LBraindead
b7c502152c
Update Movement.dm
...
jetpack movement
2014-01-18 00:36:14 +01:00
LBraindead
d106e70b02
Create controler.dm
...
z-level controler
2014-01-18 00:35:36 +01:00
LBraindead
bbe01a80e6
Update explosion.dm
...
transfer explosions accross z-levels
2014-01-18 00:33:41 +01:00
LBraindead
3879477151
Update disposal-construction.dm
...
new pipe construction
2014-01-18 00:32:06 +01:00
LBraindead
f3240073dc
Update disposal.dm
...
new disposal pipes
2014-01-18 00:31:27 +01:00
LBraindead
8592fdb953
Update pipe_dispenser.dm
...
dispensing new pipes
2014-01-18 00:30:06 +01:00
LBraindead
f653216cde
Update construction.dm
...
dispensing new pipes
2014-01-18 00:29:18 +01:00
LBraindead
ca2de46bc8
Update turf.dm
...
preventing space being made and immediately changed to open space
2014-01-18 00:28:20 +01:00
LBraindead
4bccee98ba
Update power.dm
...
powernet connection for z-levels
2014-01-18 00:20:22 +01:00
LBraindead
cfcb3e65cd
Update cable.dm
...
cable construction
2014-01-18 00:19:08 +01:00
LBraindead
9d618b2a11
Update lattice.dm
...
allow lattices to exist on open space
2014-01-18 00:16:14 +01:00
LBraindead
f58487a0e9
Update ZAS_Zones.dm
...
ZAS adjustments
2014-01-18 00:14:01 +01:00
LBraindead
d1874bec2e
Update Functions.dm
...
ZAS adjustments
2014-01-18 00:10:39 +01:00
Kani0824
7a7fc7e1ea
Removed book that causes braindeadness
...
Choosing a certain religion name and/or deity causes player to start out with 100 brain loss. Removed that.
2014-01-17 18:06:30 -05:00
Furlucis
7dd5968f76
Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2014-01-17 03:05:04 -05:00
Furlucis
88181a8057
Tweaks homunculi
...
Makes them a bit creepier, and makes it so they don't spawn with
underwear. Because really, if the rune spawns anything, it should be
robes. But that would make things too easy.
2014-01-17 03:00:32 -05:00
Furlucis
5268e4f299
Removes the second holywater
...
Deletes the second kind of holy water that doesn't do anything. Lemme
know if I should do the opposite of this.
2014-01-17 02:57:47 -05:00
DJSnapshot
04b47fa6a0
Merge pull request #4302 from Ccomp5950/mouse_antagHUD
...
AntagHUD restrictions, disallow players becoming mice.
2014-01-15 22:23:38 -08:00
Ccomp5950
90ce5b2b69
SPACE2TAB modules/projectiles/guns/energy/special.dm
...
No changes other then space2tab is done in this commit.
2014-01-15 23:42:55 -06:00
Ccomp5950
039d2d75bf
Merge pull request #4288 from BcTpe4HbIu/master
...
Fix for broken on spawn chem_dispenser
2014-01-15 20:44:57 -08:00
Ccomp5950
1f7cbfbff4
Supermatter update.
...
Now gives an instability% warning in it's messages.
Limited the "If they can see it and aren't wearing mesons, have some hallucinations" range to a max of 7
Can't be pelted with lasers while out in space allowing for unlimited power only to drag it back on a turf and instantly explode.
Removed extra if(!removed) check, we already checked for that above.
Moved the oxygen ratio variable "oxygen" to be declared under the object instead of it's process proc for easier debugging.
Changed the alert interval.
Add luminosity value so the big glowing shard of supermatter actually generates light.
2014-01-15 20:22:50 -06:00
Ccomp5950
171e63a66f
Moved Supermatter.dm out of the WorkInProgress directory.
2014-01-15 17:33:13 -06:00
Ccomp5950
8a179a8ff1
Merge pull request #4299 from Faerdan/dev
...
Canister, Tank & Tank Transfer Value NanoUIs.
2014-01-15 15:21:47 -08:00
Ccomp5950
775d75d2f4
Merge pull request #4301 from Loganbacca/bayfix-master
...
Multiple typo and bug fixes
2014-01-15 14:04:10 -08:00
Ccomp5950
dd7fef9dc2
Merge pull request #4277 from RKF45/paint
...
BS12 posters
2014-01-15 14:02:47 -08:00
RKF45
30f2d49f01
Quotes inside strings confuse and scare me.
2014-01-15 22:45:10 +01:00
Ccomp5950
78c032b317
AntagHUD restrictions, disallow players becoming mice.
...
