Commit Graph

12 Commits

Author SHA1 Message Date
CHOMPStation2
4bb30c42f0 [MIRROR] Restores the sounds for all the items (#9226)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-13 22:10:18 +02:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
CHOMPStation2
d2e66e6410 [MIRROR] Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one (#7062)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
2023-10-04 18:37:41 -04:00
Chompstation Bot
287a5deee3 Use material defines more 2021-07-07 19:02:05 +00:00
Chompstation Bot
d76e756e5f [MIRROR] Reverts recipe changes from Industrial Expansion 2021-05-27 17:17:01 +00:00
Chompstation Bot
b85e9fc4d9 [MIRROR] Industrial Expansion 2021-03-09 21:53:03 +00:00
Atermonera
8e9ba5911a Merge pull request #6098 from Heroman3003/laserpoint-fix
Fixes laser pointers targeting through walls
2019-04-18 13:24:40 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
PrismaticGynoid
eabfa03891 Laser pointers (#5257)
* Laser pointers

Adds laser pointers, ported from tg/oldaurora (but heavily modified). They can be found in the loadout, as well as made by science. Science can also upgrade them, which makes them occasionally useful for blinding people, too.

The bugfixes which make several of the features work properly will come in a separate commit.

* Three fixes

Cats now have resting sprites for all 4 directions, instead of just east. This was needed to make cats look like they're pouncing on the laser dot.

Cameras can now be EMPed more than once, and EMPs actually are able to disable them now. This was needed for the shining lasers into cameras feature.

Flash_eyes() now actually displays a flashing animation on your screen when you get flashed (except for silicons, who for some reason are excluded from this unless EMPed). This was needed for laser pointers to have a temporary "blinding" effect when shone into someone's eyes.

(removes errant debug message too, whoops)

* Nerf

Reduced chances of laser pointers doing anything useful on silicons.

Also, fixes a duplicated proc, oops.

* Requested changes

Minor changes as requested - 'cell' to 'diode', view() to viewers(), range() to viewers().

Stops buckled or dead cats from reacting to laser pointers. Zombie cats are fun, but no.

Also, does another small nerf to the effects on silicons.
2018-05-14 15:22:19 -07:00