/datum/tgs_chat_command/status name = "status" help_text = "Shows the current production server status" admin_only = FALSE /datum/tgs_chat_command/status/Run(datum/tgs_chat_user/sender, params) return "Current server status:\n**Down! Contact staff.** " //CHOMPEdit Not turning it off, but turning it into a sort of debug message to indicate if the server is down. /datum/tgs_chat_command/parsetest name = "parsetest" help_text = "Shows the current production server status" admin_only = FALSE /datum/tgs_chat_command/parsetest/Run(datum/tgs_chat_user/sender, params) return "```You passed:[params]```" /datum/tgs_chat_command/staffwho name = "staffwho" help_text = "Shows the current online staff count" admin_only = TRUE /datum/tgs_chat_command/staffwho/Run(datum/tgs_chat_user/sender, params) var/message = "Current online staff:\n" var/list/admin_keys = list() var/list/mod_keys = list() var/list/dev_keys = list() var/list/other_keys = list() var/count = 0 for(var/client/C in GLOB.admins) count++ var/keymsg = "[C.key]" if(C.is_afk()) keymsg += " (AFK)" else if(C.holder.fakekey) keymsg += " (Stealth)" else if(isobserver(C.mob)) keymsg += " (Ghost)" else if(isnewplayer(C.mob)) keymsg += " (Lobby)" else keymsg += " (Ingame)" if(R_ADMIN & C.holder.rights && R_BAN & C.holder.rights) // R_ADMIN and R_BAN apparently an admin makes admin_keys += keymsg else if(R_ADMIN & C.holder.rights && !(R_SERVER & C.holder.rights)) // R_ADMIN but not R_SERVER makes a moderator mod_keys += keymsg else if(R_SERVER & C.holder.rights) // R_SERVER makes a dev dev_keys += keymsg else // No R_ADMIN&&R_BAN, R_ADMIN!R_BAN, R_SERVER, must be a GM or something other_keys += keymsg var/admin_msg = english_list(admin_keys, "-None-") var/mod_msg = english_list(mod_keys, "-None-") var/dev_msg = english_list(dev_keys, "-None-") var/other_msg = english_list(other_keys, "-None-") message += "**Admins:** [admin_msg]\n**Mods/GMs:** [mod_msg]\n**Devs:** [dev_msg]\n**Other:** [other_msg]\n**Total:** [count] online" return message GLOBAL_LIST_EMPTY(pending_discord_registrations) /datum/tgs_chat_command/register name = "register" help_text = "Registers your chat username with your Byond username" admin_only = FALSE /datum/tgs_chat_command/register/Run(datum/tgs_chat_user/sender, params) // Try to find if that ID is registered to someone already //var/sql_discord = sql_sanitize_text(sender.id) //CHOMPEdit TGSQL var/DBQuery/query = SSdbcore.NewQuery("SELECT discord_id FROM erro_player WHERE discord_id = :t_discord", list("t_discord"=sender.id)) //CHOMPEdit TGSQL query.Execute() if(query.NextRow()) qdel(query) //CHOMPEdit TGSQL return "[sender.friendly_name], your Discord ID is already registered to a Byond username. Please contact an administrator if you changed your Byond username or Discord ID." qdel(query) //CHOMPEdit TGSQL var/key_to_find = "[ckey(params)]" // They didn't provide anything worth looking up. if(!length(key_to_find)) return "[sender.friendly_name], you need to provide your Byond username at the end of the command. It can be in 'key' format (with spaces and characters) or 'ckey' format (without spaces or special characters)." // Try to find their client. var/client/user for(var/client/C in GLOB.clients) if(C.ckey == key_to_find) user = C break // Couldn't find them logged in. if(!user) return "[sender.friendly_name], I couldn't find a logged-in user with the username of '[key_to_find]', which is what you provided after conversion to Byond's ckey format. Please connect to the game server and try again." //var/sql_ckey = sql_sanitize_text(key_to_find) //CHOMPEdit TGSQL var/DBQuery/query2 = SSdbcore.NewQuery("SELECT discord_id FROM erro_player WHERE ckey = :t_ckey",list("t_ckey" = key_to_find)) //CHOMPEdit TGSQL query2.Execute() //CHOMPEdit TGSQL // We somehow found their client, BUT they don't exist in the database if(!query2.NextRow()) //CHOMPEdit TGSQL qdel(query2) //CHOMPEdit TGSQL return "[sender.friendly_name], the server's database is either not responding or there's no evidence you've ever logged in. Please contact an administrator." // We found them in the database, AND they already have a discord ID assigned if(query2.item[1]) //CHOMPEdit TGSQL qdel(query2) //CHOMPEdit TGSQL return "[sender.friendly_name], it appears you've already registered your chat and game IDs. If you've changed game or chat usernames, please contact an administrator for help." qdel(query2) //CHOMPEdit TGSQL // Okay. We found them, they're in the DB, and they have no discord ID set. var/message = "A request has been sent from Discord to validate your Byond username, by '[sender.friendly_name]' in '[sender.channel.friendly_name]'\
If you did not send this request, do not click the link below, and do notify an administrator in-game or on Discord ASAP.\
Click Here if you authorized this registration attempt. This link is valid for 10 minutes." to_chat(user, message) // To stifle href hacking GLOB.pending_discord_registrations.len++ GLOB.pending_discord_registrations[GLOB.pending_discord_registrations.len] = list("ckey" = key_to_find, "id" = sender.id, "time" = world.realtime) return "[sender.friendly_name], I've sent you a message in-game. Please verify your username there to complete your registration within 10 minutes." //YW Commands //Status /datum/tgs_chat_command/status/Run(datum/tgs_chat_user/sender, params) return "Current server status:**Players:** [TGS_CLIENT_COUNT]\n**Round Duration:** [roundduration2text()]" // - FAX /datum/tgs_chat_command/readfax name = "readfax" help_text = "Reads a fax with specified faxid" //required_parameters = 1 Is not a thing admin_only = TRUE /datum/tgs_chat_command/readfax/Run(sender, params) var/list/all_params = splittext(params, " ") var/faxid = all_params[1] var/faxmsg = return_file_text("[config.fax_export_dir]/fax_[faxid].html") return "FAX: ```[strip_html_properly(faxmsg)]```"