/obj/item/projectile/energy/electrode/strong agony = 70 /obj/item/projectile/energy flash_strength = 10 /obj/item/projectile/energy/flash flash_range = 1 /obj/item/projectile/energy/flash/flare flash_range = 2 /obj/item/projectile/energy/bow name = "engergy bolt" icon_state = "cbbolt" damage = 20 /obj/item/projectile/energy/bow/heavy damage = 30 icon_state = "cbbolt" /obj/item/projectile/energy/bow/stun name = "stun bolt" agony = 30