//Vac attachment /obj/item/vac_attachment name = "\improper Vac-Pack attachment" desc = "Useful for slurping mess off the floors. Even things and stuff depending on settings. Can be connected to a trash bag or vore belly. On-mob sprites can be toggled via verb in Objects tab." icon = 'modular_chomp/icons/mob/vacpack.dmi' icon_override = 'modular_chomp/icons/mob/vacpack.dmi' icon_state = "sucker_drop" item_state = "sucker" slot_flags = SLOT_BELT | SLOT_BACK var/vac_power = 0 var/output_dest = null var/list/vac_settings = list( "power off" = 0, "dust and grime" = 1, "tiny objects" = 2, "pests and small objects" = 3, "medium objects" = 4, "large objects" = 5, "large pests" = 6, "auto-level" = 7, "output destination" = 8 ) var/vac_owner = null flags = NOBLUDGEON /obj/item/vac_attachment/attack_self(mob/living/user) var/set_input = null if(!output_dest) set_input = "output destination" if(!set_input) set_input = tgui_input_list(user, "Set your vacuum attachment's power level or output mode.", "Vac Settings", vac_settings) if(set_input) if(set_input == "output destination") if(vac_owner && user != vac_owner) to_chat(user, span_warning("Only designated owner can change this setting.")) return var/vac_options = list("Vore Belly", "Trash Bag") //Dont show option for borg belly if the user isnt even a borg. QOL! if(isrobot(user)) vac_options = list("Vore Belly", "Borg Belly", "Trash Bag") var/set_output = tgui_input_list(user, "Set your vacuum attachment's connection port", "Vac Settings", vac_options) switch(set_output) if("Borg Belly") if(isrobot(user)) var/mob/living/silicon/robot/R = user var/obj/item/robot_module/M = R.module for(var/obj/item/dogborg/sleeper/S in M.modules) if(istype(S)) output_dest = S return to_chat(user, span_warning("Borg belly not found.")) if("Trash Bag") if(isrobot(user)) var/mob/living/silicon/robot/R = user var/obj/item/robot_module/M = R.module for(var/obj/item/storage/bag/trash/T in M.modules) if(istype(T)) output_dest = T return for(var/obj/item/storage/bag/trash/T in user.contents) if(istype(T)) output_dest = T return to_chat(user, span_warning("Trash bag not found.")) if("Vore Belly") if(user.vore_selected) output_dest = user.vore_selected return else vac_power = vac_settings[set_input] icon_state = "sucker-[vac_power]" /obj/item/vac_attachment/afterattack(atom/target, mob/living/user, proximity) if(vac_power < 1) return if(!proximity) return if(!output_dest) return if(istype(output_dest,/obj/item/storage/bag/trash)) if(get_turf(output_dest) != get_turf(user)) vac_power = 0 icon_state = "sucker-0" output_dest = null to_chat(user, span_warning("Trash bag not found. Shutting down.")) return var/obj/item/storage/bag/trash/B = output_dest if(LAZYLEN(B.contents) >= B.max_storage_space) //A bit more lenient than the w_class system to avoid complicated spaghetti. to_chat(user, span_warning("Trash bag full. Empty trash bag contents to continue.")) return if(istype(output_dest,/obj/item/dogborg/sleeper)) var/obj/item/dogborg/sleeper/B = output_dest if(LAZYLEN(B.contents) >= B.max_item_count) to_chat(user, span_warning("[B.name] full. Empty or process contents to continue.")) return if(B.ore_storage) if(B.current_capacity >= B.max_ore_storage) to_chat(user, span_warning("Ore storage full. Deposit ore contents to a box continue.")) return if(isbelly(output_dest)) var/turf/T = get_turf(output_dest) if(!T.Adjacent(user)) //Can still be used as a feeding tube by another adjacent player. if(vac_owner && user != vac_owner) return vac_power = 0 icon_state = "sucker-0" output_dest = null to_chat(user, span_warning("Target destination not found. Shutting down.")) return user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) var/auto_setting = 1 if(isturf(target)) user.visible_message(span_filter_notice("[user] begins vacuuming the mess off \the [target.name]..."), span_notice("You begin vacuuming the mess off \the [target.name]...")) var/list/suckables = list() if(vac_power >= 1) for(var/obj/effect/decal/cleanable/C in target) suckables |= C if(vac_power >= 2) for(var/obj/item/I in target) if(I.anchored || I.w_class > 1) continue else suckables |= I if(vac_power >= 3) for(var/obj/item/I in target) if(I.anchored || I.w_class > 2) continue else suckables |= I for(var/mob/living/L in target) if(L.anchored || !L.devourable || L == user || L.buckled || !L.can_be_drop_prey) continue if(L.size_multiplier < 0.5) suckables |= L if(istype(L,/mob/living/simple_mob/animal/passive/mouse) || istype(L,/mob/living/simple_mob/animal/passive/lizard) || istype(L,/mob/living/simple_mob/animal/passive/cockroach)) suckables |= L if(vac_power >= 4) for(var/obj/item/I in target) if(I.anchored || I.w_class > 3) continue else suckables |= I if(vac_power >= 5) for(var/obj/item/I in target) if(I.anchored) continue else suckables |= I if(vac_power >= 6) for(var/mob/living/L in target) if(L.anchored || !L.devourable || L == user || L.buckled || !L.can_be_drop_prey) continue suckables |= L if(LAZYLEN(suckables)) if(vac_power == 7) for(var/atom/movable/F in suckables) if(isitem(F)) auto_setting = max(2, auto_setting) var/obj/item/I = F if(I.w_class > auto_setting) auto_setting = min(I.w_class, 5) if(isliving(F)) var/mob/living/L = F if(L.size_multiplier < 0.5 || istype(L,/mob/living/simple_mob/animal/passive/mouse) || istype(L,/mob/living/simple_mob/animal/passive/lizard) || istype(L,/mob/living/simple_mob/animal/passive/cockroach)) if(auto_setting < 3) auto_setting = 3 else auto_setting = 6 else auto_setting = vac_power playsound(src, 'sound/machines/kitchen/candymaker/candymaker-mid1.ogg', auto_setting * 20, 1, -1) var/vac_conga = 0 for(var/atom/movable/F in suckables) if(is_type_in_list(F,item_vore_blacklist) || F.loc != target) continue if(istype(F,/obj/effect/decal/cleanable)) if(isbelly(output_dest)) var/obj/belly/B = output_dest B.owner_adjust_nutrition(1) qdel(F) continue if(istype(output_dest,/obj/item/storage/bag/trash)) var/obj/item/storage/bag/trash/B = output_dest if(LAZYLEN(B.contents) >= B.max_storage_space) to_chat(user, span_warning("Trash bag full. Empty trash bag contents to continue.")) return if(vac_conga < 100) vac_conga += 3 spawn(3 + vac_conga) if(!F.Adjacent(user) || src.loc != user || vac_power < 2) //Cancel if moved/unpowered/dropped break F.SpinAnimation(5,1) spawn(5) if(F.loc == target) if(isitem(F)) var/obj/item/I = F if(I.drop_sound) playsound(src, I.drop_sound, auto_setting * 5, 1, -1) playsound(src, 'sound/rakshasa/corrosion3.ogg', auto_setting * 15, 1, -1) F.forceMove(output_dest) if(istype(target, /turf/simulated)) var/turf/simulated/T = target if(isbelly(output_dest) && T.dirt > 50) var/obj/belly/B = output_dest B.owner_adjust_nutrition((T.dirt - 50) / 10) //Max tile dirt is 101. so about 5 nutrition from a disgusting floor, I think that's okay. T.dirt = 0 T.clean_blood() return if(!isturf(target.loc)) return if(istype(target,/obj/item)) var/obj/item/I = target if(is_type_in_list(I,item_vore_blacklist) || I.w_class >= ITEMSIZE_HUGE) return if(vac_power > I.w_class) if(vac_power == 7) auto_setting = min(I.w_class, 5) else auto_setting = vac_power playsound(src, 'sound/machines/kitchen/candymaker/candymaker-mid1.ogg', auto_setting * 20, 1, -1) user.visible_message(span_filter_notice("[user] vacuums up \the [target.name]."), span_notice("You vacuum up \the [target.name]...")) I.SpinAnimation(5,1) spawn(5) if(!I.Adjacent(user) || src.loc != user || vac_power < 2) //Cancel if moved/unpowered/dropped return if(I.drop_sound) playsound(src, I.drop_sound, vac_power * 5, 1, -1) playsound(src, 'sound/rakshasa/corrosion3.ogg', auto_setting * 15, 1, -1) I.forceMove(output_dest) else if(istype(target,/obj/effect/decal/cleanable)) playsound(src, 'sound/machines/kitchen/candymaker/candymaker-mid1.ogg', auto_setting * 20, 1, -1) user.visible_message(span_filter_notice("[user] vacuums up \the [target.name]."), span_notice("You vacuum up \the [target.name]...")) qdel(target) else if(isliving(target)) var/mob/living/L = target var/valid_to_suck = FALSE if(L.anchored || !L.devourable || L == user || L.buckled || !L.can_be_drop_prey) return if(vac_power >= 3) if(L.size_multiplier > 0.5 || istype(L,/mob/living/simple_mob/animal/passive/mouse) || istype(L,/mob/living/simple_mob/animal/passive/lizard)) valid_to_suck = TRUE auto_setting = 3 if(vac_power >= 6) valid_to_suck = TRUE auto_setting = 6 if(valid_to_suck) playsound(src, 'sound/machines/kitchen/candymaker/candymaker-mid1.ogg', auto_setting * 20, 1, -1) user.visible_message(span_filter_notice("[user] vacuums up \the [target.name]."), span_notice("You vacuum up \the [target.name]...")) L.SpinAnimation(5,1) spawn(5) if(!L.Adjacent(user) || src.loc != user || vac_power < 2) //Cancel if moved/unpowered/dropped return playsound(src, 'sound/rakshasa/corrosion3.ogg', auto_setting * 15, 1, -1) L.forceMove(output_dest) return /obj/item/vac_attachment/resolve_attackby(atom/A, mob/user, var/attack_modifier = 1, var/click_parameters) if(istype(A,/obj/structure) && vac_power > 0) afterattack(A.loc, user, click_parameters) return TRUE return ..() /obj/item/vac_attachment/pickup(mob/user) .=..() icon_state = "sucker-[vac_power]" /obj/item/vac_attachment/equipped() .=..() icon_state = "sucker-[vac_power]" /obj/item/vac_attachment/dropped(mob/user as mob) .=..() icon_state = "sucker_drop" /obj/item/vac_attachment/verb/hide_pack() set name = "Toggle Vac-Pack Sprites" set desc = "Toggle Vac-Pack sprite visibility" set category = "Object" var/choice = tgui_input_list(usr, "Vac-Pack Visibility Options", "Vac-Pack Visibility Options", list("Show Pack", "Show Tube", "Hidden")) if(choice == "Show Pack") item_state = "sucker" if(choice == "Show Tube") item_state = "sucker_nobag" if(choice == "Hidden") item_state = null usr.update_inv_r_hand() usr.update_inv_l_hand() /obj/item/storage/Entered(atom/movable/thing, atom/OldLoc) //Holder the mob so they don't get stuck in trashbags etc. . = ..() if(isliving(thing)) var/mob/living/L = thing var/mob_holder_type = L.holder_type || /obj/item/holder new mob_holder_type(src, L)