Kelenius
531809efa2
Fixes #11347
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Jesus Christ how horrifying
2015-11-10 14:15:37 +03:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
Kelenius
3bdb5ff9ea
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/leather.dm
code/game/objects/items/stacks/sheets/mineral.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/kitchen.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
2015-05-22 19:26:39 +03:00
Kelenius
35a20002c6
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
baystation12.dme
code/defines/obj/weapon.dm
code/game/mecha/equipment/tools/medical_tools.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha.dm
code/game/mecha/mecha_parts.dm
code/game/objects/items/devices/flash.dm
code/game/objects/items/devices/powersink.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
code/game/objects/items/weapons/circuitboards/machinery/power.dm
code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
code/game/objects/items/weapons/circuitboards/machinery/research.dm
code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
code/game/objects/items/weapons/flamethrower.dm
code/game/objects/items/weapons/handcuffs.dm
code/game/objects/items/weapons/kitchen.dm
code/game/objects/items/weapons/shields.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/teleportation.dm
code/game/objects/items/weapons/tools.dm
code/modules/assembly/igniter.dm
code/modules/assembly/infrared.dm
code/modules/assembly/mousetrap.dm
code/modules/assembly/proximity.dm
code/modules/assembly/signaler.dm
code/modules/assembly/timer.dm
code/modules/assembly/voice.dm
code/modules/clothing/glasses/glasses.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/mining/drilling/scanner.dm
code/modules/mining/mine_items.dm
code/modules/mining/ore.dm
code/modules/mob/living/silicon/robot/analyzer.dm
code/modules/power/rust/circuits_and_design.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/projectiles/guns/energy/laser.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/research/circuitprinter.dm
code/modules/research/designs.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/research.dm
code/modules/research/server.dm
code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Kelenius
35a6ba6b87
Axes prototyping. o7
2015-05-19 21:12:17 +03:00
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Zuhayr
e28acd5045
Dev merge.
2015-05-11 18:45:14 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Mloc
7780287d3a
mood lighting for computers
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:29 +01:00
Zuhayr
79e3acc95e
Finalized wall refactor.
2015-04-26 12:58:57 +09:30
Zuhayr
dbf8e53020
Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores.
2015-04-26 12:53:26 +09:30
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Neerti
326fde4c5f
Adds the research module, condensed into one commit so far.
2015-04-04 20:17:59 -04:00
Kelenius
db30c15e4c
Updates to science
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Protolathe and CI build procs moved to them from RD console.
Protolathe and CI now have a build queue. Designs take varying time to
build.
P and CI material storage is now a list instead of a set of vars.
origin_tech is now a list.
All sheets now contain exactly 2000 units of matter.
In design datum, chemicals and materials are two separate lists.
Designs are now sorted. The method is kinda hacky but flexible. They
have a var, sort_string. Designs are sorted alphabetically using it.
Circuits how show whether they build a machine or a computer in CI menu.
Adds item construction, for now protolathe is used.
2015-04-04 13:38:03 +03:00
PsiOmega
318f5e1a92
Cleans up access handling.
2015-03-02 18:55:03 +01:00
mwerezak
6d15809768
Corrects return values for the Topic procs of several computers and some other machines as well.
2015-02-25 21:32:35 -05:00
Kelenius
e6dc9d36fd
Update for machine upgrades and some science
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Also adds RPED and makes biogenerator and borg charger constructible .
2015-02-08 15:39:11 +03:00
Amunak
9f97269a29
Improves the printed research paper's header.
2015-02-02 17:43:26 +01:00
Amunak
aee7ad199a
Fixes rdconsole.dm file formatting
2015-01-10 04:06:25 +01:00
Amunak
f5344e599f
Adds a nicer header to the research paper prints
2015-01-10 04:04:32 +01:00
Tramziller
aa3c7574ca
Added option to print research levels and researched devices to RD consoles
2015-01-08 19:03:05 +01:00
Amunak
b2c266ff93
More research console GUI formatting.
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Also simplified the <LI>st definitions.
2014-12-14 05:18:43 +01:00
Amunak
158573f066
Corrects names of computers, code formatting, updated computer descriptions.
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Everything in game/machinery/computers/ and modules/shuttles should now have properly (de)capitalized names. Computer, board and research names should now be coherent, too. Adds a research for employment records circuit board.
