Commit Graph

97 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot
f7de0bb70b [MIRROR] Start of TG Click Code Port (#12071)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-12-06 03:18:32 -05:00
CHOMPStation2StaffMirrorBot
4540ee5b1b [MIRROR] Woodstravaganza (#12049)
Co-authored-by: Killian <49700375+KillianKirilenko@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-11-27 22:12:45 -05:00
CHOMPStation2StaffMirrorBot
bb70ca1093 [MIRROR] Icon Fixup [IDB IGNORE] (#11451)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-17 20:03:49 -04:00
CHOMPStation2StaffMirrorBot
7f4da4eb22 [MIRROR] Startup Time Optimization (#10940)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-05-25 03:44:27 +02:00
CHOMPStation2StaffMirrorBot
4524b7b325 [MIRROR] DCS Update + Footstep element (#10125)
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-02-09 02:41:38 +01:00
CHOMPStation2StaffMirrorBot
a12af10147 [MIRROR] Ice Sliding & Signaler code ( & dirtking and mudslip) (#10110)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-02-09 00:04:19 +01:00
CHOMPStation2StaffMirrorBot
ab1a8177ff [MIRROR] Xenoarch Rework [Ready for Review] (#9951)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-01-27 01:07:01 +01:00
CHOMPStation2
31407a0be3 [MIRROR] First part of a span rework (#9120)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-02 16:25:48 +02:00
CHOMPStation2
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
Guti
c3e49d6b42 Footstep element (#8576) 2024-06-28 16:00:23 +02:00
CHOMPStation2
c5d592fd77 [MIRROR] Fixes inconsistant material refunds and removes material cost from door repair (#8215)
Co-authored-by: Reo Lozzot <84661000+ReoDaProtovali@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-04-17 09:34:18 +02:00
Nadyr
13438bca5a Tesh Steppies (#7859) 2024-03-03 15:45:15 +01:00
Drathek
3995338290 Moar whitespace normalization [MDB IGNORE] (#7750)
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-02-16 10:54:47 +01:00
BlackMajor
7fd1ff3dc5 RCD Improvements + Holofans + fixes (#6738) 2023-08-06 17:07:59 +02:00
Casey
501bb21152 Plating can be built on most ground turfs. 2022-05-22 18:30:08 +00:00
Nadyr
eb7f7f278e powder that makes you say yes 2021-12-12 01:31:24 -05:00
Chompstation Bot
55e3dc7904 Port current /tg/ lighting system 2021-06-18 04:23:09 +00:00
Cadyn
07775449d7 Fixing conflicts 2020-10-05 18:10:53 -07:00
ShadowLarkens
3d7b051f2b Convert /material to /datum/material 2020-09-27 16:16:44 -07:00
Razgriz
f00fdebbb9 Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into August2020UpstreamPull
August2020UpstreamPull
2020-08-09 02:58:18 -07:00
Cerebulon
8b031dd8ad Persistent Trash/Dirt/Graffiti/Notices 2020-07-24 05:24:56 -04:00
Razgriz
02421b075e Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into July2020UpstreamPull 2020-07-12 16:14:45 -07:00
Atermonera
6219a0b4e8 Port various auto-decorating floors from Eris 2020-06-01 12:29:14 -04:00
Aronai Sieyes
6809133d75 Port Eris' extensive floor blending system 2020-05-29 14:00:43 -04:00
Aronai Sieyes
ce3db722d7 Add is_plating feature to flooring 2020-05-28 11:42:27 -04:00
Razgriz
3dabdca3f3 Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into May2020UpstreamPull2-2 2020-05-21 03:20:13 -07:00
Leshana
c41ad413f3 Fix floors so adding flooring updates the icon. 2020-05-11 16:21:59 -04:00
Aronai Sieyes
666734577b Overhaul floor icon and edge generation 2020-05-11 13:47:04 -04:00
Erik
eb9c3cd387 Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into UpstreamMergeApril2020 2020-04-11 16:53:35 -07:00
Aronai Sieyes
f080a4baf3 [PORT] Speed up map load significantly 2020-04-02 10:25:03 -04:00
Aronai Sieyes
498a9e4ef9 Tweak decals and opacity 2020-03-19 01:29:17 -04:00
ShadowLarkens
2e23dcdb49 Speed up mapload significantly
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2020-03-19 00:29:24 -04:00
Shadowfire
6e3b4490dc Reagent belly phase 2
Heres the big bug fix and improvement update, first to list improvements and then fixes.

