/obj/machinery/button name = "button" icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt" desc = "A remote control switch for something." var/id = null var/active = 0 anchored = 1.0 use_power = 1 idle_power_usage = 2 active_power_usage = 4 /obj/machinery/button/attack_ai(mob/user as mob) return attack_hand(user) /obj/machinery/button/attackby(obj/item/weapon/W, mob/user as mob) return attack_hand(user) // VOREStation Edit Begin /obj/machinery/button/attack_hand(obj/item/weapon/W, mob/user as mob) if(..()) return 1 playsound(loc, 'sound/machines/button.ogg', 100, 1) // VOREStation Edit End