Commit Graph

13070 Commits

Author SHA1 Message Date
Zuhayr
ef277f1e6b Added extra bit of info to drone spawn. 2014-06-24 11:24:11 +09:30
Zuhayr
14bf0f064c Removed ability for drones to talk on Binary. 2014-06-24 11:23:59 +09:30
mwerezak
e225661c2c Fixes #5193 2014-06-23 02:53:09 -04:00
Zuhayr
65013ac5a1 Merge pull request #5325 from mwerezak/temperature-expose
Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Mloc
9e0d853e62 Merge pull request #5326 from comma/mlocisdumb
optimize crew monitor's scan()
2014-06-22 15:34:39 +01:00
Zuhayr
9f63bccd93 Merge pull request #5319 from DJSnapshot/hotfix
Removing automatic IPC whitelist
2014-06-23 00:00:55 +09:30
Mloc-Argent
191e21ead6 atmos: fix everlasting fires
Fires were checking against a non-reduced air sample for existance, so
the reduced sample wasn't working in zburn when it failed the check.
Also fixed volatilefuel not being scaled in the phoron reagent.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-06-22 15:25:23 +01:00
Zuhayr
8e6c12a405 Merge pull request #5324 from Loganbacca/bayfix
Preview icon render fix
2014-06-22 22:13:17 +09:30
Chinsky
86db41a582 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge branch 'master' of https://github.com/Baystation12/Baystation12

Optimizes crew console scanning to only look for mobs instead of ALL clothing items in the world.
2014-06-22 14:30:50 +04:00
Mloc
af60005aad Merge pull request #5317 from comma/master
Couple o fixes
2014-06-22 11:13:29 +01:00
mwerezak
37e63dfcb0 Fixes FEA temperature_expose() being used...
...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
Loganbacca
63f9b93ab0 Preview icon render fix
- Fixes #5254
- Changes organ render list to a structured list so we can control the render order
2014-06-22 13:05:41 +12:00
Chinsky
15536d27a4 Fixes #5264
Viruses are properly transferred to spilled blood now.
Antigens prevent from infection properly.
Lowered frequency of blood puddle virus check to cut down on processing.
2014-06-21 17:52:59 +04:00
Zuhayr
baeca85704 Merge pull request #5321 from mwerezak/diona-lang
Fixes #5299
2014-06-21 19:11:50 +09:30
Zuhayr
4dc6028caf Merge pull request #5316 from Jarcolr/master
Fixes #5283 and #5315
2014-06-21 19:11:37 +09:30
mwerezak
3f9fbc680b Fixes #5299 2014-06-21 02:07:47 -04:00
DJSnapshot
ced6f13656 Removing automatic IPC whitelist in preparation for whitelisting and overhaul of IPCs. 2014-06-20 20:53:11 -07:00
Chinsky
b7832f862a Fixes #5311 2014-06-21 00:58:31 +04:00
Jarcolr
90e08a15b3 Fixes #5283 and #5315
All it took was some fancy switches.
2014-06-20 23:20:45 +03:00
Zuhayr
33fa88e27a Merge pull request #5309 from mwerezak/flashbang
Fixes #5186
2014-06-20 21:23:34 +09:30
mwerezak
25e333a39b Fixes #5186 2014-06-20 02:48:12 -04:00
Chinsky
f7e14c8f99 Merge pull request #5282 from Jarcolr/master
Partially fixes #5255 and walking over asteroid edges
2014-06-19 17:03:06 +04:00
Zuhayr
21be85445e Merge pull request #5303 from mwerezak/objectives
Fixes a missing config check in autotraitor.dm
2014-06-19 21:08:34 +09:30
Chinsky
0fbbd7f066 Merge pull request #5288 from laser50/patch-1
Returns ..() on Microwaves
2014-06-19 12:22:04 +04:00
Chinsky
b2337d0c51 Merge pull request #5289 from laser50/patch-2
Adds ..() on Chem Masters
2014-06-19 12:21:58 +04:00
mwerezak
cd971fb4ea Fixes a missing config check in autotraitor
Also adds a config check to the various forge_* procs just to be sure.
2014-06-19 00:01:47 -04:00
Zuhayr
ce69599a3a Whitelists diona nymphs. Forces them not to have universal_speak. 2014-06-19 08:48:58 +09:30
Zuhayr
8fa57539a5 Merge pull request #5295 from boopcat/happydrones
fixes
2014-06-19 08:23:13 +09:30
Boop
4b7a8610b8 Fix latex gloves box not having the right sprite 2014-06-18 13:32:10 +01:00
Boop
5b1949fb12 Fixes #5291 and another wound runtime 2014-06-18 12:44:08 +01:00
Boop
1b7acdb147 Fix runtime with brains and throwmode 2014-06-18 12:32:13 +01:00
mwerezak
0a394fb59f Fixes tails not rendering on the player preview 2014-06-18 00:27:07 -04:00
mwerezak
83abddd8a8 Fixes tails not rendering in record photos 2014-06-18 00:26:02 -04:00
Wouter
580547f924 Adds ..() on Chem Masters
This makes sure they use power, and don't work when the power is out, beside making sure functions work correctly. As they didn't on my (adapted) code.
2014-06-18 03:46:31 +02:00
Wouter
2bc4c0e90f Returns ..() on Microwaves
If you want this to use power, whatever asshat commented that out broke it.
Adapting my code, figured out that this was what broke it only days after trying to locate the issue, thinking it was related to my own code.

