/datum/crafting_recipe/primitive_platecarrier name = "primitive plate carrier" result = /obj/item/clothing/suit/armor/pcarrier/primative reqs = list( list(/obj/item/stack/material/leather = 10), list(/obj/item/stack/rods = 4), list(/obj/item/stack/material/cloth = 5) ) time = 120 category = CAT_CLOTHING /datum/crafting_recipe/solarcloak name = "solar cloak" result = /obj/item/clothing/suit/armor/firecloak reqs = list( list(/obj/item/stack/material/cloth = 10), list(/obj/item/stack/material/wisp = 2) ) time = 60 category = CAT_CLOTHING /datum/crafting_recipe/dreamcloak name = "solar cloak" result = /obj/item/clothing/suit/armor/alien/dreamercloak reqs = list( list(/obj/item/stack/material/cloth = 10), list(/obj/item/stack/material/dreamscale = 2) ) time = 60 category = CAT_CLOTHING /datum/crafting_recipe/toxinregengloves name = "purging gloves" result = /obj/item/clothing/gloves/toxinregen reqs = list( list(/obj/item/stack/material/cloth = 10), list(/obj/item/stack/material/crystalscale = 2), list(/obj/item/stack/material/resin = 8), list(/obj/item/stock_parts/capacitor = 1) ) time = 60 category = CAT_CLOTHING /datum/crafting_recipe/iceboots name = "frost boots" result = /obj/item/clothing/shoes/boots/frost reqs = list( list(/obj/item/stack/material/frostscale = 2), list(/obj/item/clothing/shoes/boots/winter = 1) ) time = 60 category = CAT_CLOTHING /datum/crafting_recipe/strangepistol name = "Strange Weapon" result = /obj/item/gun/energy/icelauncher reqs = list( list(/obj/item/stack/material/steel = 8), list(/obj/item/stack/material/plastic = 3), list(/obj/item/cell/device = 1), list(/obj/item/stack/material/frostscale = 2) ) time = 60 category = CAT_WEAPONRY subcategory = CAT_WEAPON /datum/crafting_recipe/solarrapier name = "Solar Rapier" result = /obj/item/material/sword/rapier/solar reqs = list( list(/obj/item/stack/material/steel = 15), list(/obj/item/stack/material/leather = 3), list(/obj/item/stack/material/wisp = 2) ) time = 60 category = CAT_WEAPONRY subcategory = CAT_WEAPON /datum/crafting_recipe/gravityhammer name = "Gravity Hammer" result = /obj/item/material/twohanded/sledgehammer/gravity reqs = list(list(/obj/item/stack/material/steel = 15), list(/obj/item/stack/material/leather = 3), list(/obj/item/stack/material/shellchitin = 2), list(/obj/item/cell/high = 1) ) time = 60 category = CAT_WEAPONRY subcategory = CAT_WEAPON /datum/crafting_recipe/harvester name = "Harvester" result = /obj/item/material/twohanded/fireaxe/scythe/harvester reqs = list(list(/obj/item/stack/material/steel = 15), list(/obj/item/stack/material/leather = 3), list(/obj/item/stack/material/dreamscale = 2) ) time = 60 category = CAT_WEAPONRY subcategory = CAT_WEAPON //SS13 survivial part 1 aka me giving outsiders easier access to some things. /datum/crafting_recipe/sandstone name = "sandstone brick" result = /obj/item/stack/material/sandstone reqs = list(list(/obj/item/ore/glass = 4)) time = 10 //Not realstic but I don't want to waste too much time. category = CAT_PRIMAL /datum/crafting_recipe/marble name = "marble brick" result = /obj/item/stack/material/marble reqs = list(list(/obj/item/ore/marble = 4)) time = 10 //Not realstic but I don't want to waste too much time. category = CAT_PRIMAL