Commit Graph

78 Commits

Author SHA1 Message Date
izac112
4b051c23fc Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-09-13 15:05:53 +02:00
ShadowLarkens
097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
boydca001
6aca8877d4 add handling for inconsistent chem definitions 2020-07-31 02:10:01 -04:00
Atermonera
4f50c50452 Merge pull request #6928 from VOREStation/pol-runtimes
Fix 2 runtimes
2020-04-01 22:39:14 -04:00
Leshana
75d9bee4a0 Fixes Runtime in chemsmoke.dm,177: Cannot read null.seed_name
- This was caused by create_spores() being called on seeds which were not registered with the plant_controller (becuase they had never been harvested)
- Instead of registering them, we can just pass the seed datum itself, that is all the chemsmoke needs anyway.
2020-03-30 19:21:34 -04:00
Leshana
7f18d508ea Fixes Runtime in turf.dm,205: undefined variable /turf/simulated/floor/tiled/var/movement_type
- Please do not call turf.Enter(another_turf).  My best guess is it wants to check the spread of a "cloud" of splatter, so air_canblock should be ok.
2020-03-30 19:16:35 -04:00
Novacat
4298fd39eb Merge pull request #6619 from VOREStation/fix-seeds-runtime
Fix Sundry Runtime Errors
2020-02-25 10:42:09 -05:00
Leshana
8d8284a2b3 Resolved conflicts 2020-02-24 19:09:53 -05:00
Atermonera
7006fc6fb1 Implements blacklist for specific plant sprites for random seeds 2020-02-24 16:02:21 -05:00
Leshana
2d05b084d2 Fix Runtime in seed.dm,102: Cannot read null.len 2020-02-23 22:00:36 -05:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Heroman
ead75dbace Switches comments back to block edit 2020-02-10 15:52:29 +10:00
Heroman
8822a40adf adjust comments 2020-02-10 13:06:43 +10:00
Heroman
3e5d2abb43 Removes magic dust from random reagents accessible via randomized seeds 2020-02-10 12:53:15 +10:00
TheFurryFeline
0b10c316cc Aaa
Typo fix to comment, ree.
2020-01-24 11:17:30 -05:00
TheFurryFeline
41ce1ae13f No More Vines That Shrink Thee
Changelog Notes: 

- Blacklist Macro/micro/normal cillins from list of spawnable chems in vines that can get injected into your body. This is purely for pref reasons if you don't actually like having your size changed.
2020-01-24 10:26:11 -05:00
drexample
5e01ad45a5 coding standards are my passion 2020-01-11 06:59:33 +03:00
drexample
1be4fe8b3c hooh 2020-01-11 06:42:54 +03:00
Mechoid
ec5e851399 Xenoflora expansion take2 2020-01-08 13:46:25 -05:00
Anewbe
3c21b379f6 Merge pull request #6298 from Nalarac/patch-12
Fixes Plant Produced Stacks
2019-07-13 15:58:19 -04:00
Atermonera
1472642b88 Merge pull request #6262 from Mechoid/CivilianExpansion1
Civilian Expansion 1: The Plantening
2019-07-07 17:29:32 -04:00
Atermonera
ea2860eeb3 Merge pull request #6148 from Verkister/patch-22
Removes melee damage from snacks.
2019-05-03 21:56:22 -04:00
Novacat
466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman
b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
kevinz000
6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
PrismaticGynoid
2a866c4924 Fixes for nettles (#3854)
* Fixes for nettles
Nettle plants can now spawn randomly from weeds - it was trying to spawn 'nettles', but the name of the plant is 'nettle', so it never spawned. Now it can.

You now hit people with food if you use it on harm intent. This is mostly so that you can use nettles as a weapon again, but hey, who wouldn't want to hit people over the head with a baguette.

Nettles and other stinging "fruits" can no longer be used to generate infinite chemicals by throwing them. Chemicals that the "fruits" inject are now properly removed when hitting a target.

* Fixes for nettles
Nettle plants can now spawn randomly from weeds - it was trying to spawn 'nettles', but the name of the plant is 'nettle', so it never spawned. Now it can.

You now hit people with food if you use it on harm intent. This is mostly so that you can use nettles as a weapon again, but hey, who wouldn't want to hit people over the head with a baguette.

Nettles and other stinging "fruits" can no longer be used to generate infinite chemicals by throwing them. Chemicals that the "fruits" inject are now properly removed when hitting a target.
2017-09-17 23:45:29 -05:00
Leshana
f2956464b8 Replace direct access of lighting overlays with T.get_lumcount() 2017-04-12 19:11:53 -04:00
Anewbe
ac79f548e7 Sorta implements armor soak, very WIP 2017-03-10 20:26:37 -06:00
Anewbe
bba014acfa More plant things 2017-02-20 18:32:18 -06:00
Anewbe
09e7d5aef9 Buffs Space Vines 2017-02-20 14:22:18 -06:00
Datraen
caac4c5838 Randomized Plant Update (#1805)
* Plants now use a ban list instead of an approved.

This means that most reagents can be synthesized by plants.

Also added a name generator for strange seeds, based off of a bit of
lipsum and a bit of various plant genus and descriptors.

# Conflicts:
#	code/modules/hydroponics/seed.dm

* Removes # sign
2016-05-31 15:08:42 +01:00
Datraen
79e22d58e5 Semi-final stage of Xenobio2 Initial Implementation
Adds UIs to Core Extractor, Slime Replicator
Adds Slimified Monkey Cubes as separate item type
Adds Docility Toxin
Replaces amutationtoxin references with docilitytoxin references
Adds resistances to simple_mob damage handling, to allow for simple mobs to have resistances to different kinds of damage
Moves a return to it's proper position to allow for hostile mobs to properly handle targets.
2016-05-25 03:50:23 -04:00
Kelenius
afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr
115eb19d33 Merge branch 'bayupdate' of https://github.com/Zuhayr/Polaris into bayupdate 2016-02-06 14:30:51 +10:30
Zuhayr
408cb5d8d8 Adds a coverage check to xenoflora splattering, adjusts brainloss across
the board.
2016-01-31 11:49:14 +10:30
Zuhayr
d5b904ca2a Merge branch 'master' of https://github.com/PolarisSS13/Polaris 2016-01-26 11:11:55 +10:30
Jon
706d720757 Fight me etc. 2016-01-24 00:35:23 +00:00
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr
f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
PsiOmegaDelta
26f167453c Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-11-22 11:40:44 +01:00
Zuhayr
959e15826b Fixes grown food not leaving trash. 2015-11-20 20:02:05 +10:30
Datraen
a1757ee696 Removes acetone and hydrazine from the chem list. 2015-11-05 19:41:04 -05:00
Datraen
6660b6f61c Tweaks plants to create a more diverse selection, different environment constants. 2015-11-05 18:43:05 -05:00
Neerti
00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
PsiOmega
ba240cb768 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/antagonist/station/rogue_ai.dm
	code/game/machinery/atmoalter/portable_atmospherics.dm
	code/game/machinery/spaceheater.dm
	code/modules/clothing/head/soft_caps.dm
	maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
Zuhayr
64a89fc5e4 Removes seed colour from nymphs. 2015-08-13 03:33:28 +09:30
Neerti
7a22829ee9 Revert "Replaces gaseous reagents with organic chemistry ones."
This reverts commit aa22f7307a.

Conflicts:
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
	code/modules/reagents/Chemistry-Recipes.dm
2015-07-26 22:43:40 -04:00