Commit Graph

150 Commits

Author SHA1 Message Date
CHOMPStation2StaffMirrorBot
6169daa735 [MIRROR] ss atoms update (#10736)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-25 08:18:14 +02:00
CHOMPStation2StaffMirrorBot
5853b61b55 [MIRROR] New to init final (#10649)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-17 13:52:07 +02:00
CHOMPStation2StaffMirrorBot
ce2446922e [MIRROR] Initialize fixing (#10335)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-08 22:22:04 +01:00
CHOMPStation2StaffMirrorBot
0180cc74c5 [MIRROR] usr to user up to player effects (#9552)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-12-01 18:31:19 +01:00
CHOMPStation2
bfbb832034 [MIRROR] SMES Fix (#9217)
Co-authored-by: Lilly-Lira <lira.kitsune13@gmail.com>
Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
2024-10-12 16:50:06 +02:00
CHOMPStation2
ab154b48b2 [MIRROR] refactors most spans (#9139)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-10-04 15:00:17 +02:00
CHOMPStation2
5ea698a0ef [MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] (#9084)
Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-09-30 21:36:41 +02:00
CHOMPStation2
15863e00f8 [MIRROR] Undefines local defines and moves global to __define (#8502)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Kashargul <KashL@t-online.de>
2024-06-09 18:26:41 +02:00
Drathek
3995338290 Moar whitespace normalization [MDB IGNORE] (#7750)
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-02-16 10:54:47 +01:00
CHOMPStation2
d2e66e6410 [MIRROR] Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one (#7062)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
2023-10-04 18:37:41 -04:00
Rykka Stormheart
11e097aa61 Fixes misunderstood extra range settings
Also reduces the maximum dynamic volume of the SMES loop.
2023-06-22 04:07:09 -07:00
Rykka Stormheart
aaaa06bc09 Massively reduces range on SMES + Tcomms
Soundloops will be disabled if this does not curtail the audio issue
2023-06-22 03:16:30 -07:00
Rykka Stormheart
132f622e4c Removes Opacity check from tcomms + smes to reduce hear usage 2023-06-19 05:14:44 -07:00
Rykka Stormheart
1de51fb4b8 Sound Additions + Tweaks
Changes listed below:
* Makes Death Sounds mutable on their own audio channel.
* Makes Ear Ringing use the HUD Channel for sounds

Additions:
* [Adds On Fire effect](https://streamable.com/c1fxeo)
* Adds Stunned effect(https://streamable.com/v2if0s)
* [Adds SMES humming based on power usage in/out. Affected by walls, will only play if in LOS and visible.](https://streamable.com/z41x90)
* [Adds Atmos Alerts making a noise on the monitor](https://streamable.com/uhegq6)
* [Tcomms + PDA servers hum when powered and active, also respects walls/LOS](https://streamable.com/vb08x1)
* [Fridges hum quietly while powered](https://streamable.com/c3zsz7)
* [Point Defense turrets now make a sound audible from inside the station when firing, to add more spice to meteor waves.](https://streamable.com/bf8mwl)
* Shield Generators now hum when active.
2023-06-15 12:27:23 -07:00
Casey
92d8d0f432 Merge pull request #13254 from Heroman3003/smesfix
Fixes smes not connecting to powernet on construction
2022-07-03 09:08:15 +00:00
Aronai Sieyes
72f5e790db Upstream-11421 2021-08-24 21:10:20 -07:00
Novacat
0bcc9b42e7 Merge pull request #11132 from VOREStation/Fixes/11129
Fixes #11129
2021-07-18 19:14:51 +00:00
Chompstation Bot
481c0e314e Convert some bools to TRUE/FALSE instead of 1/0. 2021-07-16 17:44:40 +00:00
Chompstation Bot
ad122fdd96 Rewrite RCON UI 2021-06-25 21:53:58 -04:00
Chompstation Bot
44a23181e6 Makes machinery destroyable by projectiles 2021-06-22 02:48:57 +00:00
ShadowLarkens
951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes
96da7be01b Put APCs and SMESes into GLOB lists to ease iteration 2020-05-11 22:05:41 -04:00
Atermonera
c42e536074 Merge pull request #7088 from VOREStation/pol-smesexamine
Fix SMES and debug power item examine messages
2020-05-07 02:00:11 -04:00
Rykka
9ceb5f768b Fix clamp case breaking BYOND versions below 513.1490
513.1490 added `clamp` as a native proc
2020-05-06 06:42:36 -04:00
Leshana
f93d50b034 Fix an overcharged smes from breaking charging on other smes.
An overcharged smes could demand negative power from the grid, swamping other SMES and resulting in zero power being distributed.
2020-05-04 13:36:53 -04:00
Atermonera
77fef98789 Merge pull request #7010 from atlantiscze/2020_04_17_LoadBalancing
Ports over power-related enhancements and tweaks i coded for Bay a while back
2020-05-03 18:45:25 -04:00
Atermonera
d7a9416bb8 Clean up various things 2020-04-03 03:15:06 -04:00
Atermonera
cbb40196fc Machinery: Always use update_use_power() 2020-03-23 23:21:10 -04:00
Cerebulon
80f7f3afb2 Adds more machine button sounds (#6802)
* Adds more machine button sounds

