/mob/living
var/datum/language/default_language
/mob/living/verb/set_default_language(language as null|anything in languages)
set name = "Set Default Language"
set category = "IC"
if(language)
src << "You will now speak [language] if you do not specify a language when speaking."
else
src << "You will now speak whatever your standard default language is if you do not specify one when speaking."
default_language = language
// Silicons can't neccessarily speak everything in their languages list
/mob/living/silicon/set_default_language(language as null|anything in speech_synthesizer_langs)
..()
/mob/living/verb/check_default_language()
set name = "Check Default Language"
set category = "IC"
if(default_language)
src << "You are currently speaking [default_language] by default."
else
src << "Your current default language is your species or mob type default."