Commit Graph

427 Commits

Author SHA1 Message Date
bizarre.babel@gmail.com
c58b5ba3ed Added some words to the station name possibilities. Added a dmi and empty movie now so people don't have to do anything special later. Will be updating the empty sprite with actual content very soon, but committing now to prevent conflicts.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1450 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-16 04:17:00 +00:00
rastaf.zero@gmail.com
b58e465bbe Shitton of bugfixes related to bryteloss/fireloss.
Note for coders: in order to help with seaching of health-related bugs I have moved many procs from /mob/ under /mob/living/.
Also, done some clean up and rearranging.
Results:
-admin rejuvenating now works again;
-people screams if getting creamated while still alive;
-diseases actually loose your health;
-monkeys wearing masks receive protection from acids as humans did;
-and other minor fixes and improvements.
Bugfix for imbuing a talisman.
RD now spawns with only 2 pens instead of 3.
Audible emotions can be heard by people outside of locker/other container.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1446 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-15 07:41:19 +00:00
noisomehollow@lycos.com
7b280b791a #Fixed ninja teleporting. It will not blackscreen when Phase Jaunting near the map edge.
#Phase Shift will no-longer show up in the Ninja verb panel. You can right-click on turfs only to use it.
#Ninjas can now spawn a sword in their active hand. Besides killing dudes, it's also useful for slicing through doors, lockers, walls, and so on. It'll disappear if dropped or thrown, and it cannot be placed in containers.
#Ninja mask now works differently when mimicking voice. You start out as "Unknown" and when toggling the voice changer it will randomly change your name with some variations.
#If you switch the name back to "Unknown" you will re-active voice masking which is much less silly this time. The only way for someone to determine your true name is to remove the mask. Postmodern Space Bushido demands that you only reveal your identity in honorable combat!
#Slightly updated sprites for ninja suit and accessories. Or as I'd like to call them, the Tron suit. Probably wip until I get enough motivation to redo it from scratch.

#People that respawn as death commandos are now manually chosen by an admin.
#Death commandos use the new suit sprites.
#Added a global proc for animations. Currently only used by ninjas.
#Moved around suit icons so they are grouped better.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1433 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-10 22:41:23 +00:00
baloh.matevz
c34592100b SCAREDOFSHADOWS READ THIS ONE!!!
HOSTS OF OTHER SERVERS, READ THIS ONE TOO!!!!

Administrator ranks renamed:
- Host => Game Master
- Coder => Game Agmin
- Shit Guy => Admin who Sinned
- PA => Trial Agmin
- Administrator => Agmin Candidate
- SA => Temporary Agmin
- Moderator => Agmin Observer
- Filthy Xeno => Punnished Agmin

Promotion and Demotion ingame can now only be done by Game Admins and Game Masters.

THIS COMMIT INCLUDES THE NEW admins.txt FILE FOR TGSTATION. IT USES THE NEW RANK NAMES. ALL OTHER SERVER HOSTS ARE TO UPDATE THEIR ADMIN FILES TO THE NEW RANK NAMES WHEN THEY UPDATE PAST THIS REVISION. Don't yell at me, as if I didn't tell you in caps...

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1318 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-31 03:21:58 +00:00
n3ophyt3@gmail.com
1aca6254d4 The great verb retabbening.
Assigned categories to assorted verbs that lacked them. Commands tab is now more or less gone. Instead, things are in "IC" for things like say, whisper, me, that are inherent to you, "OOC" for things like OOC chat, and "Objects" for verbs originating from the world around you. I suppose for those non-admins in the audience, you now also get an "Admin" tab, because I stuffed adminhelp and adminwho in there.

