreases delays between shots, instead of increasing it, to 66% of original delay.
2015-02-24 08:28:15 +01:00
Zuhayr
09f15f98f2 Merge pull request #8215 from GinjaNinja32/language
Fixes a few issues with noise-language.
2015-02-24 07:49:37 +10:30
GinjaNinja32
e47c45591c Fixes a few issues with noise-language. 2015-02-23 18:58:41 +00:00
Chinsky
220d029baf Merge pull request #8195 from mwerezak/rigfix
Fixes a suit breach issue and hardsuit emp handling
2015-02-23 16:52:07 +03:00
PsiOmegaDelta
3e2133fd9e Merge pull request #8196 from comma/master
Fixes ship deceleration for south/east directions
2015-02-22 16:48:31 +01:00
Zuhayr
54c3456c59 Merge pull request #8198 from mwerezak/apcfix
Fixes APC emp_act()
2015-02-22 19:22:19 +10:30
Chinsky
9e1a2315cd Changes loop for space tiles from world one to for over coordinates. It would raise infinite loop warnings otherwise when used with big zlevels. 2015-02-22 11:13:09 +03:00
Zuhayr
ac233b9db7 Fixes an issue with bees using bluespace powers to modify plants globally. 2015-02-22 16:18:33 +10:30
mwerezak
5d627d4b24 Fixes compile warning, cleanup 2015-02-21 15:36:33 -05:00
mwerezak
657028026a Fixes APC emp_act()
Now properly handles the channel changes.
2015-02-21 14:55:13 -05:00
Chinsky
18607897f0 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2015-02-21 21:47:16 +03:00
Chinsky
1596c28328 Fixes ship deceleration for south/east directions 2015-02-21 21:43:10 +03:00
mwerezak
31e8babb9f Fixes rig emp severity class handling 2015-02-21 13:15:23 -05:00
mwerezak
39363749ca Fixes suit breach_threshold not being applied. 2015-02-21 13:15:02 -05:00
Zuhayr
cbcb838a0c Merge pull request #8188 from emmanuelbassil/gargle
Fixes #8174
2015-02-22 01:00:18 +10:30
emmanuelbassil
a46540ecd7 Damn you space 2015-02-21 14:53:33 +02:00
GinjaNinja32
ca6448fa4c Fixes #8192 2015-02-21 12:11:40 +00:00
emmanuelbassil
feb335c172 Goddamnit. 2015-02-21 11:56:01 +02:00
emmanuelbassil
0621e6adea Adding ..() 2015-02-21 11:39:36 +02:00
emmanuelbassil
ec8b3fe195 Forgot the else! 2015-02-21 10:14:33 +02:00
emmanuelbassil
88dd80088c Using switch statement 2015-02-21 08:43:43 +02:00
Chinsky
dcff550628 Merge pull request #8178 from mwerezak/windowzas
Firedoors and blast doors no longer block zones
2015-02-21 07:50:08 +03:00
emmanuelbassil
db702e13b6 Fixes #8174 2015-02-20 23:33:22 +02:00
mwerezak
32b543c4e4 Firedoors and blast doors no longer block zones
Firedoors no longer block zones, fixes #8169
Blast doors no longer block zones as well, which fixes some of the awkward zone geometry seen in #4798
2015-02-19 23:36:21 -05:00
Zuhayr
df8b3c3804 Merge pull request #8172 from PsiOmegaDelta/AirlockCycling
Less screen wandering NanoUI windows.
2015-02-20 14:46:01 +10:30
Chinsky
ae0ce4e620 Merge pull request #8170 from mwerezak/inventoryfix
Fixes #8075 + cigar/pipe overlays
2015-02-19 19:59:16 +03:00
Zuhayr
9a625e15d5 Merge pull request #8171 from mwerezak/layerfix
Fixes hiding mobs being layered underneath vents
2015-02-20 01:20:12 +10:30
PsiOmega
675b277d16 NanoUIs based on embedded controllers should no longer wander across the screen.
calling updateDialog() forces a NanoUI window to re-openi, which is a bit of a pain when done in process().
2015-02-19 10:43:10 +01:00
mwerezak
1258517202 Fixes hiding mobs being layered underneath vents 2015-02-19 01:02:32 -05:00
mwerezak
01784d8d6a Fixes cigar/pipe mob overlays not updating when lit 2015-02-19 00:44:11 -05:00
mwerezak
82480ac1a7 Minor cleanup 2015-02-19 00:43:49 -05:00
mwerezak
6b6fcf81f2 Fixes #8075 2015-02-18 23:55:21 -05:00
Akai Alonkai
c6b66a1000 Defines icon file for purple comb
Fixes #8133
2015-02-18 15:09:40 -05:00
Hubblenaut
5ffa0e6397 fixes curbstomp, adjusts texts 2015-02-17 00:18:54 +01:00
PsiOmega
a48545391a Fixes out of memory runtime errors and excessive HTML parsing.
Announcements are no longer parsed twice, avoiding messages such as "T's nice".
Fixes the strip_html_properly proc, to avoid out of memory runtimes.
2015-02-15 18:03:25 +01:00
GinjaNinja32
dafcc2a374 Fixes runtime when walking over shards with no shoes 2015-02-14 23:29:11 +00:00
GinjaNinja32
9c68bd492d Adds current color as default to hair, facial hair, eye and skin color pickers 2015-02-14 21:49:45 +00:00