#define DEFAULT_PRESSURE_DELTA 10000 #define EXTERNAL_PRESSURE_BOUND ONE_ATMOSPHERE #define INTERNAL_PRESSURE_BOUND 0 #define PRESSURE_CHECKS 1 #define PRESSURE_CHECK_EXTERNAL 1 #define PRESSURE_CHECK_INTERNAL 2 #undefine /obj/machinery/atmospherics/unary/vent_pump icon = 'icons/atmos/vent_pump.dmi' icon_state = "map_vent" name = "Air Vent" desc = "Has a valve and pump attached to it" use_power = 1 idle_power_usage = 150 //internal circuitry, friction losses and stuff active_power_usage = 7500 //This also doubles as a measure of how powerful the pump is, in Watts. 7500 W ~ 10 HP var/area/initial_loc level = 1 var/area_uid var/id_tag = null var/on = 0 var/pump_direction = 1 //0 = siphoning, 1 = releasing var/last_power_draw = 0 var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND var/internal_pressure_bound = INTERNAL_PRESSURE_BOUND var/pressure_checks = PRESSURE_CHECKS //1: Do not pass external_pressure_bound //2: Do not pass internal_pressure_bound //3: Do not pass either // Used when handling incoming radio signals requesting default settings var/external_pressure_bound_default = EXTERNAL_PRESSURE_BOUND var/internal_pressure_bound_default = INTERNAL_PRESSURE_BOUND var/pressure_checks_default = PRESSURE_CHECKS var/welded = 0 // Added for aliens -- TLE var/frequency = 1439 var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in /obj/machinery/atmospherics/unary/vent_pump/on on = 1 icon_state = "map_vent_out" /obj/machinery/atmospherics/unary/vent_pump/siphon pump_direction = 0 /obj/machinery/atmospherics/unary/vent_pump/siphon/on on = 1 icon_state = "map_vent_in" /obj/machinery/atmospherics/unary/vent_pump/New() icon = null initial_loc = get_area(loc) if (initial_loc.master) initial_loc = initial_loc.master area_uid = initial_loc.uid if (!id_tag) assign_uid() id_tag = num2text(uid) if(ticker && ticker.current_state == 3)//if the game is running src.initialize() src.broadcast_status() ..() /obj/machinery/atmospherics/unary/vent_pump/high_volume name = "Large Air Vent" power_channel = EQUIP /obj/machinery/atmospherics/unary/vent_pump/high_volume/New() ..() air_contents.volume = 1000 /obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0) if(!check_icon_cache()) return if (!node) on = 0 overlays.Cut() var/vent_icon = "vent" var/turf/T = get_turf(src) if(!istype(T)) return if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) vent_icon += "h" if(welded) vent_icon += "weld" else if(!powered()) vent_icon += "off" else vent_icon += "[on ? "[pump_direction ? "out" : "in"]" : "off"]" overlays += icon_manager.get_atmos_icon("device", , , vent_icon) /obj/machinery/atmospherics/unary/vent_pump/update_underlays() if(..()) underlays.Cut() var/turf/T = get_turf(src) if(!istype(T)) return if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return else add_underlay(T, node, dir) /obj/machinery/atmospherics/unary/vent_pump/hide() update_icon() update_underlays() /obj/machinery/atmospherics/unary/vent_pump/proc/can_pump() if(stat & (NOPOWER|BROKEN)) return 0 if(!on) return 0 if(welded) return 0 return 1 /obj/machinery/atmospherics/unary/vent_pump/process() ..() if (!node) on = 0 if(!can_pump()) update_use_power(0) last_power_draw = 0 last_flow_rate = 0 return 0 var/datum/gas_mixture/environment = loc.return_air() var/environment_pressure = environment.return_pressure() var/pressure_delta = DEFAULT_PRESSURE_DELTA var/power_draw = -1 if((air_contents.temperature > 0 || environment.temperature > 0) && pressure_delta > 0.5) if(pump_direction) //internal -> external if(pressure_checks & PRESSURE_CHECK_EXTERNAL) pressure_delta = min(pressure_delta, external_pressure_bound - environment_pressure) //increasing the pressure here if(pressure_checks & PRESSURE_CHECK_INTERNAL) pressure_delta = min(pressure_delta, air_contents.return_pressure() - internal_pressure_bound) //decreasing the pressure here var/output_volume = environment.volume * environment.group_multiplier var/air_temperature = environment.temperature? environment.volume : air_contents.temperature var/transfer_moles = pressure_delta*output_volume/(air_temperature * R_IDEAL_GAS_EQUATION) power_draw = pump_gas(air_contents, environment, transfer_moles, active_power_usage) else //external -> internal if(pressure_checks & PRESSURE_CHECK_EXTERNAL) pressure_delta = min(pressure_delta, environment_pressure - external_pressure_bound) //decreasing the pressure here if(pressure_checks & PRESSURE_CHECK_INTERNAL) pressure_delta = min(pressure_delta, internal_pressure_bound - air_contents.return_pressure()) //increasing the pressure here var/output_volume = air_contents.volume * air_contents.group_multiplier var/air_temperature = air_contents.temperature? air_contents.temperature : environment.temperature var/transfer_moles = pressure_delta*output_volume/(air_temperature * R_IDEAL_GAS_EQUATION) //limit flow rate from turfs transfer_moles = min(transfer_moles, environment.total_moles*MAX_SIPHON_FLOWRATE/environment.volume) //group_multiplier gets divided out here power_draw = pump_gas(environment, air_contents, transfer_moles, active_power_usage) if(network) network.update = 1 if (power_draw < 0) last_power_draw = 0 last_flow_rate = 0 update_use_power(0) if (power_draw > 0) handle_pump_power_draw(power_draw) last_power_draw = power_draw else handle_pump_power_draw(idle_power_usage) last_power_draw = idle_power_usage return 1 //pumps gas from source to sink and returns the power used, or -1 if no pumping was done. /obj/machinery/atmospherics/unary/vent_pump/proc/transfer_gas(datum/gas_mixture/source, datum/gas_mixture/sink, var/transfer_moles) if(source.total_moles < MINUMUM_MOLES_TO_PUMP) return -1 //limit transfer_moles by available power var/specific_power = calculate_specific_power(source, sink)/ATMOS_PUMP_EFFICIENCY //this has to be calculated before we modify any gas mixtures if (specific_power > 0) transfer_moles = min(transfer_moles, active_power_usage / specific_power) //Get the gas to be transferred if (transfer_moles < MINUMUM_MOLES_TO_PUMP) return -1 //don't bother var/datum/gas_mixture/removed = source.remove(transfer_moles) if (isnull(removed)) //not sure why this would happen, but it does at the very beginning of the game return -1 last_flow_rate = (removed.total_moles/(removed.total_moles + source.total_moles))*source.volume var/power_draw = specific_power*transfer_moles if (power_draw > 0) removed.add_thermal_energy(power_draw) //merge the removed gas into the sink sink.merge(removed) return power_draw //Radio remote control /obj/machinery/atmospherics/unary/vent_pump/proc/set_frequency(new_frequency) radio_controller.remove_object(src, frequency) frequency = new_frequency if(frequency) radio_connection = radio_controller.add_object(src, frequency,radio_filter_in) /obj/machinery/atmospherics/unary/vent_pump/proc/broadcast_status() if(!radio_connection) return 0 var/datum/signal/signal = new signal.transmission_method = 1 //radio signal signal.source = src signal.data = list( "area" = src.area_uid, "tag" = src.id_tag, "device" = "AVP", "power" = on, "direction" = pump_direction?("release"):("siphon"), "checks" = pressure_checks, "internal" = internal_pressure_bound, "external" = external_pressure_bound, "timestamp" = world.time, "sigtype" = "status", "power_draw" = last_power_draw, "flow_rate" = last_flow_rate, ) if(!initial_loc.air_vent_names[id_tag]) var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]" initial_loc.air_vent_names[id_tag] = new_name src.name = new_name initial_loc.air_vent_info[id_tag] = signal.data radio_connection.post_signal(src, signal, radio_filter_out) return 1 /obj/machinery/atmospherics/unary/vent_pump/initialize() ..