This change was only to verbs defined as verbs in the code, procs that are assigned to things as verbs are far more numerous and harder to isolate, but also mostly admin-related.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1234 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-22 21:29:42 +00:00
only.lurking@gmail.com
c326252cf5 Forum authentication now modifies a user's default group. phpBB doesn't sanity check the group_id field in phpbb_users, and so even though users no longer belonged to their old default group, phpBB still assumed they did and used those permissions.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1195 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-16 19:28:29 +00:00
panurgomatic
8c938b79cb This is a rather big mecha update (not everything is polished, bughunt in progress).
- Mechs equipment is customizable (you can add different equipment to mechs). Weapons go to combat mechs only, clown mech equipment - to HONK only. Clamp goes only to Ripley.
- Mech equipment can be built by mech fabricator.
- Added mecha RCD, mecha teleporter, mecha wormhole generator equipment.
- Equipment(if any left) can be pried from mecha wreckage with crowbar.
- Mech control console circuitboard added to circuit storage.
- Mechs can teleport from teleport hub.
- Fixed ripley cargo problems with moving objects(bots, carps, huggers etc). Loading hostile organisms may be harmful. Be vigilant.
- Fixed bug with many mobs climbing inside one mecha.
- Fixed mecha "unable-to-move" message spam.
Other things:
- Rooms in random asteroids for extended and sandbox (WIP)
- Misc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1190 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-15 15:20:02 +00:00
only.lurking@gmail.com
e27e4923fe Introduced forum account authentication system.
Added a new configuration .txt to enable forum database communication.
Every connected client receives a new verb to use this system, 'Activate Forum Account' as defined in forum_activation.dm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1173 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-10 06:47:43 +00:00
n3ophyt3@gmail.com
cc9e4a4922 Fixed more runtime errors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1158 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-04 16:21:21 +00:00
n3ophyt3@gmail.com
edfcde7aac Deeaych's clown renaming now works. Latejoin clowns won't have their name accurately reported by the AI as a result, but I doubt anyone will notice.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1144 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-28 18:49:54 +00:00
bizarre.babel@gmail.com
eefa612e75 An attempt to allow clowns to change their name upon spawning in the way wizards or AIs do. The proc is currently not called when the clown spawns. Here's hoping someone fixes it or I spontaneously come up with a solution in the morning. Here it is to be monkeyed with.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1143 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-28 06:42:33 +00:00
panurgomatic
7a4b9e09bc - Added Durand combat exosuit.
- Players can modify operation permissions of newly constructed civilian mechs. Click on mech with ID card or PDA with ID inside.
- Added robotics access to default mecha maintenance permissions (all mechs) and operation permissions (civilian models only).
- Fixed double adminlog message of explosion proc.
- Fixed accidental mecha wreckage deletion.
- Tweaked mecha internal fire processing.
- Added some mecha-related sounds.
- Moved GaussRand to helpers.dm and added GaussRandRound helper proc.
- Other small changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1023 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-12 00:59:38 +00:00
morikou@gmail.com
78774bf0a0 SCIENCE! Update:
- More R&D stuff. Moved code from code/datums/technology to code/game/research (more apt and it isn't JUST datums now). Still very WIP.
- Circuit printer now requires Sulfuric Acid instead of H2SO4. (Yes, I get the irony)
- New helper proc: between(low, middle, high). It returns middle unless it is greater than high (in which case, it returns high) or less than low (in which case it returns low). It's a fairly simple proc but it cleans up some bits of code I am working on.
- Changeling chem regeneration is now a curve rather then a flat amount. At low amounts (<20) it's faster then in r917, at high amounts it's slower (>20). This means you can use cheap abilities more often and expensive abilities less.
- Changeling "Dart" abilities now named "sting" abilities to (Hopefully) cause less confusion. "Boost Dart Range" renamed "Ranged Sting."
- Changeling "Absorb DNA" ability now not only doesn't cost chem to use, it actually regenerates a small amount (if successful).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@929 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-30 01:40:20 +00:00
n3ophyt3@gmail.com
d83868e9ab Made ion storms more robust
Ion laws are now listed before all other laws, making them the kings of law priority
  AIs can have multiple Ion laws
  They are still resettable as normal

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@648 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-17 16:52:57 +00:00
n3ophyt3@gmail.com
a7b3b63d21 The Cyborg Upload terminal now properly only shows borgs that aren't tied to an AI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@584 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-10 05:53:34 +00:00
uporotiy
d840398dc9 -Fixed TK through cameras.
-Fixed rune 4 not counting the cultist in the middle. 
-Expanded the explanation of a cultist objective.
-Moved the "midis" setting to client, so it carries over when you ghost/robot/alien/etc.
-Little extra something for Host level admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@374 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 12:35:24 +00:00
uporotiy
da0c58de03 Some changes to cult mode.
Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-04 22:39:38 +00:00
n3ophyt3@gmail.com
208091d903 Added a second computer to the AI upload chamber. Its purpose is to modify the laws of cyborgs that do not get their laws from an existing AI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@279 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-14 21:41:37 +00:00
uporotiy
604f144512 I cannot into SVN, forgot to add captain_announce.dm. Should compile now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@255 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-08 04:55:55 +00:00
n3ophyt3@gmail.com
f7cc37e445 Further tweaks to my tweak, it is now working as intended with no unintended side-effects.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@179 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 20:22:55 +00:00
n3ophyt3@gmail.com
b5f007b897 Fixed something I broke with the observe tweak
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@178 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 17:35:16 +00:00
n3ophyt3@gmail.com
ce72f54d96 Tweaked the observe verb.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@177 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 06:40:40 +00:00
n3ophyt3@gmail.com
93fa2f9f06 Station-built AIs now default to having Asimov laws, as opposed to no laws.
AIs can no longer take the same name as an existing AI.

Removing the glass panel from a partially-constructed AI core now gives the proper iconstate if there was a brain inserted.

Removed obsolete statement in malf's post-setup.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@169 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-25 03:06:44 +00:00
n3ophyt3@gmail.com
1bea183609 Moved the AI selection code to a separate proc so I can just activeais() instead of copying the whole damn pile of code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@162 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-24 01:17:00 +00:00
uporotiy
519b9c221f Added new random names for variety because someone asked me to tg this up.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@129 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-21 13:02:27 +00:00
only.lurking@gmail.com
6041ec5c69 Centralized SQL configuration data into dbconfig.txt. Server hosts should never have to edit their source to get their MySQL servers talking to SS13, now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@57 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-05 04:29:17 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00