/obj/item/clothing/head/helmet/space/rig name = "engineer RIG helmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." icon_state = "rig-engineering" item_state = "rig_helm" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 50, rad = 50) allowed = list(/obj/item/device/flashlight) /obj/item/clothing/head/helmet/space/rig/mining name = "mining RIG helmet" icon_state = "rig-mining" item_state = "rig_helm" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has extra protection against common mining hazards." armor = list(melee = 45, bullet = 10, laser = 20,energy = 5, bomb = 35, bio = 50, rad = 25) //Slightly more robust since it doesn't have extra radiation shielding. /obj/item/clothing/head/helmet/space/rig/elite name = "Elite RIG helmet" icon_state = "whiterig" item_state = "whiterig" desc = "A special armored helmet designed for work in space battlefield conditions." armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 40, bio = 50, rad = 30) /obj/item/clothing/suit/space/rig name = "engineer RIG suit" desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "rig-engineering" item_state = "rig_suit" protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno slowdown = 2 armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 50, rad = 50) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/satchel,/obj/item/device/t_scanner) /obj/item/clothing/suit/space/rig/mining icon_state = "rig-mining" item_state = "rig_suit" name = "mining RIG suit" desc = "A special suit that protects against hazardous, low pressure environments. Has extra protection against common mining hazards." armor = list(melee = 45, bullet = 10, laser = 20,energy = 5, bomb = 35, bio = 50, rad = 25) //Slightly more robust since it doesn't have extra radiation shielding. /obj/item/clothing/suit/space/rig/elite icon_state = "whiterig" item_state = "whiterig" name = "Elite RIG suit" desc = "A special suit that protects against hazardous, low pressure battlefield enviroments. Designed to hold larger oxygen tanks and advanced Nanotrasen tools." protective_temperature = 10000 armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 40, bio = 50, rad = 30) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)