/obj/machinery/button name = "button" icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt" layer = ABOVE_WINDOW_LAYER desc = "A remote control switch for something." var/id = null var/active = FALSE anchored = TRUE use_power = USE_POWER_IDLE idle_power_usage = 2 active_power_usage = 4 /obj/machinery/button/attack_ai(mob/user as mob) return attack_hand(user) /obj/machinery/button/attackby(obj/item/W, mob/user as mob) return attack_hand(user)