Commit Graph

35 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot
ce2446922e [MIRROR] Initialize fixing (#10335)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-08 22:22:04 +01:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
CHOMPStation2
aab270c74f [MIRROR] remove static chat colour tags (#7635)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
Co-authored-by: Raeschen <rycoop29@gmail.com>
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Aroliacue <96730930+Aroliacue@users.noreply.github.com>
Co-authored-by: Eli <fracshun@gmail.com>
Co-authored-by: tacoguy7765093 <karokaromaro@gmail.com>
Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
Co-authored-by: TheGreatKitsune <88862343+TheGreatKitsune@users.noreply.github.com>
Co-authored-by: Missile597 <150307788+Missile597@users.noreply.github.com>
2024-01-29 18:45:19 -05:00
Casey
d8b03336e5 Sanitization 2022-10-02 17:58:34 +00:00
Novacat
c09320ccc9 Merge pull request #13590 from Novacat/nova-basicfixes
Fixes breaker boxes not initializing
2022-08-27 03:12:53 +00:00
Casey
928a321b5f TGUI Input Conversions 2022-06-19 03:59:14 +00:00
Aronai Sieyes
72f5e790db Upstream-11421 2021-08-24 21:10:20 -07:00
Chompstation Bot
481c0e314e Convert some bools to TRUE/FALSE instead of 1/0. 2021-07-16 17:44:40 +00:00
ShadowLarkens
951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Anewbe
c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Leshana
01925e9de2 Add circuit and research design to allow constructing breaker boxes in game. 2018-01-21 20:36:44 -05:00
Cameron653
e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00
Leshana
e48b548f2b More and more Destroy() cleanups all across the board - Return qdel hints. 2017-06-05 23:01:41 -04:00
PsiOmegaDelta
307f36e919 Compilation fixes. 2015-06-16 11:03:25 +02:00
Atlantis
8a5a969002 More Destroy()s, better implementation
- Re-implements Destroy() for SMES units. This time moves relevant (de)construction code all the way up to obj/machinery/. This should fix any potential GC issues with deconstruction of component-based machines.
- Implements Destroy() for breaker boxes.
- Fixes SMES units lacking disconnect_terminal(), causing GC errors.
2015-06-06 11:04:41 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Kelenius
10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Atlantiscze
321e4d443c Adds ability to modify RCON tags on SMES units and breaker boxes.
- Use multitool to change (for SMES, screwdriver the SMES first to open cover)
2014-12-08 06:10:47 +01:00
Atlantiscze
994ad591e6 RCON System (v1.0)
- Allows remote control of SMES units and Breaker Boxes.
- Adds wires to SMES units. Wires may be cut/pulsed for various effects. Signallers are supported.
- RCON console(s) may be used to monitor the SMES units (which have RCON enabled) remotely, showing output loads and charge percentages.
- SMESs may be quickly discharged by cutting the grounding wire. This however comes with little risk of overload which may damage APCs on output powernet.
2014-12-08 03:30:20 +01:00
Zuhayr
e80d294aa5 Compile issues with the merge. PDA tapping may be broken for pAIs. 2014-11-10 13:17:17 +10:30
Zuhayr
b4ea25d064 Merge conflict resolution. 2014-11-10 13:00:06 +10:30
PsiOmega
bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
Atlantiscze
805159a4b2 Powernet Update Fix
- Fixes issues caused when makepowernets() was somehow called.
- Substations (or read, breakerboxes) work properly now. Tested.
- Powernets no longer decide to randomly stop working when stuff is being modified.
- Mostly temporary fix until next devmerge which will (hopefully) add /tg/ powernet code.
2014-11-05 10:35:17 +01:00
PsiOmega
ef9cc80603 Adds diagonal cable check on breaker box state change. 2014-10-12 12:55:19 +02:00
PsiOmega
f6bab1bd08 Cherry picking breaker box fix. 2014-10-12 12:49:56 +02:00
PsiOmega
988d07cefe Hopefully fixes #6674
Breaker boxes would not always place down all the cables necessary to connect power grids on server start.
Moving initialization from the New() to the initialize() appears to have resolved this.
2014-10-12 12:41:38 +02:00
PsiOmega
36c9f65bb1 Ports /tg's cable and powernet code to our code base. 2014-10-10 14:59:44 +02:00
Atlantiscze
3ca0d1577f Breaker Box AI interaction fix
- AI can now properly interact with Breaker Box, without interacting BOTH as AI and human.
2014-09-02 17:02:36 +02:00
Atlantiscze
975070c1ba ENGINEERING SUBSTATIONS!
- Mapped in engineering substations
- Completely reworked station wiring (Z level 1)
- Wire colours: Yellow - Local Power (engine, solars), Red - Main Grid, Green - Sub Grid (department grid)
- Adds breaker box variant that starts enabled
- Substation PSUs are now not set to charge themselves by default (as this caused quite large loads)
2014-08-31 03:52:38 +02:00
Atlantiscze
7bb01ca020 Breaker Box update
- Added suggestions by mwerezak and comma
- Directions list is now in variable
- Type changed to /obj/machinery/power/breakerbox
- Instead of using loop visible_message() is used now.
2014-08-30 20:54:41 +02:00
Atlantiscze
e1b38f9d38 Adds Breaker Box
- Basically, reworked powerswitch. Powerswitch was commented out and this commit removes it completely, as Breaker Box is partially using it's code.
- Breaker box is device designed for advanced grid control. Allows you to connect/disconnect wires WITHOUT having to cut them manually.
- This update mostly improves interaction, and adds AI support (as i already saw many AIs which are actually good in balancing things. This will help them a bit. Engineers can do it manually too.)
2014-08-29 20:21:46 +02:00