2014-12-14 05:00:38 +01:00
Amunak
b60e9eedbe
Added detailed research information to R&D console
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It lists 'desc' of each researched and 'buildable' datum/design, which was a previously unobtainable information. And it's all-access (just like technology level listing).
2014-12-13 07:08:39 +01:00
Amunak
6e15257df9
R&D console refactor, formatting and output format improvements
2014-12-13 07:06:42 +01:00
Amunak
6419f3426e
Destructor now asks for confirmation using alert instead of list
2014-12-13 07:02:54 +01:00
Atlantiscze
d915fb2391
RnD Console Runtime Fix
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- This will mostly fix runtimes when items are removed and design datums are left behind.
- User now gets option to reset the console, and is told to submit bug report stating which item was being built.
- Also inserts warning into server log.
2014-11-12 12:15:14 +01:00
Kelenius
505f857eb8
Stack update
2014-09-02 09:59:32 +04:00
mwerezak
0345024f04
Removes telecomm and RD server temperature cap
2014-07-28 20:24:17 -04:00
mwerezak
83d54af746
Adjusts power usage for R&D equipment
2014-07-27 03:36:28 -04:00
Zuhayr
bd02a78f9c
Fixed dev bug with destructive analyzer and null matter lists.
2014-06-29 10:25:03 +09:30
Zuhayr
c841db56b6
Merge branch 'mining' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-11 09:24:28 +09:30
Zuhayr
9e7fe6d700
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
Zuhayr
78918e4795
Entirely removed the Honker mech, other refs to bananium, adamantine and mythril.
2014-06-08 00:52:20 +09:30
Zuhayr
c2f2a7cde6
Refactored material definitions a little bit, removed all bananium from the codebase.
2014-06-08 00:40:34 +09:30
Mloc-Argent
ee2e68960a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/cloning.dm
code/modules/admin/admin_verbs.dm
2014-05-31 00:17:56 +01:00
mwerezak
6308c2b7fe
Fixes wrong access on RD console
2014-05-22 17:36:46 -04:00
mwerezak
eb58fb1e0c
Fixes RD console circuit var not set.
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Also removes redundant attackby code, and small change to text when
setting access protocol on the board.
Related to issue #5006
2014-05-22 17:36:01 -04:00
Ravensdale
a3e4a43536
Changes most viable, used entries of plasma with phoron.
2014-04-10 05:05:04 -07:00
Ravensdale
e6c3fbf071
Changes all appropriate instances of 'Plasma' to 'Phoron'
2014-04-10 01:19:49 -07:00
LightningIron
cb3e39c476
Removed R&D lockboxes.
2013-12-22 13:29:28 -06:00
Mloc-Argent
a1f55a50b1
Massive click code rework by SuperSayu, ported from TG.
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Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648
Hopefully done right this time.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 20:27:39 +01:00
Spamcat
10ee1fbcfe
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
NicholasDV
0b20496f7d
Adds Uranium Capability to Circuit Imprinters
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Well, looking over the RUST circuits... They required uranium
which we didn't even have implemented in the code to work with
circuit imprinters. I considered simply changing them to use
a different resource, but it honestly makes more sense to improve
the current code to have it more versatile-- To this end, I've made
circuit imprinters capable of using uranium.
As a further note...
closes #2757
2013-06-10 00:12:28 -04:00
aranclanos@hotmail.com
569378878d
Runtime fix for trying to build invalid objects and circuits on the protolathe and circuit imprinter, respectively.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5576 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-18 19:17:08 +00:00
johnsonmt88@gmail.com
cab176618a
Runtime fixes:
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Fixed a runtime caused by someone holding an input window open with the RD Core Computer.
Fixed a runtime caused by an area being null... I have no idea how this is even possible. Tracking the source of the problem will take ages.
Added a check for range and source in hear(). Again.. I'm not sure how this ever even fails. This may also fix a runtime in say() code where it's trying to compare a list of objects to the character "0".
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5282 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-08 01:14:50 +00:00
aranclanos@hotmail.com
0258d5be22
-Changed all minerals path from /obj/item/stack/sheet to /obj/item/stack/sheet/mineral. (This change excludes glass, Rglass, metal and plasteel)
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-Reduced the chunks of code about minerals in door_assembly.dm
Preeeetty much this commit is just to update all the files to the new path of the minerals. From here, if I can, I'll start changing one by one to remove the huge chunks of code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5087 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-16 15:00:09 +00:00