Commit Graph

6 Commits

Author SHA1 Message Date
Chompstation Bot
55e3dc7904 Port current /tg/ lighting system 2021-06-18 04:23:09 +00:00
Aronai Sieyes
ee0c7dcc33 Couple tweaks for pipes PR (sprite adjustments) 2020-04-06 01:02:09 -04:00
Arokha Sieyes
f0bc46cc49 Add 2 new pipe types 2020-04-05 23:05:33 -04:00
Mechoid
5864447d5d Pipe Clamps, Shutoff Valves, and Leaking Tubes, oh my. (#6279)
* Pipe Clamps, Shutoff Valves, and Leaking Tubes, oh my.

* Fix processing fuckery.

* Deal with Forever-Seals, and Infini-clamps.

* Update clamp.dm
2019-07-24 04:46:28 -04:00
Leshana
63a1dd0143 - Moved pipe construction defines into __defines/construction.dm
- Unified pipe *unwrenching* by creating a standard proc along with the `construction_type` var.
- Eliminated the pipe fitting name & icon_state lookup tables by adding `pipe_state` var on atmos machinery and referencing that.
    - Each pipe which can be made from a fitting object should override `pipe_state` with the icon state to be used on the pipe fitting object.
- Eliminated the giant switch statement of doom in pipe construction by delegating that work to `on_construction` proc.
    - To make this work, every pipe must implement `get_neighbor_nodes_for_init` which returns a list of nodes which should be re-initialized on that pipe's construction.
- Combined the SCRUBBERS, SUPPLY and REGULAR pipe fitting classes together by storing the `piping_layer` variable and using the `setPipingLayer` procs
- Standardized the code for searching for node neighbors into the `can_be_node` proc.
    - This proc is also improved in that is a mutual check, `check_connectable` is called on BOTH objects, so they have to mutually agree to connect as nodes. Eliminates lots of special edge case logic.
    - Updated all the `amos_init` procs to use `can_be_node`.  In the most common cases, even that boilerplate code is consolidated into the `STANDARD_ATMOS_CHOOSE_NODE` macro.
- Implemented `pipe_flags` which lets pipes declare (or override) certain requirements.
- Adds a "pipe_recipe" datum to help out things that construct pipes.  By taking it out of the dispenser, we open the road for multiple dispenser types.  No, no RPD yet.  Soon.
    - Enhances the pipe dispenser to operate on pipe recipe datums instead of hard coded lists of pipes it can construct.   These datums are also (partially) initialized from the pipe machine types themselves, reducing having to define stuff in multiple places.
    - Switched pipe dispenser UI to use browse().   Not a NanoUI, but makes it a bit prettier with low effort.
    - Changed pipe dispenser to use a button selector to switch between Regular/Scrubbers/Supply instead of having separate list items.
- Added icon states to HE pipes to support the "connected on neither side" state.
2018-03-04 14:49:33 -05:00
Leshana
89f77e78ff Reorganizes atmos pipes into separate files by type.
This changes absolutely nothing codewise, it is straight up just splitting pipes.dm into separate files because it was over a thousand lines long.
2018-02-25 03:30:50 -05:00