Drathek
3995338290
Moar whitespace normalization [MDB IGNORE] ( #7750 )
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Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-16 10:54:47 +01:00
ShadowLarkens
a20eef5bfb
TGUI Camera Console - Part 1; Plain console done
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# Conflicts:
# code/_onclick/hud/skybox.dm
# code/controllers/subsystems/skybox.dm
# code/game/machinery/computer/camera.dm
# tgui/packages/tgui/public/tgui.bundle.js
2020-07-16 16:17:36 -07:00
Aronai Sieyes
d3da6ae4a5
Refactor move code
2020-04-26 16:42:50 -04:00
Leshana
5a02b7e5c7
More and more Destroy() cleanups all across the board - Return qdel hints.
2017-06-10 22:41:51 -04:00
PsiOmegaDelta
92a3d3f9ae
An active AI core now provides camera coverage.
2015-07-03 09:46:02 +02:00
Mloc
16d50c645d
new object-based lighting system
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:25 +01:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
1131c76d45
Cult visual network.
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Implementation of a cult visual network, similar to the original camera network.
Includes the "eye" itself and the initial construction of a mob that can control one.
2015-03-27 14:16:48 +01:00