/// Logging for generic/unsorted game messages /proc/log_game(text, list/data) logger.Log(LOG_CATEGORY_GAME, text, data) /// Logging for emotes /proc/log_emote(text, list/data) logger.Log(LOG_CATEGORY_GAME_EMOTE, text, data) /// Logging for messages sent in OOC /proc/log_ooc(text, list/data) logger.Log(LOG_CATEGORY_GAME_OOC, text, data) /// Logging for messages sent in LOOC /proc/log_looc(text, list/data) logger.Log(LOG_CATEGORY_GAME_LOOC, text, data) /// Logging for prayed messages /proc/log_prayer(text, list/data) logger.Log(LOG_CATEGORY_GAME_PRAYER, text, data) /// Logging for logging in & out of the game, with error messages. /proc/log_access(text, list/data) logger.Log(LOG_CATEGORY_GAME_ACCESS, text, data) /// Logging for OOC votes /proc/log_vote(text, list/data) logger.Log(LOG_CATEGORY_GAME_VOTE, text, data)