Basically, a more generalized version of the rune code,
split into more reusable procs. Plus one that generates
a version of an icon that has a neat bluespace effect
applied.
- General cleanup of the update_clothing() mechanism
- Separated update_clothing() into different procs that handle the different things that need to be done(body appearance needs to be updated, clothing appearance needs to be updated, etc.)
- Made a new public interface with which one can do these things individually, so if you just want to add a wound to a mob, you don't have to rebuild the entire clothing.
- Hopefully this will cut down on the server spamming/crashing escapades
happening on other servers. (This wont stop that from happening, this just makes
it less severe)
- Some of the sanitizes were probably unnecessary, but better safe then sorry.
Added MAX_NAME_LEN constant which is initialized to 26.
- Please use MAX_NAME_LEN instead of typing in 26 when cutting inputs short.
26's are annoying when they have to be changed and you have to hunt through over
a hundred files and tens of thousands of lines of code to find them all.
Moved uplink_kits.dm to code/game/objects/storage
Moved uplinks.dm to code/game/objects
- The stuff inside uplinks.dm could really be chopped up and split into separate
dm files but this will do for now.
*********************************************************
**********************Important**************************
*********************************************************
When you create code that asks the user for an input consider whether or not it
gets shown to the user through html or the like.
If it does please sanatize() or strip_html() it. Also use copytext() to cutoff
spam by using MAX_NAME_LEN and MAX_MESSAGE_LEN as the cutoff var.
Revision: r3652
Author: johnsonmt88
which they can see when they log in. It is available to Game Admin rank and
upwards.
type "memo" to access the memo features:
>write: write a memo
>show: shows memos from all admins
>delete: delete your own. (Game Masters may delete other admins' memos)
Typing "memo write" etc works too.
Feature can be disabled by defining ENABLE_MEMOS as 0
MOTD moved to new_player/Login so peole don't see that big motd everytime they
DC
Revision: r3650
Author: elly1...@rocketmail.com
- Destroying, damaging or emping the computer will now cause the holodeck to
revert to its original state. Meaning this should help stop people taking
eswords out of the holodeck.
The detective's gun renaming verb moved from the BYOND default 'you did not set
a category' tab into the 'objects' tab
Mob.dm's stripping proc was a single very looooooooooooong line of code. It is
now multiple lines of code.
Revision: r3649
Author: johnsonmt88