// Flags for specifying which states we have vore icon_states for. #define SA_ICON_LIVING 0x01 #define SA_ICON_DEAD 0x02 #define SA_ICON_REST 0x04 // Hivebots are tuned towards how many default lasers are needed to kill them. // As such, if laser damage is ever changed, you should change this define. #define LASERS_TO_KILL * 40