#define DEFAULT_PRESSURE_DELTA 10000 #define EXTERNAL_PRESSURE_BOUND ONE_ATMOSPHERE #define INTERNAL_PRESSURE_BOUND 0 #define PRESSURE_CHECKS 1 #define PRESSURE_CHECK_EXTERNAL 1 #define PRESSURE_CHECK_INTERNAL 2 /obj/machinery/atmospherics/unary/vent_pump icon = 'icons/atmos/vent_pump.dmi' icon_state = "map_vent" pipe_state = "uvent" name = "Air Vent" desc = "Has a valve and pump attached to it" use_power = USE_POWER_OFF idle_power_usage = 150 //internal circuitry, friction losses and stuff power_rating = 30000 //7500 W ~ 10 HP //VOREStation Edit - 30000 W connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY //connects to regular and supply pipes var/area/initial_loc level = 1 var/area_uid var/id_tag = null var/hibernate = 0 //Do we even process? var/pump_direction = 1 //0 = siphoning, 1 = releasing var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND var/internal_pressure_bound = INTERNAL_PRESSURE_BOUND var/pressure_checks = PRESSURE_CHECKS //1: Do not pass external_pressure_bound //2: Do not pass internal_pressure_bound //3: Do not pass either // Used when handling incoming radio signals requesting default settings var/external_pressure_bound_default = EXTERNAL_PRESSURE_BOUND var/internal_pressure_bound_default = INTERNAL_PRESSURE_BOUND var/pressure_checks_default = PRESSURE_CHECKS var/frequency = 1439 var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in //var/datum/looping_sound/air_pump/soundloop //VOREStation Removal /obj/machinery/atmospherics/unary/vent_pump/on use_power = USE_POWER_IDLE icon_state = "map_vent_out" /obj/machinery/atmospherics/unary/vent_pump/aux icon_state = "map_vent_aux" icon_connect_type = "-aux" connect_types = CONNECT_TYPE_AUX //connects to aux pipes /obj/machinery/atmospherics/unary/vent_pump/siphon pump_direction = 0 /obj/machinery/atmospherics/unary/vent_pump/siphon/on use_power = USE_POWER_IDLE icon_state = "map_vent_in" /obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos use_power = USE_POWER_IDLE icon_state = "map_vent_in" external_pressure_bound = 0 external_pressure_bound_default = 0 internal_pressure_bound = 2000 internal_pressure_bound_default = 2000 pressure_checks = 2 pressure_checks_default = 2 /obj/machinery/atmospherics/unary/vent_pump/Initialize() . = ..() //soundloop = new(list(src), FALSE) //VOREStation Removal /obj/machinery/atmospherics/unary/vent_pump/New() ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP icon = null initial_loc = get_area(loc) area_uid = initial_loc.uid if (!id_tag) assign_uid() id_tag = num2text(uid) /obj/machinery/atmospherics/unary/vent_pump/Destroy() unregister_radio(src, frequency) if(initial_loc) initial_loc.air_vent_info -= id_tag initial_loc.air_vent_names -= id_tag //QDEL_NULL(soundloop) //VOREStation Removal return ..() /obj/machinery/atmospherics/unary/vent_pump/high_volume name = "Large Air Vent" power_channel = EQUIP power_rating = 45000 //15 kW ~ 20 HP //VOREStation Edit - 45000 /obj/machinery/atmospherics/unary/vent_pump/high_volume/aux icon_state = "map_vent_aux" icon_connect_type = "-aux" connect_types = CONNECT_TYPE_AUX //connects to aux pipes /obj/machinery/atmospherics/unary/vent_pump/high_volume/New() ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 800 // VOREStation Edit Start - Wall mounted vents /obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted name = "Wall Mounted Air Vent" /obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted/can_unwrench() return FALSE // No way to construct these, so don't let them be removed. // Return the air from the turf in "front" of us (opposite the way the pipe is facing) /obj/machinery/atmospherics/unary/vent_pump/high_volume/wall_mounted/return_air() var/turf/T = get_step(src, reverse_dir[dir]) if(isnull(T)) return ..() return T.return_air() // VOREStation Edit End /obj/machinery/atmospherics/unary/vent_pump/engine name = "Engine Core Vent" power_channel = ENVIRON power_rating = 30000 //15 kW ~ 20 HP /obj/machinery/atmospherics/unary/vent_pump/engine/New() ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 500 //meant to match air injector /obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0) if(!check_icon_cache()) return overlays.Cut() var/vent_icon = "vent" var/turf/T = get_turf(src) if(!istype(T)) return if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) vent_icon += "h" if(welded) vent_icon += "weld" else if(!use_power || !node || (stat & (NOPOWER|BROKEN))) vent_icon += "off" else vent_icon += "[pump_direction ? "out" : "in"]" overlays += icon_manager.get_atmos_icon("device", , , vent_icon) /obj/machinery/atmospherics/unary/vent_pump/update_underlays() if(..