Chinsky
fdb2bd0e76
Fixes issues with stool grabbing.
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Stool children no longer can be taken in hand like papa stool.
Hate this class structure.
2013-02-05 15:53:53 +04:00
Chinsky
7528570b1b
Added verb to toggle deadchat to everyone who can hear it.
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Mods now can ghostjump again.
2013-02-05 15:51:07 +04:00
Chinsky
5a23ec6485
Fixed asay being visible to moderators.
2013-02-03 00:50:39 +04:00
Chinsky
f4469083b2
Made permission checks for some verbs more TG-compliant.
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Fixed Edit Appearance verb.
Removed DB verb since we are not using SQL and it'll only confuse admins.
2013-02-03 00:10:29 +04:00
Chinsky
e74cd95fec
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/turfs/turf.dm
code/modules/clothing/spacesuits/rig.dm
2013-02-02 23:10:12 +04:00
Chinsky
16bea39176
Fix for #2226 , Camera runtimes.
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Also now cameras on 2.1.0.1 is TG compliant!
2013-02-02 22:46:24 +04:00
Chinsky
c944fd92c2
ported fix for #2051 from master
2013-02-02 22:23:10 +04:00
Chinsky
f553a66553
Fixed two hairstyles having same name.
2013-02-02 22:16:38 +04:00
Chinsky
c4997a34f1
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/mob/new_player/new_player.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
2013-02-02 20:00:10 +04:00
Chinsky
2023253cac
Fixes newly built plating repressurizing rooms.
2013-02-02 19:16:16 +04:00
Chinsky
bc340028be
Made atmos suit fire-resistant again and handled slowdown changes in a less clutery way.
2013-02-01 20:30:58 +04:00
Cael_Aislinn
06809c3651
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/master_controller.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
icons/mob/human_face.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:45:13 +10:00
Cael_Aislinn
b310da9bb9
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/setup.dm
html/changelog.html
icons/mob/human_face.dmi
also a sneaky issue resolution caused in spiky taj hair
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:25:45 +10:00
Cael_Aislinn
05bd27d777
re-enabled air profiling, some tweaks to turf changes to resolve outstanding issues (will be overwritten by master)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:07:28 +10:00
Cael_Aislinn
b2dc822744
tweaked fire to lower fuel/oxy requirements, increase temperature rise, made it a bit easier to get fires working
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:06:40 +10:00
Cael_Aislinn
5767a87d93
increased threshold for wind sound to play
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:03:07 +10:00
Cael_Aislinn
a6ae09bccf
fix for some zas runtimes, overrepressurisation after sealing breaches, zones not properly restructuring during some breaches
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:50:34 +10:00
Cael_Aislinn
ae16d81888
fix for blueprint areas randomly disappearing after a while, blueprint areas power not working, blueprint areas lighting being [initially] borked
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:49:24 +10:00
Cael_Aislinn
2d15506667
removed extraneous rig slowdowns
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:46:24 +10:00
Cael_Aislinn
6743f09ef2
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-01 13:57:27 +10:00
cib
e9d7b5ce0d
Missing part of tajaran ear commit.
2013-01-31 20:04:22 +01:00
cib
ae454a4f73
Doubled metabolism rates.
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This puts metabolism back between where it was originally, and where the metabolism rebalance put it. Thus it shouldn't break anything, but it'll make most chemicals a bit more usable.
2013-01-31 18:12:09 +01:00
cib
4a39d9b53b
Fixes for gamebreaking metabolism rates
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- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
cib
e54e44d495
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
code/game/gamemodes/events.dm
2013-01-31 11:15:32 +01:00
cib
9691e497b1
Event code fixes.
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- Previously base event chance would get applied twice, so instead of e.g. 0.03 chance, a 0.03^2 chance
- Removed unused code
2013-01-31 11:03:48 +01:00
Chinsky
3e153c074c
Replaced courtroom with meeting room.
2013-01-30 19:15:49 +04:00
Chinsky
24cf3c2dd0
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/datums/supplypacks.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/new_player/new_player.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
icons/mob/suit.dmi
icons/obj/drinks.dmi
2013-01-30 16:39:00 +04:00
Cael_Aislinn
01eeef048f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-30 13:13:37 +10:00
Chinsky
566ef61c23
Made blood type selectable in preferences again.
2013-01-30 01:31:37 +04:00
Chinsky
0bcda84eeb
Fixed issue with magical wooden table disassembling.
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Generally cleaned up table code.
2013-01-30 01:31:06 +04:00
cib
f8ca13262c
Fix issue #2193
2013-01-29 18:07:18 +01:00
RavingManiac
b121235cf8
Pepper spray blindness and eye blurriness durations quintupled. Condensed capsaicin recipe added (capsaicin + plasma catalyst).
2013-01-29 18:12:42 +08:00
Chinsky
fcb10b05d5
Should fix injured icons not updated.
2013-01-28 21:51:05 +04:00
Chinsky
d1972efbb8
Can order contraband crates.
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Moved most of 'contraband' out of crate to others.
2013-01-28 18:07:34 +04:00
Chinsky
5185dd988e
Surgery runtime checks.
2013-01-28 01:51:42 +04:00
Chinsky
0c260c2c17
Added rejuv verb and setting OOC event info.
2013-01-28 01:28:30 +04:00
Chinsky
39a6b54a5a
Added admins some verbs that flithy mods were hogging.
2013-01-28 01:25:52 +04:00
Chinsky
458726fd88
Now rest of admin ranks will at least have OOC.
2013-01-28 01:22:58 +04:00
Cael_Aislinn
fb2eb8008e
resolved supply_pack runtime, added stuff to contraband pack to make it not-empty, added icon for absinthe
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-25 16:26:19 +10:00
Cael_Aislinn
3c06edc689
resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly)
2013-01-25 11:48:17 +10:00
Chinsky
5498ec206a
Fixed air controller not advancing.
2013-01-24 21:30:27 +04:00
Chinsky
dda55a02bc
Blood now goes to vessels again.
2013-01-24 17:14:36 +04:00
Chinsky
3ceaa7e4d8
Nerfed environmental robusting a bit
2013-01-24 14:49:15 +04:00
Chinsky
ebc6529b68
Fixed appendicitis killing people in 4 minutes.
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Also from stage 2 and on, symptoms of lower stages can appear too.
2013-01-24 14:48:40 +04:00
Cael_Aislinn
e7c10c44cd
made delay round end work after restart timer has started, made delay verb also delay round end
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-24 15:38:23 +10:00
Chinsky
7f5e8bf595
Return of Moderator III: This is Getting Old.
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Fixed mods back in, should have all powers they did.
Mod panel is MIA< let them use same admins use, can't do shit without having rights anyway.
2013-01-23 06:27:31 +04:00
Chinsky
d0ae053098
Should stop robolimbs bleeding.
2013-01-23 02:47:37 +04:00
Chinsky
7a66e7e524
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
2013-01-22 23:46:42 +04:00
Chinsky
79b17d0c1d
Furry delight, more facial hairs and hairstyles for space cats.
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Sprites provided by Mister_Fox
2013-01-22 21:52:40 +04:00
Chinsky
39b9e636d3
Now completely merged.. damn git.
2013-01-22 20:58:54 +04:00