/* * Voicebox/Vocal Synthesizers * TL;DR: Assists with speaking languages that a species doesn't normally have, * such as EAL. Not standard or organic, because at the moment it's undesireable to completely mute characters. - - Can now actually cause muting, if destroyed / removed. */ /obj/item/organ/internal/voicebox name = "larynx" icon_state = "larynx" parent_organ = BP_TORSO // We don't have a neck area organ_tag = O_VOICE will_assist_languages = list(LANGUAGE_GALCOM) var/mute = FALSE /obj/item/organ/internal/voicebox/New() ..() amend_assist_langs() /obj/item/organ/internal/voicebox/proc/amend_assist_langs() // Adds the list of language datums assisted by the voicebox to the list used in speaking for(var/L in will_assist_languages) assists_languages |= GLOB.all_languages[L] /obj/item/organ/internal/voicebox/proc/add_assistable_langs(var/language) // Adds a new language (by string/define) to the list of things the voicebox can assist will_assist_languages |= language amend_assist_langs() // Can't think of a better place to put this, makes the voicebox actually start to assist with the added language ///////////////////////////////// // Voicebox Subtypes ///////////////////////////////// /obj/item/organ/internal/voicebox/assist // In the off chance we get a species that doesn't speak GalCom by default /obj/item/organ/internal/voicebox/assist/New() ..() mechassist() /obj/item/organ/internal/voicebox/robot name = "vocal synthesizer" will_assist_languages = list(LANGUAGE_GALCOM, LANGUAGE_EAL) // Synthetics spawn with this by default /obj/item/organ/internal/voicebox/robot/New() ..() robotize()