* chang
2020-03-11 20:32:06 -04:00
Aronai Sieyes
6122295f2f Improve SMES icon handling 2020-03-05 23:30:07 -05:00
Unknown
40a0eaed13 SMESs no longer turn off when out of power
Ported from Baystation PR #11973, Mirrored to Polaris PR
2019-04-11 11:26:08 -04:00
Novacat
466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman
b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
kevinz000
6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
Anewbe
9a4a01a8bb Merge pull request #5639 from Heroman3003/smes-fix
Fixed smes terminal construction requiring more cable than used.
2018-10-06 16:04:40 -04:00
Atermonera
de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
Anewbe
c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Arokha Sieyes
102041b2b6 POLARIS: Log more engine info 2018-03-13 18:57:52 -04:00
Cyantime
a2f3443828 SMES tweaks (#4793)
* SMES tweaks

* Replace some fireloss with electrocute_act
2018-02-12 20:39:58 -06:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Cameron653
97957fcaee Replaces more macros. (#3647)
* MORE MACRO CHANGES

AHHHHHHHHHHHHHHHHHHHH

* Fixes a few typos

* Fixes compile error

* Fixes for real

* 4 macros left that I can't find
2017-07-27 21:12:21 -05:00
Anewbe
19710d9bd8 Reworks empulse and emp_act 2017-03-05 12:22:45 -06:00
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
ForFoxSake
89d4e3b824 Fixes SMES power window from throwing runtimes while in construction. 2016-12-09 13:05:57 +00:00
Neerti
bb489cb09f Adds the new Grid Check event to rotation.
Maps in a new Grid Checker machine, located in an expanded substation room in Engineering.  When a grid check happens, Engineering can hack that machine to restore power sooner.  Wearing insulated gloves is highly recommended.
2016-10-21 12:47:57 -04:00
Neerti
337ef499a1 Cleans Up WIP Event System + New Grid Check For It
Separates the 'count and assess everything' stuff to it's own datum, called the metric datum, which I plan to add on to in the future to make counting and metrics easier.
Makes decision process a bit more weight-based, will probably continue tweaking later.
Makes the admin debug UI have links to change settings easily.
Adds replacement for grid check event, which works similar to the old one, but is now based on a physical machine in the game world, that Engineering can hack to make the event end faster, if so desired.  Note that the machine is not mapped in, and won't be mapped in until the event system is ready for launch.
Adds grid_check variables to SMESes and APCs to make them stop doing work without draining the battery.
Grid checks in the new system are caused by a "power spike" which originates from the engine and will cause bad things, should no grid checker machine be connected to the power-net.  These power spikes occur when the GM decides that a grid check is a good event to have.
The grid checker can be built and deconstructed using the standard machine construction methods.
2016-10-05 21:40:07 -04:00
Hubblenaut
8e52273e20 RCON Interface Update (#1545)
* SMES interface charging fix

* Updates RCON console to use kW units
2016-05-04 15:35:12 +01:00
Hubblenaut
3d9a558712 Changes to SMES
- Transition to using kilowatts and kilowatt hours
 - Adds an input load bar with value
 - SMES charge rate and coil capacities slightly adjusted for using
   kilowatt units
2016-04-22 00:58:11 +02:00