Custom max limit for vore bellies, so can be lower than 100 units.
Mechanical pref window now shows receiving and giving prefs.
receiving and giving prefs are now saved to client and no longer have to be set each shift, beta period is over so no need to make people actively activate the transfer system for fun stuff.
changed reagent rate system, now is fixed settings that allows even 24 hours time from 0 to 10, though there is no persistency system yet as its being reconsider how to implement without causing issues.
Changed up code to be less messy.
Made so attack logs for transfer are certain, to ensure griefers and such can be caught.
Custom name for reagents! Will affect what it is called when transfered and when spilling on floor, doesnt change actual chems name.
Transfer verb as well! So can be things like inject, pump, and other words for how liquid is transfered from a belly.
Custom puddle system! Spilling enough liquid spawns a puddle of that reagents color, with custom name affecting name and description!
Custom sloshing noise system, allows individual bellies to be enabled to slosh louder and more frequently with how much is in them, no worries, made it so the system just bases chance on the highest volume at a given time and not spam sounds, also the sloshing noises are tied to digestion noises preference for those not wishing to hear that stuff. A big thanks to wheatley for supplying some audio files for the sloshing!

bug fixing
made adjacancy check to transfer to avoid long distance liquid transfer, thats silly.
Fixed issue where failed attempt to find a container would result in succesful message even though nothing occurs.
2020-03-15 22:52:40 +01:00
Atermonera
8fa3d28529 Merge pull request #6323 from Heroman3003/dirtining
Makes roundstart dirt work more properly
2019-07-24 00:38:46 -04:00
mistyLuminescence
711e807d32 tinytweaks 2019-06-21 17:07:51 -04:00
Neerti
62ac0986ca Makes RCDs Clean Again 2018-10-16 14:17:44 -04:00
Arokha Sieyes
f37e75011b Revert "Reverse floor decal removal commit 00f8ae5"
This reverts commit 517d4a9e56.
2018-03-02 20:04:08 -05:00
Arokha Sieyes
517d4a9e56 Reverse floor decal removal commit 00f8ae5 2018-03-01 09:43:38 -05:00
Leshana
00f8ae5cd8 Convert turfs to use add_overlays(), eliminating the turf_overlay_holder!
- Converted as much as I could find about turf overlays to use add_overlay().
- This should be enough to stop BYOND from crashing, so we can eliminate the turf_overlay_holder hack.
- This also lets us remove the anti-corruption hacks from walls and open space.
- ZAS gas overlays can use priority overlays, so this also fixes the gas-goes-away-when-crowbarring-plating issue.
- Stuff like that
2018-02-25 02:02:57 -05:00
Leshana
48d154b112 Fix decals on plating disappearing when you put flooring on and pry it back off.
* Previously floor decals were stored in old_decals when converting to plating, then restored.   Now the reverse is also true,  under-floor decals are stored in old_decals when converting to flooring and then restored.
2018-01-25 16:29:02 -05:00
Leshana
4ca3ea90e1 Preserve decals between prying flooring up and putting it back down. 2017-05-09 21:32:27 -04:00
Leshana
777c41044c Implements footstep sound system and adds sounds to various floor types.
* Adds system for turfs to have "footstep sounds" that play when someone walks over them.
* Adds system for floor types (the kind of turfs where you can put tiles on them) to support the footstep sounds.
* Adds sounds to plating, tiles, wood, and carpet floor types.
* Footstep sound system is configurable in game_options.txt, it can be turned off completely or the volume adjusted.
2017-04-18 23:20:25 -04:00
Leshana
706ca5d0eb Ports new floor decals, floor types, and floor sprites from Eris 2017-04-18 23:20:17 -04:00
ColaFiend
50a93f98b1 Update floor.dm 2016-08-15 09:52:38 +01:00
Brightdawn~
b5eec907c0 Minor text fixes.
Changes description of rainbow shoes.

Adds description for:
Potted Plant
Plating
2016-08-15 06:31:42 +01:00
Zuhayr
45c7934219 Floor instance cleanup. 2015-08-18 13:58:32 -07:00
Zuhayr
ea56f3caa6 Minor cleanup of proxmove, changeturf, oldcode floors. 2015-08-18 12:13:52 -07:00
Zuhayr
3b712adb5f Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes. 2015-08-16 17:51:19 -07:00
Zuhayr
c72a746f20 Compile fixes. 2015-08-16 06:29:04 -07:00
Zuhayr
932f87faa5 Semi-fixes turf layering issues with pipes and newflooring. 2015-08-16 06:09:36 -07:00