Kashargul
a92a42b85b
converts our spans ( #9185 )
2024-10-07 20:47:23 +02:00
CHOMPStation2
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
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Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
Drathek
3995338290
Moar whitespace normalization [MDB IGNORE] ( #7750 )
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Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-16 10:54:47 +01:00
Fluff
f5ad5ed00a
Fixes material paradox
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Opps, rigsuits can be deconstructed.
Wil no longer go plus on resources when deconstructing certian ones.
2023-03-13 18:20:04 -04:00
Fluff
863a499caf
Precursor Rigsuit
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Adds a precursor rigsuit called the Xenotech rig, assuming I did the non-code name changes correctly. It's rather resource intensive but overall worth the research and materials.
2023-02-18 13:11:37 -05:00