If antagHUD respawn restrictions are enabled, players will no longer be able
to use the "become mouse" verb if they have enabled their antagHUD's.
Observers were able to use antagHUD then become mice and die resetting their "has_used_antagHUD" variable allowing them to respawn bypassing the restrictions by becoming a mouse as well as respawning later.
2014-01-15 03:25:13 -06:00
Loganbacca
682dfd5670
More typo fixes
...
Missed these in the last commit.
2014-01-15 20:03:12 +13:00
Loganbacca
c83537a6a9
Sink filling typo
...
No more filling the the bucket using the sink.
2014-01-15 19:13:06 +13:00
Loganbacca
e145b61681
Refined earlier fix
...
Tried a couple of other solutions, but this ended up being the most reliable.
Now checks all areas associated with the firedoor to see if they should still be down.
Also makes a final check before closing the door in case the fire alarm turns off in the middle of an autoclose cycle.
2014-01-15 18:18:58 +13:00
Mark Aherne (Faerdan)
024a0baa49
Canister, Tank & Tank Transfer Value NanoUIs.
...
* Added Canister, Tank & Tank Transfer Value NanoUIs.
2014-01-15 01:08:45 +00:00
Loganbacca
4953608bda
Previous fix code cleanup
...
Fixes #4295
Todo: investigate sub-areas not inheriting var/fire
2014-01-14 18:47:29 +13:00
Loganbacca
5827e5a022
Fixes #4296
2014-01-14 15:59:58 +13:00
Loganbacca
c55e71c739
Fixes #4295
...
Issue: firedoor not correctly entering alarmed state.
Todo: cleanup fix before PR
2014-01-14 15:53:24 +13:00
RKF45
5083e1cd47
Requested adjustments
2014-01-13 22:54:47 +01:00
RKF45
0a4a7c7c08
Merge remote-tracking branch 'upstream/dev' into paintmixing
2014-01-13 22:15:33 +01:00
Mloc
57a83eae70
Fix for #4194
...
Signed-off-by: Mloc <colmohici@gmail.com >
2014-01-13 14:27:44 +00:00
Mloc
75348f6dca
Fix for #4293
...
Signed-off-by: Mloc <colmohici@gmail.com >
2014-01-13 14:10:56 +00:00
Ccomp5950
d5bcef4f8a
Uplink fix item spawner fix.
...
Probably a merge conflict fix or something but some code got moved to an odd spot.
2014-01-12 22:37:00 -06:00
Chinsky
214e713960
Merge pull request #4284 from Mloc/bs12-cryosleep
...
Fix for assistants being unspawnable after one enters a cryopod.
2014-01-12 16:34:41 -08:00
Chinsky
cb72e02f23
Merge pull request #4285 from Faerdan/dev
...
NanoUI assets are now sent to the client automatically.
2014-01-12 16:34:10 -08:00
Mloc
e25c60f930
Fix for #4289
...
Signed-off-by: Mloc <colmohici@gmail.com >
2014-01-12 23:23:04 +00:00
Mark Aherne (Faerdan)
87c246ff06
APC NanoUI
...
* Created new APC UI
* Tweaked Chem Master UI width.
2014-01-12 23:11:49 +00:00
Mloc
e826458900
Merge remote-tracking branch 'upstream/master' into dev-freeze
2014-01-12 21:55:11 +00:00
Igor Golubkov
a0b909926b
Fix for broken on spawn chem_dispenser
...
Remove ~83 minute before RnD chem_dispenser starts recharging.
Fix chem_dispenser logic.
Signed-off-by: Igor Golubkov <bctpe4hbiu@bctpe4hbiu.org >
2014-01-13 00:25:45 +04:00
Mark Aherne (Faerdan)
c9191faa14
NanoUI Caching and SMES tweaks
...
* Made NanoUI caching code neater, added check for directories (which are ignored).
* Moved SET to between MIN and MAX on SMES UI.
2014-01-12 20:07:48 +00:00
Mloc
c46d872e6c
Merge remote-tracking branch 'upstream/master' into dev
2014-01-12 19:46:31 +00:00
Mark Aherne (Faerdan)
214fbeee99
NanoUI assets are now sent to the client automatically.
...
* NanoUI now finds and sends it's assets to the client (css, images, javascript and templates).
Part of my effort to make creating NanoUIs as simple as possible. This removes the need to add new NanoUI assets (such as templates) to the client send_resources proc.
2014-01-12 15:30:25 +00:00
Mloc-Argent
0215410e02
Fix for assistants being unspawnable after one enters a cryopod.
...
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-01-12 13:54:32 +00:00
RKF45
b9c747aeaf
Makes mixing paints actually make sense
2014-01-12 12:04:18 +01:00