Probably quite minor, but this is what it is supposed to be functioning like. Right now it's just some powerless machine and whatever you do on /obj/machinery/New() is not working here without it.
2014-06-18 03:35:57 +02:00
Zuhayr
342bee81d4 Merge pull request #5284 from boopcat/happydrones
more fixes!
2014-06-18 08:58:00 +09:30
Boop
c7d745e9c1 fixed some weird slime runtime that's been around forever apparently 2014-06-17 23:30:25 +01:00
Boop
b784730ec0 Fixes #5285
will it never end ;~;
2014-06-17 22:41:25 +01:00
Chinsky
32003a42e5 Merge pull request #5272 from GinjaNinja32/idcomputerfix
Fixes ID computer's missing Security section
2014-06-17 23:53:12 +04:00
Boop
a903e400dd Fixes #5088
also fixes more runtimes that mloc gave me
2014-06-17 20:35:48 +01:00
Jarcolr
fc4c918eda Fixes #5255 and walking over edges
Before walking over an asteroid edge would have put the mob under the
sprite, as if the mob crawled under it.
2014-06-17 20:09:19 +03:00
Boop
8cc14a2ac3 Fixed #4697 while still trying to make it work
a bit messy but I don't know a better way to do this
2014-06-17 17:40:29 +01:00
Boop
d2e81da90c Fixes #4756
removes the getrev stuff because it's svn and old and I couldn't get tg's stuff to work :c
2014-06-17 17:25:57 +01:00
Boop
3dfc20eebe Fix a runtime for Mloc
(mloc is so lazy)
Also makes custom item spawning a tiny bit nicer!
file will only be loaded once, instead of every time someone spawns
2014-06-17 16:29:37 +01:00
Chinsky
08dd01801e Merge pull request #5266 from mwerezak/firelock-fix
Proposes a fix for #5224
2014-06-17 14:58:33 +04:00
Chinsky
e304d0010d Merge pull request #5273 from boopcat/happydrones
fixes!
2014-06-17 14:43:55 +04:00
Chinsky
dd4a937ca9 Merge pull request #5275 from GinjaNinja32/lighters
Fixes cheap lighters burning body parts other than the hands they're being held in
2014-06-17 14:43:24 +04:00
Chinsky
1ca6a54d3a Merge pull request #5265 from mwerezak/wound-fixes
Fixes the wounding system
2014-06-17 14:41:22 +04:00
mwerezak
944394a042 Fixes armour being applied to projectiles twice 2014-06-17 01:20:49 -04:00
mwerezak
72377d160f Fixes apply_damage ignoring species mods
Also adds some adjust*Loss type procs for adjusting the damage on
specific body parts. apply_damage() should be the standard way to deal
damage to a mob, though.
2014-06-17 00:54:20 -04:00