//see /code/game/objects/items/stacks/fifty_spawner.dm for details on this /obj/fiftyspawner/iron name = "stack of iron" type_to_spawn = /obj/item/stack/material/iron /obj/fiftyspawner/sandstone name = "stack of sandstone" type_to_spawn = /obj/item/stack/material/sandstone /obj/fiftyspawner/marble name = "stack of marble" type_to_spawn = /obj/item/stack/material/marble /obj/fiftyspawner/diamond name = "stack of diamond" type_to_spawn = /obj/item/stack/material/diamond /obj/fiftyspawner/uranium name = "stack of uranium" type_to_spawn = /obj/item/stack/material/uranium /obj/fiftyspawner/phoron name = "stack of phoron" type_to_spawn = /obj/item/stack/material/phoron /obj/fiftyspawner/plastic name = "stack of plastic" type_to_spawn = /obj/item/stack/material/plastic /obj/fiftyspawner/graphite name = "stack of graphite" type_to_spawn = /obj/item/stack/material/graphite /obj/fiftyspawner/gold name = "stack of gold" type_to_spawn = /obj/item/stack/material/gold /obj/fiftyspawner/silver name = "stack of silver" type_to_spawn = /obj/item/stack/material/silver /obj/fiftyspawner/platinum name = "stack of platinum" type_to_spawn = /obj/item/stack/material/platinum /obj/fiftyspawner/mhydrogen name = "stack of mhydrogen" type_to_spawn = /obj/item/stack/material/mhydrogen /obj/fiftyspawner/tritium name = "stack of tritium" type_to_spawn = /obj/item/stack/material/tritium /obj/fiftyspawner/osmium name = "stack of osmium" type_to_spawn = /obj/item/stack/material/osmium /obj/fiftyspawner/steel name = "stack of steel" type_to_spawn = /obj/item/stack/material/steel /obj/fiftyspawner/steel/hull name = "stack of steel hull" type_to_spawn = /obj/item/stack/material/steel/hull /obj/fiftyspawner/plasteel name = "stack of plasteel" type_to_spawn = /obj/item/stack/material/plasteel /obj/fiftyspawner/plasteel/hull name = "stack of plasteel hull" type_to_spawn = /obj/item/stack/material/plasteel/hull /obj/fiftyspawner/durasteel name = "stack of durasteel" type_to_spawn = /obj/item/stack/material/durasteel /obj/fiftyspawner/durasteel/hull name = "stack of durasteel hull" type_to_spawn = /obj/item/stack/material/durasteel/hull /obj/fiftyspawner/wood name = "stack of wood" type_to_spawn = /obj/item/stack/material/wood /obj/fiftyspawner/sifwood name = "stack of alien wood" type_to_spawn = /obj/item/stack/material/wood/sif /obj/fiftyspawner/log name = "stack of logs" type_to_spawn = /obj/item/stack/material/log /obj/fiftyspawner/log name = "stack of alien logs" type_to_spawn = /obj/item/stack/material/log/sif /obj/fiftyspawner/cloth name = "stack of cloth" type_to_spawn = /obj/item/stack/material/cloth /obj/fiftyspawner/cardboard name = "stack of cardboard" type_to_spawn = /obj/item/stack/material/cardboard /obj/fiftyspawner/leather name = "stack of leather" type_to_spawn = /obj/item/stack/material/leather /obj/fiftyspawner/glass name = "stack of glass" type_to_spawn = /obj/item/stack/material/glass /obj/fiftyspawner/rglass name = "stack of reinforced glass" type_to_spawn = /obj/item/stack/material/glass/reinforced /obj/fiftyspawner/phoronglass name = "stack of borosilicate glass" type_to_spawn = /obj/item/stack/material/glass/phoronglass /obj/fiftyspawner/phoronrglass name = "stack of reinforced borosilicate glass" type_to_spawn = /obj/item/stack/material/glass/phoronrglass //R-UST port /obj/fiftyspawner/deuterium name = "stack of deuterium" type_to_spawn = /obj/item/stack/material/deuterium