()) underlays.Cut() var/turf/T = get_turf(src) if(!istype(T)) return if(!T.is_plating() && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return else if(node) add_underlay(T, node, dir, node.icon_connect_type) else add_underlay(T,, dir) /obj/machinery/atmospherics/unary/vent_pump/hide() update_icon() update_underlays() /obj/machinery/atmospherics/unary/vent_pump/proc/can_pump() if(stat & (NOPOWER|BROKEN)) //soundloop.stop() //VOREStation Removal return 0 if(!use_power) //soundloop.stop() //VOREStation Removal return 0 if(welded) //soundloop.stop() //VOREStation Removal return 0 //soundloop.start() //VOREStation Removal return 1 /obj/machinery/atmospherics/unary/vent_pump/process() ..() if (hibernate) return 1 if (!node) update_use_power(USE_POWER_OFF) if(!can_pump()) return 0 var/datum/gas_mixture/environment = return_air() // VOREStation Edit - Use our own proc var/power_draw = -1 //Figure out the target pressure difference var/pressure_delta = get_pressure_delta(environment) //src.visible_message("DEBUG >>> [src]: pressure_delta = [pressure_delta]") if((environment.temperature || air_contents.temperature) && pressure_delta > 0.5) if(pump_direction) //internal -> external var/transfer_moles = calculate_transfer_moles(air_contents, environment, pressure_delta) power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating) else //external -> internal var/transfer_moles = calculate_transfer_moles(environment, air_contents, pressure_delta, (network)? network.volume : 0) //limit flow rate from turfs transfer_moles = min(transfer_moles, environment.total_moles*air_contents.volume/environment.volume) //group_multiplier gets divided out here power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating) else //If we're in an area that is fucking ideal, and we don't have to do anything, chances are we won't next tick either so why redo these calculations? //JESUS FUCK. THERE ARE LITERALLY 250 OF YOU MOTHERFUCKERS ON ZLEVEL ONE AND YOU DO THIS SHIT EVERY TICK WHEN VERY OFTEN THERE IS NO REASON TO if(pump_direction && pressure_checks == PRESSURE_CHECK_EXTERNAL && controller_iteration > 10) //99% of all vents //Fucking hibernate because you ain't doing shit. hibernate = 1 spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly hibernate = 0 if (power_draw >= 0) last_power_draw = power_draw use_power(power_draw) if(network) network.update = 1 return 1 /obj/machinery/atmospherics/unary/vent_pump/proc/get_pressure_delta(datum/gas_mixture/environment) var/pressure_delta = DEFAULT_PRESSURE_DELTA var/environment_pressure = environment.return_pressure() if(pump_direction) //internal -> external if(pressure_checks & PRESSURE_CHECK_EXTERNAL) pressure_delta = min(pressure_delta, external_pressure_bound - environment_pressure) //increasing the pressure here if(pressure_checks & PRESSURE_CHECK_INTERNAL) pressure_delta = min(pressure_delta, air_contents.return_pressure() - internal_pressure_bound) //decreasing the pressure here else //external -> internal if(pressure_checks & PRESSURE_CHECK_EXTERNAL) pressure_delta = min(pressure_delta, environment_pressure - external_pressure_bound) //decreasing the pressure here if(pressure_checks & PRESSURE_CHECK_INTERNAL) pressure_delta = min(pressure_delta, internal_pressure_bound - air_contents.return_pressure()) //increasing the pressure here return pressure_delta /obj/machinery/atmospherics/unary/vent_pump/proc/broadcast_status() if(!radio_connection) return 0 var/datum/signal/signal = new signal.transmission_method = TRANSMISSION_RADIO //radio signal signal.source = src signal.data = list( "area" = src.area_uid, "tag" = src.id_tag, "device" = "AVP", "power" = use_power, "direction" = pump_direction?("release"):("siphon"), "checks" = pressure_checks, "internal" = internal_pressure_bound, "external" = external_pressure_bound, "timestamp" = world.time, "sigtype" = "status", "power_draw" = last_power_draw, "flow_rate" = last_flow_rate, ) if(!initial_loc.air_vent_names[id_tag]) var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]" initial_loc.air_vent_names[id_tag] = new_name src.name = new_name initial_loc.air_vent_info[id_tag] = signal.data radio_connection.post_signal(src, signal, radio_filter_out) return 1 /obj/machinery/atmospherics/unary/vent_pump/atmos_init() ..