/datum/nifsoft/brute_armor name = "Bullhide Mod" desc = "A difficult-to-produce thickening of the dermis and skeletal structure, allowing a user to absorb more external trauma from physical sources." list_pos = NIF_BRUTEARMOR cost = 3200 p_drain = 0.05 illegal = TRUE wear = 3 access = 999 //Prevents anyone from buying it without an emag. combat_flags = (NIF_C_BRUTEARMOR) // Default on when installed, clear when uninstalled /datum/nifsoft/burn_armor name = "Dragon's Skin" desc = "A thin layer of material under the skin provides heat disappation for burns, reducing the trauma from lasers and fire. Not effective against ongoing environmental heat." list_pos = NIF_BURNARMOR cost = 3200 p_drain = 0.05 illegal = TRUE wear = 3 access = 999 //Prevents anyone from buying it without an emag. combat_flags = (NIF_C_BURNARMOR) // Default on when installed, clear when uninstalled /datum/nifsoft/painkillers name = "Nova Shock" desc = "A constant stream of high-grade painkillers numb the user's body to all pain. Generally results in extreme addiction or overdose." list_pos = NIF_PAINKILLERS cost = 2600 a_drain = 1 //Gotta produce them drugs, yo. illegal = TRUE wear = 2 access = 999 //Prevents anyone from buying it without an emag. tick_flags = NIF_ACTIVETICK combat_flags = (NIF_C_PAINKILLERS) /datum/nifsoft/painkillers/life() if((. = ..())) var/mob/living/carbon/human/H = nif.human H.bloodstr.add_reagent("numbenzyme",0.5) /datum/nifsoft/hardclaws name = "Bloodletters" desc = "Generates monofilament wires from one's fingertips, allowing one to slash through almost any armor with relative ease. The monofilaments need to be replaced constantly, though, which does use power." list_pos = NIF_HARDCLAWS cost = 2200 a_drain = 0.5 illegal = TRUE wear = 4 access = 999 //Prevents anyone from buying it without an emag. combat_flags = (NIF_C_HARDCLAWS) // The unarmed attack to go with the hardclaws var/global/datum/unarmed_attack/hardclaws/unarmed_hardclaws = new() /datum/unarmed_attack/hardclaws attack_verb = list("claws") attack_noun = list("talons") damage = 15 attack_sound = "punch" miss_sound = 'sound/weapons/punchmiss.ogg' sharp = TRUE edge = TRUE sparring_variant_type = /datum/unarmed_attack/hardclaws /datum/nifsoft/hidelaser name = "Dazzle" desc = "Fabricates a 2-shot holdout laser inside your body, which can be deployed (somewhat painfully) on demand. Only enough materials to generate one." list_pos = NIF_HIDDENLASER cost = 2200 //a_drain = 50 //Done manually below. illegal = TRUE wear = 6 access = 999 //Prevents anyone from buying it without an emag. var/used = FALSE combat_flags = (NIF_C_HIDELASER) /datum/nifsoft/hidelaser/activate() if((. = ..())) if(used) nif.notify("You do not have a hidden weapon to deploy anymore!",TRUE) deactivate() return FALSE if(!nif.use_charge(50)) nif.notify("Insufficient energy to deploy weapon!",TRUE) deactivate() return FALSE var/mob/living/carbon/human/H = nif.human H.adjustHalLoss(30) var/obj/item/weapon/gun/energy/gun/martin/dazzle/dgun = new(get_turf(H)) H.put_in_hands(dgun) nif.notify("Weapon deployed!",TRUE) used = TRUE spawn(0) uninstall() //The gun to go with this implant /obj/item/weapon/gun/energy/gun/martin/dazzle name = "Microlaser" desc = "A tiny nanofabricated laser." icon = 'icons/obj/gun_vr.dmi' icon_state = "PDW" item_state = "gun"