//wrapper /proc/do_noeffect_teleport(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null, local=FALSE) new /datum/teleport/instant/science/noeffect(arglist(args)) return /datum/teleport/instant/science/noeffect/setEffects(datum/effect/effect/system/aeffectin,datum/effect/effect/system/aeffectout) return 1 /datum/teleport/proc/try_televore() //Destination is in a belly if(isbelly(destination.loc)) var/obj/belly/B = destination.loc teleatom.forceMove(get_turf(B)) //So we can splash the sound and sparks and everything. playSpecials(destination,effectout,soundout) teleatom.forceMove(B) return TRUE //No fun! return FALSE