Commit Graph

126 Commits

Author SHA1 Message Date
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Anewbe
0e75d3ad8b Merge pull request #5799 from Neerti/character_preview_fix
Fixes Character Preview
2019-03-27 04:27:15 -04:00
Verkister
aaff2e64c4 Fixes default synth tails necessitating potentially harmful mystery delays in mannequin generation.
-Now get_tail_image() can check the owner's syntheticness without having to wait for something else to call it whenever/wherever the fuck it happens.
2018-03-23 09:39:35 +02:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Arokha Sieyes
53a185f838 U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes
62e0c122fa U_I Phase 1.4: More preview fixes, not done yet 2018-03-08 19:31:56 -05:00
Arokha Sieyes
3be602dece U_I Phase 1.3: Previews are broken, so that's a thing 2018-03-08 19:31:55 -05:00
Arokha Sieyes
17723b7df6 Cleans up references to assistant
Defines the USELESS_JOB value as "Visitor"
2018-01-31 00:55:13 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes
10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
killer653
11c195debb Polaris Sync 2017-11-04 13:37:13 -04:00
Anewbe
c68fb0861f Ports the background icons for char setup 2017-10-27 23:00:34 -05:00
Leshana
1b0474d57a Fixes Runtime in preferences_setup.dm,230: Cannot read null.title
proc name: dress preview mob (/datum/preferences/proc/dress_preview_mob)
2017-05-25 15:37:43 -04:00
Leshana
4197a6e60d Fixes Runtime in preferences_setup.dm,230: Cannot read null.title
proc name: dress preview mob (/datum/preferences/proc/dress_preview_mob)
2017-05-23 01:14:55 -04:00
Arokha Sieyes
6d74e20e2a Fix up a few more things with synth printing
Species now 'suggested' by robolimb manufacturer, helps with getting the correct hairstyle choices for each synth, so Taj have access to Taj hair styles and whatnot in mirrors if they are using a Taj-based synth. Also adds a DSI Akula variant that Zalvine should touch up later hopefully.
2017-04-09 23:56:13 -04:00
Anewbe
79390b6177 Adds rugged style PDAs 2017-02-04 22:42:06 -06:00
redstryker
0fbbc0198b Messenger Bags 2016-09-14 22:34:47 -04:00
PsiOmegaDelta
d405dfb102 Can now toggle loadout and job preview equipment separately. 2016-07-10 04:53:49 +01:00
EmperorJon
5a545854a4 Underwear Datums (#1794)
* One more step to bringing our preferences/setup stuff in line with Bay.

* Whoopsy

* Jon is a moron, more at 11.
2016-05-29 17:29:36 +01:00
Jon
21f898e047 First commit of manual port of BS12
#13042
and
#13086
2016-05-29 00:56:11 +01:00
Yoshax
3337302e82 Makes randomise appearance slightly less crap and actually randomise
Fixes #1227
Fixes #369
2016-05-19 21:20:17 +01:00
Yoshax
aa592e3b35 Gender tweaking
Limits biolgical gender by species and defaults to male/female.
Can also set gender identity which determines which is displayed upon examination and suchlike along with being shown in medical records
2016-04-20 20:07:14 +01:00
Kelenius
bc1bbafaad new_player: absolute pathing 2016-03-17 16:35:09 +03:00
Yoshax
ea32fb2bd0 Fixes errors 2016-03-12 01:53:02 +00:00
Yoshax
b2916bbb56 Splits underwear into top and bottom 2016-03-11 19:26:50 +00:00
Zuhayr
84a045ffe5 Moved age min and max to the species datum. 2016-02-09 18:20:23 +10:30
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr
f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749 Further work on properly integrating, updating and fixing prosthetic options.
WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Chinsky
e89eae05bb Fixes #9197 2015-12-12 14:23:00 +03:00
Neerti
b635a64530 Fixes socks. Again. For the third time. 2015-11-20 08:50:30 -05:00
PsiOmegaDelta
e715c16093 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.

(cherry picked from commit e116721977)

Conflicts:
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti
f3c1be4241 Fixes socks and preview icon. 2015-11-06 23:20:50 -05:00
Neerti
45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00
PsiOmegaDelta
e116721977 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
Neerti
bbe8c336b2 Adds socks.
Conflicts:
	code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
Mloc
f04ca77bfb revert chargen rendering rework
fixes #9733

Signed-off-by: Mloc <colmohici@gmail.com>
2015-08-01 11:35:53 +01:00
Chinsky
9d03286b6c Added yet another special snowflake check for assistants so they'd get properly dressed on preview icon. 2015-06-25 23:04:33 +03:00
Chinsky
c62958fc89 Fixes #9336 2015-05-18 07:58:41 +03:00
Chinsky
a6ecdedf74 Fix for being forever tajaran 2015-05-12 07:48:54 +03:00
Chinsky
495783de59 As per Ginja's suggestion, dummies are now used one per prefs datum.
Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Chinsky
86c8c8c52b Changed similar proc in datacore to just use icons of actual human it gets. Works fine for both latejoin and roundstart.
Also fixed a runtime, somehow head was created without a tajaran and got lost.
2015-05-12 06:42:08 +03:00
Chinsky
5c8ceae2fa Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
Conflicts:
	code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552 Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Chinsky
65f61122b5 Merge pull request #8604 from Zuhayr/limbs
Limb objects, severing and cybernetics
2015-03-31 08:38:54 +03:00
mwerezak
ba9b8756da Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file 2015-03-29 01:52:26 -04:00