/* ** Holds defines for code\game\atoms_movable.dm to avoid magic numbers and potential unexpected overwrites down the line */ #define DEFAULT_ICON_SCALE_X 1 #define DEFAULT_ICON_SCALE_Y 1 #define DEFAULT_ICON_ROTATION 0 #define MOVE_GLIDE_CALC(glide_size, moving_diagonally) ( (TICKS2DS(WORLD_ICON_SIZE/glide_size)) * (moving_diagonally ? (ONE_OVER_SQRT_2) : 1) ) //ChompEDIT - move calc