//CHOMPedit KSC = These are areas for all 37 space POI's, these are for overmap exploration. /area/submap name = "Submap Area" icon_state = "submap" flags = RAD_SHIELDED ambience = AMBIENCE_RUINS secret_name = TRUE forbid_events = TRUE flags = AREA_FLAG_IS_NOT_PERSISTENT /area/submap/abandonedtele name = "POI - Abandoned tele" ambience = AMBIENCE_TECH_RUINS /area/submap/abandonedzoo name = "POI - Abandoned zoo" ambience = AMBIENCE_TECH_RUINS /area/submap/asteroid1 name = "POI - Asteroid 1" ambience = AMBIENCE_SPACE /area/submap/asteroid2 name = "POI - Asteroid 2" ambience = AMBIENCE_SPACE /area/submap/asteroid3 name = "POI - Asteroid 3" ambience = AMBIENCE_SPACE /area/submap/asteroid4 name = "POI - Asteroid 4" ambience = AMBIENCE_SPACE /area/submap/asteroid5 name = "POI - Asteroid 5" ambience = AMBIENCE_SPACE /area/submap/blowntcommsat name = "POI - Blown tcommsat" ambience = AMBIENCE_TECH_RUINS /area/submap/clownmime name = "POI - Clown mime" ambience = AMBIENCE_GENERIC /area/submap/debris1 name = "POI - Debris 1" ambience = AMBIENCE_GENERIC /area/submap/debris2 name = "POI - Debris 2" ambience = AMBIENCE_GENERIC /area/submap/debris3 name = "POI - Debris 3" ambience = AMBIENCE_GENERIC /area/submap/deepstorage name = "POI - Deepstorage" ambience = AMBIENCE_HIGHSEC /area/submap/derelict1 name = "POI - Derelict1" ambience = AMBIENCE_RUINS /area/submap/derelict2 name = "POI - Derelict2" ambience = AMBIENCE_RUINS /area/submap/derelict3 name = "POI - Derelict3" ambience = AMBIENCE_RUINS /area/submap/derelict4 name = "POI - Derelict4" ambience = AMBIENCE_RUINS /area/submap/derelict5 name = "POI - Derelict5" ambience = AMBIENCE_FOREBODING /area/submap/dj name = "POI - Dj" ambience = AMBIENCE_AESTHETIC /area/submap/druglab name = "POI - Druglab" ambience = AMBIENCE_HIGHSEC /area/submap/emptyshell name = "POI - Emptyshell" ambience = AMBIENCE_HIGHSEC /area/submap/gasthelizards name = "POI - Gasthe lizards" ambience = AMBIENCE_TECH_RUINS /area/submap/golemtarget name = "POI - Golem target" ambience = AMBIENCE_GHOSTLY /area/submap/intactemptyship name = "POI - Intact emptyship" ambience = AMBIENCE_TECH_RUINS /area/submap/listeningpost name = "POI - Listening post" ambience = AMBIENCE_TECH_RUINS /area/submap/mechtransportation name = "POI - Mech transportation" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_alpha name = "POI - Old station alpha" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_beta name = "POI - Old station beta" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_charlie name = "POI - Old station charlie" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_power name = "POI - Old station power" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_kitchen name = "POI - Old station kitchen" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_hydro_sec name = "POI - Old station sec" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_bridge name = "POI - Old station bridge" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_tox name = "POI - Old station tox" ambience = AMBIENCE_TECH_RUINS /area/submap/oldstation_hiveboat name = "POI - Old station hiveboat" ambience = AMBIENCE_AI /area/submap/onehalf name = "POI - One half" ambience = AMBIENCE_TECH_RUINS /area/submap/spacebar name = "POI - Space bar" ambience = AMBIENCE_ARRIVALS /area/submap/syndiecakesfactory name = "POI - Syndiecakes factory" ambience = AMBIENCE_OTHERWORLDLY /area/submap/syndiedepotinner name = "POI - Syndie depot inner" ambience = AMBIENCE_HIGHSEC /area/submap/syndiedepotoutter name = "POI - Syndie depot outter" ambience = AMBIENCE_HIGHSEC /area/submap/turretedoutpost name = "POI - Turreted out post" ambience = AMBIENCE_HIGHSEC /area/submap/ussp_solar name = "POI - AMBIENCE_ENGINEERING" ambience = AMBIENCE_FOREBODING /area/submap/ussp_north name = "POI - USSP_North" ambience = AMBIENCE_FOREBODING /area/submap/ussp_east name = "POI - USSP_East" ambience = AMBIENCE_CHAPEL /area/submap/ussp_south name = "POI - USSP_South" ambience = AMBIENCE_FOREBODING /area/submap/ussp_center name = "POI - USSP_Center" ambience = AMBIENCE_FOREBODING /area/submap/ussp_tele name = "POI - USSP tele" ambience = AMBIENCE_TECH_RUINS /area/submap/way_home name = "POI - Way home" ambience = AMBIENCE_HOLY /area/submap/whiteship name = "POI - White ship" ambience = AMBIENCE_TECH_RUINS /area/submap/wizardcrash name = "POI - Wizard crash" ambience = AMBIENCE_OTHERWORLDLY