// Stuff you may find attached to an odd gygax. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /datum/element/lootable/mecha/odd_gygax loot_depletion = FALSE common_loot = list( /obj/random/tool, /obj/random/tool, /obj/item/stack/cable_coil/random, /obj/random/tank, /obj/random/tech_supply/component, /obj/random/tech_supply/component, /obj/item/stack/material/steel{amount = 20} ) uncommon_loot = list( /obj/item/holosign_creator/smokewand, /obj/item/holosign_creator/forcewand ) rare_loot = list( /obj/item/weldingtool/alien, /obj/item/cell/slime/jellyfish ) // Stuff you may find attached to an odd gygax. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /datum/element/lootable/mecha/odd_riplay chance_uncommon = 30 chance_rare = 20 loot_depletion = FALSE common_loot = list( /obj/random/tool, /obj/random/tool, /obj/item/stack/cable_coil/random, /obj/random/tank, /obj/random/tech_supply/component, /obj/random/tech_supply/component, /obj/item/stack/material/steel{amount = 20} ) uncommon_loot = list( /obj/item/stack/material/durasteel{amount = 10}, /obj/item/stack/material/morphium{amount = 5} ) rare_loot = list( /obj/item/clothing/suit/armor/reactive, /obj/item/personal_shield_generator/belt/magnetbelt )