/obj/item/paper/carbon/cursedform
name = "Form - Inventory Requisition r10.7.1E"
/obj/item/paper/carbon/cursedform/Initialize()
. = ..()
info = {"
Form - Inventory Requisition r10.7.1E
General Request Form
General
Name:
Department:
Departmental Rank:
Organization(If not Nanotrasen):
Date:
Requested Item(s):
Quantity:
Reason for request:
Is this replacement equipment?:
If `Yes`; above, specify equiment and reason for replacement:
Authorization
Authorizing Department:
Authorizing Dept. Head:
Contact and Delivery
EPv2 Address of requesting party(Do not leave blank):
Delivery location or department:
Nanotrasen Employee Identification Number:
Signature of Requester and Date
Authorizor`s Nanotrasen Employee Identification Number:
Authorizing Signature and Date(Include authorizing department`s stamp below)
Shipping Department Only
(Do not write below this line)
Nanotrasen Purchasing Approval Code:
Nanotrasen Employee Identification Number:
Receiving Shipping Employee:
Signature and Date
"}
info_links = {"
Form - Inventory Requisition r10.7.1E
General Request Form
General
Name: write
Department: write
Departmental Rank: write
Organization(If not Nanotrasen): write
Date: write
Requested Item(s): write
Quantity: write
Reason for request: write
Is this replacement equipment?: write
If `Yes` above, specify equiment and reason for replacement: write
Authorization
Authorizing Department: write
Authorizing Dept. Head: write
Contact and Delivery
EPv2 Address of requesting party(Do not leave blank): write
Delivery location or department: write
Nanotrasen Employee Identification Number: write
Signature of Requester and Date
write
Authorizor`s Nanotrasen Employee Identification Number: write
Authorizing Signature and Date(Include authorizing department`s stamp below)
write
Shipping Department Only
(Do not write below this line)
Nanotrasen Purchasing Approval Code: write
Nanotrasen Employee Identification Number: write
Receiving Shipping Employee: write
Signature and Date
write
write"}
/obj/item/paper/carbon/cursedform/AltClick() // No fun.
return
/obj/item/paper/carbon/cursedform/burnpaper(obj/item/flame/P, mob/user)
var/class = "warning"
var/datum/gender/TU = gender_datums[user.get_visible_gender()]
if(P.lit && !user.restrained())
if(istype(P, /obj/item/flame/lighter/zippo))
class = "rose"
user.visible_message("[user] holds \the [P] up to \the [src], it looks like [TU.hes] trying to burn it!", \
"You hold \the [P] up to \the [src], burning it slowly.")
if(do_after(user, 2 SECONDS, src) && P.lit)
user.visible_message("[user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.", \
"You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.")
if(user.get_inactive_hand() == src)
user.drop_from_inventory(src)
new /obj/effect/decal/cleanable/ash(src.loc)
qdel(src)
else
to_chat(user, span_red("You must hold \the [P] steady to burn \the [src]."))
if(isliving(user))
var/mob/living/L = user
L.visible_message(span_danger("[L] convulses, the very letters of \the [src] searing themselves into their eyes!"), \
span_critical("You convulse, the very letters of \the [src] searing themselves into your eyes!"))
L.add_modifier(/datum/modifier/grievous_wounds, 10 MINUTES)