Commit Graph

35 Commits

Author SHA1 Message Date
Nadyr
358dfd3f99 powder that makes you say yes 2021-12-05 11:54:45 -05:00
Chompstation Bot
287a5deee3 Use material defines more 2021-07-07 19:02:05 +00:00
Chompstation Bot
b7b8682e7c [MIRROR] Added think-tanks. 2021-03-18 14:57:26 +00:00
Chompstation Bot
db1c95c6a7 Move away from Travis CI to GitHub Actions 2020-11-24 19:00:16 +00:00
r4d6
4413a6e444 Allow more types of Prosthetic to be made and torsos are no longer black. 2020-10-22 12:56:31 -04:00
ShadowLarkens
097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
Mechoid
170b9a7513 FBP Internal Components 2020-08-20 21:40:15 -04:00
Atermonera
87333d9c25 Add mob/living stat setter and observer 2020-03-23 22:47:44 -04:00
Aronai Sieyes
91d4e6897a Prosthetic Expansion: Advent of Species
Update robolimbs.dm
Update vorestation.dme
Update prosfab_designs.dm
Fix prosfab_designs.dm
2020-03-14 14:04:06 -04:00
Meghan-Rossi
604fd1b74f Resolve conflicts, fix compile errors 2019-12-19 17:49:21 +00:00
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Mechoid
169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Mechoid
fc43527ac7 Adds Robobags (#6059)
* Adds Robobags

* Finishes robobags

* FixFix
2019-04-18 01:40:39 -04:00
Neerti
1d59d8683c Replaces AI-controlled Maint Drones with AI-controlled Borg Shells 2019-04-06 05:07:05 -04:00
Verkister
da7576451f Fixes prosthetic fabricator not printing our base colors on limbs.
-Lifelike torsos used to get our species base color applied because they were spawned as mobs with the base color being in the human set species proc.
-Made the prosfab look up and apply those base colors on mobless limbs as well.
2018-01-20 11:35:36 +02:00
killer653
3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
mistyLuminescence
0d458b204e Adds the advanced health analyzer (#4326)
* WIP - advanced health analyzer

* Adds the advanced health analyzer.

* Updates radiation levels

* Fixes travis and removes snark

* Fixes a bug that wasn't my fault (for real)

* Adds tiers.

* Phasic sounds cooler

* Fixes sprites
2017-12-03 17:36:51 -06:00
Anewbe
0da9a42517 Adjusts ProsFab and MechFab design menus 2017-11-19 04:25:36 -06:00
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
MisterLayne
436eaa1efb Adds language module. 2017-10-26 15:43:25 -04:00
killer653
1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
Mechoid
a9e9236d7f Prosthetic Organ Expansion 2017-10-15 15:12:51 -07:00
killer653
cafac8efae Polaris Sync 2017-08-28 20:52:11 -04:00
Anewbe
0bc3bcb722 Merge pull request #3686 from Nalarac/Robot
Fixes Oversight with Scrambled Equipment Module
2017-08-13 23:16:48 -04:00
Andrew
50de47d5c0 Fixes Oversight with Scrambled Equipment Module
I had assumed the prosthetics fabricator took the name of the items for
its lists, but that wasn't the case.
2017-08-07 14:33:40 -05:00
Anewbe
a2c4c91789 Starts support for species robolimbs 2017-05-04 20:50:16 -05:00
Arokha Sieyes
6d74e20e2a Fix up a few more things with synth printing
Species now 'suggested' by robolimb manufacturer, helps with getting the correct hairstyle choices for each synth, so Taj have access to Taj hair styles and whatnot in mirrors if they are using a Taj-based synth. Also adds a DSI Akula variant that Zalvine should touch up later hopefully.
2017-04-09 23:56:13 -04:00
Anewbe
2d72e609d1 Moves languages to use more defines. Redoes Diona splitting 2017-01-14 22:47:12 -06:00
ForFoxSake
db63646679 Fixes language ability checks. Adds EAL to more synthetics. 2016-11-25 02:44:06 +00:00
Yoshax
946f0a1d1b Adjusts FBP and prosthetic limb producing costs 2016-07-10 04:37:00 +01:00
Yoshax
73bccabfbb Makes everything produced in Robotics 25% cheaper to produce 2016-06-11 16:28:32 +01:00
Anewbe
3fec6418dc Eyes and cells don't require research 2016-06-06 19:47:54 -05:00
Anewbe
a7deb7e6aa Removes the science requirements from creating prosthetic torsos and heads 2016-06-05 22:16:50 -05:00
Arokha Sieyes
636bcd8745 Sad that I have to do this. 2016-05-30 02:36:58 -04:00
Arokha Sieyes
05f8a69821 Make FBPs Constructable
Print 'em out, slap an MMI or Posibrain in. They come from a new machine, the Prosthetics Fabricator. You can order license discs from cargo to print the proprietary limbs. Making FBPs requires a bit of research as well, otherwise you only get arms/legs. Also requires a bit of plasteel to make the critical parts. Mostly just need every limb, plus eyes. Torso comes with the snowflakey FBP battery.

Also adds an FBP 'self-diagnostics' verb. More vague than an analyzer.

**This adds a machine that needs to be placed on the map. "/obj/machinery/pros_fabricator"**

Personally, I would replace the right-side exosuit fab with it. I can add this to my PR but I'm unsure how you guys feel about non-devs submitting map changes.
2016-05-30 02:13:55 -04:00