() //some vents work his own special way radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null if(frequency) radio_connection = register_radio(src, frequency, frequency, radio_filter_in) src.broadcast_status() /obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) return hibernate = 0 //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) return 0 if(signal.data["purge"] != null) pressure_checks &= ~1 pump_direction = 0 if(signal.data["stabalize"] != null) pressure_checks |= 1 pump_direction = 1 if(signal.data["power"] != null) update_use_power(text2num(signal.data["power"])) if(signal.data["power_toggle"] != null) update_use_power(!use_power) if(signal.data["checks"] != null) if (signal.data["checks"] == "default") pressure_checks = pressure_checks_default else pressure_checks = text2num(signal.data["checks"]) if(signal.data["checks_toggle"] != null) pressure_checks = (pressure_checks?0:3) if(signal.data["direction"] != null) pump_direction = text2num(signal.data["direction"]) if(signal.data["set_internal_pressure"] != null) if (signal.data["set_internal_pressure"] == "default") internal_pressure_bound = internal_pressure_bound_default else internal_pressure_bound = between( 0, text2num(signal.data["set_internal_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["set_external_pressure"] != null) if (signal.data["set_external_pressure"] == "default") external_pressure_bound = external_pressure_bound_default else external_pressure_bound = between( 0, text2num(signal.data["set_external_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["adjust_internal_pressure"] != null) internal_pressure_bound = between( 0, internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["adjust_external_pressure"] != null) external_pressure_bound = between( 0, external_pressure_bound + text2num(signal.data["adjust_external_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["init"] != null) name = signal.data["init"] return if(signal.data["status"] != null) spawn(2) broadcast_status() return //do not update_icon //log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") spawn(2) broadcast_status() update_icon() return /obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user) if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if (WT.remove_fuel(0,user)) to_chat(user, "Now welding the vent.") if(do_after(user, 20 * WT.toolspeed)) if(!src || !WT.isOn()) return playsound(src.loc, WT.usesound, 50, 1) if(!welded) user.visible_message("\The [user] welds the vent shut.", "You weld the vent shut.", "You hear welding.") welded = 1 update_icon() else user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.") welded = 0 update_icon() else to_chat(user, "The welding tool needs to be on to start this task.") else to_chat(user, "You need more welding fuel to complete this task.") return 1 else ..() /obj/machinery/atmospherics/unary/vent_pump/examine(mob/user) if(..(user, 1)) to_chat(user, "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W") else to_chat(user, "You are too far away to read the gauge.") if(welded) to_chat(user, "It seems welded shut.") /obj/machinery/atmospherics/unary/vent_pump/power_change() var/old_stat = stat ..() if(old_stat != stat) update_icon() /obj/machinery/atmospherics/unary/vent_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) if (!W.is_wrench()) return ..() if (!(stat & NOPOWER) && use_power) to_chat(user, "You cannot unwrench \the [src], turn it off first.") return 1 var/turf/T = src.loc if (node && node.level==1 && isturf(T) && !T.is_plating()) to_chat(user, "You must remove the plating first.") return 1 if(!can_unwrench()) to_chat(user, "You cannot unwrench \the [src], it is too exerted due to internal pressure.") add_fingerprint(user) return 1 playsound(src, W.usesound, 50, 1) to_chat(user, "You begin to unfasten \the [src]...") if (do_after(user, 40 * W.toolspeed)) user.visible_message( \ "\The [user] unfastens \the [src].", \ "You have unfastened \the [src].", \ "You hear a ratchet.") deconstruct() #undef DEFAULT_PRESSURE_DELTA #undef EXTERNAL_PRESSURE_BOUND #undef INTERNAL_PRESSURE_BOUND #undef PRESSURE_CHECKS #undef PRESSURE_CHECK_EXTERNAL #undef PRESSURE_CHECK_INTERNAL