- Instead of using expensive getFlatIcon() calls, character previews are now shown using screen objects in a second map window.
- Edited skin to add a named window for preferences setup that contains a browser plus a new map window to show the previews.
- Mannequins are still generated the same way, but now a MA is applied to four screen objects which are shown in the second map window.
- The screen objects are deleted on close of the preferences window. So we do make sure to close it when spawning.
-Fixes the missing KEEP_TOGETHER flag required for overlay scaling in the newer versions.
-Fixes it for all atoms, not just mobs that have gone through vore setup. Literally nothing needs mismatched overlay scaling.
-Fixes the toggle scaling mode verb having been made to toggle the inheritance flag as well for no fucking reason what the hell.
-Actually tested working before pushing.
Allows selection of suit sensor settings in VORE tab on Character Setup. Work credited to https://github.com/PolarisSS13/Polaris/pull/4354 Adjustments made as needed to account for outdated code as well as making use of preferences_vr at last.
- Removes Reagent tags for Akula, Neverean, and Sergals, as they were not used at all.
- Adds Reagent tag for Xenochimera.
- Xenochimera now get 25% Hunger satisfaction from Nutriment (Previously 100%)
- Fixes a Xenochimera-related runtime
- Increases the heat discomfort level of Tajarans by 6 kelvin
-Yeah you should now be able to choose how you look.
-Especially benefitical for any character scaled to those atrociously fucked up deformation ranges.
-Can't really test it properly though due to the compile nature of the good ol' PIXEL_SCALE line in dm and my compy somehow forcing fuzzy on for some reason anyway. (my laptop's got the sharp mode tho)
-Kinda based on #1947 Go there for preview examples.
-Ya know how a bunch of the ear options have that untouchable bright white inner part?
-You can touch it now :D
-Also renames the ear color vars for better compatibility and consistency.(red/g/b_ear > r/g/b_ears etc)
-Lined up and un-overlapped the setup previews. Also taurs can now fit into the frame and not be cropped in half.
-Unlocked the hidden and forgotten feature for secondary tail/taur colors.
-Currently the only enabled things are the colorable wolf tail and a new dual color wolftaur. The framework for more is ready for use though!
-Liberated ear coloring from the oppression of hair color.
-Disabled drake and otie taurs since they lack all gear compatibility :v
Allows your size to save at the end of each round. Get shrank'd or enbiggened? Now you can stay tiny between rounds if you like that consistency.
Don't want that? Just turn it off on the VORE tab. Accidentally left it on, and got saved? Just change your size to what you want in the character setup (and turn off saving it, too).