Zuhayr
ff52920fab
DNA2 fixes cherrypicked from N3X15.
2013-12-23 00:06:56 +10:30
Zuhayr
d783fd5043
Manual binary merge of head icons.
2013-12-22 23:23:25 +10:30
Zuhayr
bda1297472
Merge branch 'master' of https://github.com/Zuhayr/Baystation12
2013-12-22 23:13:22 +10:30
Zuhayr
b9fcd34df3
Merged config and changelog.
2013-12-22 23:11:29 +10:30
Chinsky
a498de8356
Fixes #4075
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Cannot turn around while unconscious or dead now.
2013-12-22 08:49:42 +04:00
Chinsky
19c83de6af
Applying Minifix to Yinaderp
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ID of resulting chemical was not set, so reagents just disappeared
2013-12-22 07:55:03 +04:00
Chinsky
3604986aff
Merge pull request #4081 from fauxki/dev
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Gentleman's Outfit for wizard.
2013-12-21 19:45:38 -08:00
alex-gh
a48100da74
Reattaching a mindless head no longer results in a runtime error
2013-12-21 22:50:13 +01:00
Zuhayr
b6fed55fcd
Merge pull request #4086 from Ravensdale/player_age
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Player age restriction tweak
2013-12-21 08:06:26 -08:00
Ravensdale
9d9c797135
changes pushed to master branch instead of dev
2013-12-21 07:31:43 -08:00
RavingManiac
b26492e66d
Simplified the monkey pulling check as per Giacom's suggestion.
2013-12-21 13:51:06 +08:00
Ravensdale
95ac40a04a
Re-balancing for IB, bleed rate is back to usual settings, minor nerf for
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appendicitis initial bleed rate, harder to get IB.
2013-12-20 17:01:51 -08:00
fauxki
ad41957f9d
Puts in a gray flatcap for the wizard.
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Adds in a fancy long jacket for him too.
2013-12-20 16:59:24 -08:00
fauxki
7c695eb9ba
Adds in the gentleman's suit for the gentlemanly wizard.
2013-12-20 16:58:34 -08:00
fauxki
4c4aa90b7c
Adds the walking cane as a useable wizard's staff.
2013-12-20 16:56:46 -08:00
Ravensdale
13fa1709b3
IB nerf: Makes it harder to get IB, makes the initial bleed less.
2013-12-20 14:03:24 -08:00
Zuhayr
bb602139b0
Merge pull request #4074 from fauxki/dev
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Centcom Update + Minor Updates
2013-12-20 10:35:57 -08:00
Zuhayr
dfeb32ce79
Merge pull request #4070 from RavingManiac/master
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Crouching monkey, hidden mousetrap
2013-12-20 03:43:34 -08:00
fauxki
247cae41a1
Adds in the red shoes I forgot to put into the closet that has all the colored shoes in it.
2013-12-20 01:29:13 -08:00
fauxki
05f012b486
Added in the Longer Hair that was removed in the TG merge under the new name of Flaired hair because to many hairstyles start with long.
2013-12-20 01:28:47 -08:00
fauxki
6784e8e668
The dress is white, not orange.
2013-12-20 01:27:11 -08:00
Asanadas
1ae17bb724
Merge pull request #4073 from Zuhayr/borertweaks
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Borer tweaks/additions. Borers for the Borer God.
2013-12-19 18:17:44 -08:00
RavingManiac
6f067f4b4f
Removed two variables accidentally copied over from dev
2013-12-19 20:39:10 +08:00
Zuhayr
5b1bc6f8da
Tentative fix for #4037 , unable to reproduce runtime to check.
2013-12-19 22:13:48 +10:30
Zuhayr
b0b038873f
Medical HUDs will now only show brainworms if the worm is controlling the host.
2013-12-19 11:00:21 +10:30
Zuhayr
44ef03e439
Prevents borers from getting through head coverage.
2013-12-19 10:38:21 +10:30
Zuhayr
11f8a5835f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-12-19 00:01:12 +10:30
Zuhayr
f936dbda31
Possible fix for borers teleporting through windows.
2013-12-19 00:00:28 +10:30
Mloc
19d33bc2ee
Merge pull request #4065 from SkyMarshal/patch-4
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Ghosts can see PDA messages.
2013-12-18 05:26:41 -08:00
Zuhayr
c4b847e9c6
Amendment to chemistry beaker range fix.
2013-12-18 23:54:11 +10:30
RavingManiac
e92bb6a02b
Two config variables added - disable_player_mice and uneducated_mice. The first, if enabled, prevents players from spawning as mice, and the second, if enabled, prevents mice from understanding human speech (which they now do my default)
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universal_understand = 1 now allows player-controlled mobs to understand what everybody is saying without necessarily allowing them to talk back intelligibly. Mice have universal_understand = 1 by default.
2013-12-18 16:56:49 +08:00
Zuhayr
59f35ade32
Added borer checks to handheld and advanced scanners.
2013-12-18 15:05:32 +10:30
Zuhayr
cc2dc32f1b
Added short-range paralysis proc for unhosted borers.
2013-12-18 14:53:56 +10:30
Zuhayr
501f94d399
Added sugar docility to borers.
2013-12-18 14:38:00 +10:30
Zuhayr
58ec6756df
Added cortical borer spawn event and admin verbs.
2013-12-18 14:25:38 +10:30
Zuhayr
d21b26658a
Added ghost eavesdropping for borertalk.
2013-12-18 14:10:43 +10:30
Zuhayr
c5849aaa96
Added cortical borers to the various HUDs.
2013-12-18 14:03:04 +10:30
SkyMarshal
4e4ee34ec8
Herp derp
2013-12-17 20:24:00 -07:00
Zuhayr
65eb6354c5
Various tweaks to cortical borers taken from the /tg/ discussion on the potential port.
2013-12-18 13:50:58 +10:30
Zuhayr
822b572962
Plopped the borer out of the skull when the brain is removed.
2013-12-18 13:50:11 +10:30
Zuhayr
9fe07feb95
Prevented staff of change from working on infested mobs.
2013-12-18 13:49:35 +10:30
Zuhayr
f8ebd9d5de
Added checks for borers to various key-swapping powers to prevent weirdness.
2013-12-18 13:49:10 +10:30
Zuhayr
b4e11a6ff9
Possible fix for #3712
2013-12-18 11:51:20 +10:30
Zuhayr
924a7af50a
Fixes #4034
2013-12-18 11:17:17 +10:30
Zuhayr
6984ba3fec
Fixes #4040
2013-12-18 11:10:00 +10:30
Zuhayr
e110b51337
Allows gibs to be scanned for DNA.
2013-12-18 11:09:13 +10:30
Zuhayr
8d76690f44
Fixes #4042
2013-12-18 10:30:59 +10:30
Chinsky
09efeaea5c
Fixed detective semiauto turning wrong caliber when screwdrived.
2013-12-17 22:32:23 +04:00
RavingManiac
751219dbfd
Added "hide" verb to mousetraps, placing them on the same layer as hidden mice.
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Triggered mousetraps and dead mice will be moved back to the top layer.
Monkeys will no longer move randomly while being pulled.
2013-12-18 02:08:38 +08:00
Zuhayr
0695774d24
Fixes #4050
2013-12-18 01:04:52 +10:30