Commit Graph

4 Commits

Author SHA1 Message Date
Rykka
f84c9d720f Fixes issues with HUDs not updating
Forces updates upon cycling the next round.
Fixes Chambered casings still counting for ammo despite having no associated projectile. Because for ~realism~ the casing has a BB var that determines if we currently have a bullet available to fire.
Adds rocket states for our ONE measly rocket launcher.
Phasers will now update their ammunition count on every single pump.
2022-04-10 09:04:18 -06:00
Verkister
98df2abae2 Update explosive.dm 2021-11-11 22:15:01 +02:00
Verkister
6a814f53ac Earlyports rocket launcher fix
Launcher type guns throw the projectile instead of firing it via the advanced rng bullet spaghetti so the projectile had no idea how to go boom.
2021-11-11 22:06:48 +02:00
Atermonera
b2250d9b47 Improvements to mech missiles. 2020-08-25 19:16:57 -04:00