() //some vents work his own spesial way radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null if(frequency) set_frequency(frequency) /obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) return //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) return 0 if(signal.data["purge"] != null) pressure_checks &= ~1 pump_direction = 0 if(signal.data["stabalize"] != null) pressure_checks |= 1 pump_direction = 1 if(signal.data["power"] != null) on = text2num(signal.data["power"]) if(signal.data["power_toggle"] != null) on = !on if(signal.data["checks"] != null) if (signal.data["checks"] == "default") pressure_checks = pressure_checks_default else pressure_checks = text2num(signal.data["checks"]) if(signal.data["checks_toggle"] != null) pressure_checks = (pressure_checks?0:3) if(signal.data["direction"] != null) pump_direction = text2num(signal.data["direction"]) if(signal.data["set_internal_pressure"] != null) if (signal.data["set_internal_pressure"] == "default") internal_pressure_bound = internal_pressure_bound_default else internal_pressure_bound = between( 0, text2num(signal.data["set_internal_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["set_external_pressure"] != null) if (signal.data["set_external_pressure"] == "default") external_pressure_bound = external_pressure_bound_default else external_pressure_bound = between( 0, text2num(signal.data["set_external_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["adjust_internal_pressure"] != null) internal_pressure_bound = between( 0, internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["adjust_external_pressure"] != null) external_pressure_bound = between( 0, external_pressure_bound + text2num(signal.data["adjust_external_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["init"] != null) name = signal.data["init"] return if(signal.data["status"] != null) spawn(2) broadcast_status() return //do not update_icon //log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") spawn(2) broadcast_status() update_icon() return /obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user) if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if (WT.remove_fuel(0,user)) user << "\blue Now welding the vent." if(do_after(user, 20)) if(!src || !WT.isOn()) return playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1) if(!welded) user.visible_message("[user] welds the vent shut.", "You weld the vent shut.", "You hear welding.") welded = 1 update_icon() else user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.") welded = 0 update_icon() else user << "\blue The welding tool needs to be on to start this task." else user << "\blue You need more welding fuel to complete this task." return 1 else ..() /obj/machinery/atmospherics/unary/vent_pump/examine() set src in oview(1) ..() if(welded) usr << "It seems welded shut." /obj/machinery/atmospherics/unary/vent_pump/power_change() var/old_stat = stat ..() if(old_stat != stat) update_icon() /obj/machinery/atmospherics/unary/vent_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) if (!istype(W, /obj/item/weapon/wrench)) return ..() if (!(stat & NOPOWER) && on) user << "\red You cannot unwrench this [src], turn it off first." return 1 var/turf/T = src.loc if (node && node.level==1 && isturf(T) && T.intact) user << "\red You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() var/datum/gas_mixture/env_air = loc.return_air() if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." add_fingerprint(user) return 1 playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user << "\blue You begin to unfasten \the [src]..." if (do_after(user, 40)) user.visible_message( \ "[user] unfastens \the [src].", \ "\blue You have unfastened \the [src].", \ "You hear ratchet.") new /obj/item/pipe(loc, make_from=src) del(src) /obj/machinery/atmospherics/unary/vent_pump/Del() if(initial_loc) initial_loc.air_vent_info -= id_tag initial_loc.air_vent_names -= id_tag ..() return /* Alt-click to ventcrawl - Monkeys, aliens, slimes and mice. This is a little buggy but somehow that just seems to plague ventcrawl. I am sorry, I don't know why. */ /obj/machinery/atmospherics/unary/vent_pump/AltClick(var/mob/living/ML) if(istype(ML)) var/list/ventcrawl_verbs = list(/mob/living/carbon/monkey/verb/ventcrawl, /mob/living/carbon/alien/verb/ventcrawl, /mob/living/carbon/slime/verb/ventcrawl,/mob/living/simple_animal/mouse/verb/ventcrawl) if(length(ML.verbs & ventcrawl_verbs)) // alien queens have this removed, an istype would be complicated ML.handle_ventcrawl(src) return ..()