Unknown
a94aaac8fb
More tweaks
2019-09-09 23:37:41 -04:00
mistyLuminescence
c406672c26
Adds two new Cargo crates!
2019-06-29 19:46:41 -04:00
Novacat
13739440c2
Grey scale pills and colored pillbottles
2019-06-16 21:28:56 -04:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Arokha Sieyes
cb43ac69ea
Satisfy stupid indentation.awk, which is just wrong.
2018-09-27 18:22:55 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Wickedtemp
21878523b1
Adds the Biopsy Scanner to the Surgery Kit ( #5589 )
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* Adds the Biopsy Scanner to the Surgery Kit
Since it's actually used in a surgical operation, it should proooobably be in the kit. Iunno if the kit is really used here aside from antag shuttles, but they might as well have it.
* Added a missing comma
Missed a comma, might be what's causing issues. Iunno. It worked flawlessly in dream-maker.
2018-09-22 18:53:36 -05:00
Cameron!
f44fe108a1
in which we discover the importance of proper quotation
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and apologize profusely to Travis for the inconvenience
2018-06-27 11:29:23 -04:00
Cameron!
66c8325e48
properly comments the clotting kit change
2018-06-27 11:09:44 -04:00
Cameron!
b44d87b744
Gives clotting kits a unique sprite
...
Adds a unique sprite for clotting kits
2018-06-27 11:08:15 -04:00
Cameron!
89dcfa7c52
Updates first aid kit sprites
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So pretty.
2018-06-27 10:50:56 -04:00
Arokha Sieyes
29eb468ef5
POLARIS: Fixes #5282 (VS) - Allow use of pens to label pill bottles, like glass bottles
2018-03-25 17:05:20 -04:00
Arokha Sieyes
3cc7138ca3
POLARIS: Fixes #5282 (VS) - Allow use of pens to label pill bottles, like glass bottles
2018-03-20 19:01:36 -04:00
Leshana
30454ccdc3
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
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# Conflicts:
# code/game/jobs/job_controller.dm
# code/game/machinery/oxygen_pump.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/organs/internal/eyes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-02-23 21:55:42 -05:00
Arokha Sieyes
3fdafb7194
Rename medical scanners and update map
2018-02-20 19:25:31 -05:00
Arokha Sieyes
9f74137a87
VS: Specific changes for boxes and pumps
2018-02-18 19:38:01 -05:00
Arokha Sieyes
3178b95b6c
POLARIS: Moves most boxes to use starts_with
2018-02-18 13:29:21 -06:00
Arokha Sieyes
cabe2676e9
POLARIS: Moves most boxes to use starts_with
2018-02-18 13:03:05 -06:00
mistyLuminescence
da4bd82a5d
Adds more med gear to R&D and Cargo ( #4691 )
...
* Adds more med gear to R&D and Cargo
* standardises + adds sprites
* Removes cargo crate
2018-02-04 22:18:36 -06:00
mistyLuminescence
c986d57c34
Med Pill Blue Pill ( #4404 )
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* Fixes 4412
* Rebalanced medical gear spawns
* Pill bottle code touched up
2017-12-23 14:45:24 -08:00
Belsima
8d3ceab287
grammar never ends ( #4421 )
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* Update Sleeper.dm
* Update robot_fabricator.dm
* Update requests_console.dm
* Update vr_console.dm
* Update teleporter.dm
* Update records_scanner.dm
* Update mercrenegade.dm
* Update clown_items.dm
* Update firstaid.dm
* Update teleporter.dm
* capitalization fixes
* Update clown_items.dm
2017-12-08 15:30:34 -06:00
mistyLuminescence
0d458b204e
Adds the advanced health analyzer ( #4326 )
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* WIP - advanced health analyzer
* Adds the advanced health analyzer.
* Updates radiation levels
* Fixes travis and removes snark
* Fixes a bug that wasn't my fault (for real)
* Adds tiers.
* Phasic sounds cooler
* Fixes sprites
2017-12-03 17:36:51 -06:00
Yoshax
03ff489f7a
Kinda reworks Hyposprays/Autoinjectors
2017-04-30 17:13:00 +01:00
Anewbe
83db0cc38f
Medical tweaks
2017-01-23 23:43:44 -06:00
Anewbe
ac4b355f5e
Surgical tools will no longer cause damage on help intent
2017-01-21 18:34:05 -06:00
Neerti
828dacf485
Centralizes weight class definitions
...
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.
Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it. This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files. In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.
The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
SinTwo
8e9676aa26
storage item item_state fix
2016-07-24 00:19:45 -04:00
Yoshax
0a249df22e
Normalises medical item storage size + fixes
...
Makes all first aid kits the same size,
Fixes pill bottles not holding 14 pills,
Fixes antag surigcal kit not holding all the items.
Adds a max weight class of 1 to pill bottles
Properly adjusts antag surgical kit size
2016-04-21 16:15:45 +01:00
Neerti
469c01daf9
Manually ports Bay's volume inventory system.
2016-04-06 03:31:21 -04:00
Neerti
e9957302ea
Fixes #1103
2016-03-01 01:21:28 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
fd03e4d59b
Surgical kits can now contain their equipment.
...
The surgical kit can now contain the equipment it came with. It can also not contain more items of a given type than it was spawned with.
This means that even if the storage container otherwise has sufficient space it can, for example, still only ever contain 1 surgical saw.
Fixes #11298 . Fixes #11297 .
2015-10-15 10:20:49 +02:00
Zuhayr
4cf296a6c9
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
Yoshax
aa115f5bb2
Fixes antag surgery kit
2015-04-27 16:41:47 +01:00
PsiOmega
0b9406a089
Merge remote-tracking branch 'upstream/dev' into SuppliesOfTheGodfather
2015-02-21 10:17:17 +01:00
PsiOmega
fde03b2e94
Containers now properly checks types instead of string paths.
...
Security and medical belts could contain now no longer existing objects. These types have been removed.
Conflicts:
code/game/objects/items/weapons/storage/belt.dm
code/game/objects/structures/inflatable.dm
code/modules/clothing/under/ties.dm
2015-02-14 14:16:40 +01:00
PsiOmega
4c20beac43
Adds a surgical kit for 3TC. Contains only tools, no medication.
2015-02-14 11:47:49 +01:00
PsiOmega
d4ae710c0c
Tweaks and corrections.
2015-02-12 21:11:38 +01:00
PsiOmega
49b1280b13
Tries to add more helpful information when examining a spy bug from real up close.
2015-02-11 21:39:42 +01:00
PsiOmega
d0a59bcd03
Adds a health section in the uplink.
...
Box of donk-pockets for 1 TC.
Combat medical kit, containing bicardine, dermaline, dexalin plus, dylovene, tramadol, and spaceacillin, for 5 TC.
2015-02-10 21:29:29 +01:00
Amunak
edffbc680d
Fixed capitalization of most game items
2014-12-18 03:10:36 +01:00
Jarcolr
5bc9ea47e4
Added storage/misc for objs that don't fit in
...
Also moved the dicepack there.
2014-05-04 00:40:08 +03:00
Mike
886b3b1cae
Storage sound is now controlled by var
...
Realized the previously removed MouseDrop override for pill bottles was
to stop the rustle sound from playing.
2014-04-24 20:28:50 -07:00
mwerezak
82499cf50c
Updated subtypes of storage to use the new open() proc
...
Also got rid of /obj/item/weapon/storage/pill_bottle/MouseDrop(obj/over_object as obj). Not sure what it was doing differently.
2014-04-24 12:51:23 -04:00
Vetinari
cb1c247767
Updates
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Medicine Cabinet(s), Acute Doors
2014-02-22 19:26:42 +11:00
Kyrah Abattoir
f91b44b47f
correct paint can names and plural status, corrected pill box names, corrected lockbox names.
2014-01-08 19:56:03 +00:00
Kyrah Abattoir
98f02be5a6
code/game/object/items/weapons/* lowercase pass
...
code/game/object/structure/* lowercase pass (start)
Conflicts:
code/game/objects/items/weapons/AI_modules.dm
code/game/objects/items/weapons/paint.dm
code/game/objects/items/weapons/storage/boxes.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/vending_items.dm
code/game/objects/items/weapons/weaponry.dm
code/game/objects/structures/bedsheet_bin.dm
code/game/objects/structures/door_assembly.dm
2014-01-08 19:56:00 +00:00
comma
bbdcb81868
Added advanced medikits.
2013-08-01 09:58:09 +04:00
Segrain
50f05f7a11
Pill bottles can hold paper.
...
For prescriptions and such.
2013-05-30 19:28:34 +03:00
Spamcat
0acd40326f
Increased pill bottle capacity to 14 pills (2 rows).
...
Also fixed #2714 .
2013-04-30 15:44:31 +04:00