/mob/living var/datum/language/default_language /mob/living/verb/set_default_language(language as null|anything in languages) set name = "Set Default Language" set category = "IC" if (only_species_language && language != GLOB.all_languages[src.species_language]) to_chat(src, "You can only speak your species language, [src.species_language].") return 0 if(language == GLOB.all_languages[src.species_language]) to_chat(src, "You will now speak your standard default language, [language ? language : "common"], if you do not specify a language when speaking.") else if (language) if(language && !can_speak(language)) to_chat(src, "You are unable to speak that language.") return to_chat(src, "You will now speak [language] if you do not specify a language when speaking.") else to_chat(src, "You will now speak whatever your standard default language is if you do not specify one when speaking.") default_language = language // Silicons can't neccessarily speak everything in their languages list /mob/living/silicon/set_default_language(language as null|anything in speech_synthesizer_langs) ..() /mob/living/verb/check_default_language() set name = "Check Default Language" set category = "IC" if(default_language) to_chat(src, "You are currently speaking [default_language] by default.") else to_chat(src, "Your current default language is your species or mob type default.")