// ************** // Unleashed_Mana // ************** /obj/item/fluff/zekewatch name = "Zeke's pocketwatch" desc = "Looks like it's broken... or is it?" w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "zekewatch" /obj/item/fluff/zekewatch/attack_self(mob/living/user) if(user.r_hand == src || user.l_hand == src) var/time1 = rand(0,11) var/time2 = rand(0,59) if(time1 < 10) time1 = "0[time1]" if(time2 < 10) time2 = "0[time2]" user.visible_message("[src] displays [time1]:[time2]") else return ..() return /obj/item/kitchenknife/tacknife/unathiknife/fluff/eravik_vessi_1 name = "Noctis" desc = "A strange blade made of some kind of black metal. It feels... incomplete." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "eravikblade" /obj/item/reagent_containers/food/drinks/flask/fluff/david_3 name = "David's lucky bottle" desc = "As long as there is something in it, nothing can go wrong." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "davidbottle" /obj/item/material/kitchen/utensil/fork/fluff/ragna_1 name = "Ragna's fork" desc = "\"FEAR RAGNA!\"" icon = 'icons/vore/custom_items_yw.dmi' icon_state = "ragnafork" icon_override = 'icons/vore/custom_items_yw.dmi' item_state_slots = list(slot_r_hand_str = "ragnafork_r", slot_l_hand_str = "ragnafork_l") // ********* // Capt_matt // ********* //Payton Joghs /obj/item/material/hatchet/unathiknife/fluff/payton_joghs_1 name = "Payton's Knife" desc = "It appears to be a traditional unathi knife, though with 'Payton' written on the side and appearing to be made of steel." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "paytonknife" // ************** // BlackAngelsAce // ************** /obj/item/oldtwohanded/spear/fluff/madoka_koto_1 icon = 'icons/vore/custom_items_yw.dmi' icon_override = 'icons/vore/custom_items_yw.dmi' icon_state = "madokaspear0" base_icon = "madokaspear" item_state_slots = list(slot_back_str = "madokaspear0_mob") name = "Madoka's spear" desc = "A 10 foot long spear, with a sturdy wooden shaft to which is attached a strange, double spiked steel blade. One is slightly larger than the other." force = 14 w_class = 5.0 slot_flags = SLOT_BACK force_wielded = 22 // Was 13, Buffed - RR throwforce = 20 throw_speed = 3 edge = 0 sharp = 1 hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("stabbed", "pierced", "jabbed", "torn", "gored") /obj/item/toy/bosunwhistle/fluff/strix name = "Authentic Bosun's Whistle" desc = "A authentic boatswain's call that appears to be silver plated! The noise it makes is ungodly loud and high pitched.. Why would a person with four extra-sensitive ears ever own such a thing!?" icon = 'icons/vore/custom_items_yw.dmi' icon_state = "strixwhistle" w_class = ITEMSIZE_TINY slot_flags = SLOT_EARS | SLOT_HOLSTER /obj/item/toy/bosunwhistle/fluff/strix/attack_self(mob/user as mob) if(cooldown < world.time - 15) user << "You blow on [src], creating an ear-splitting noise!" playsound(user, 'sound/misc/boatswain.ogg', 25, 1) cooldown = world.time /obj/item/radio/headset/fluff/strix name = "Strix\'s headset" desc = "A headset that seems custom made for a avali skull shape, the sounds coming from it are very quiet." icon_state = "strix_headset" icon = 'icons/vore/custom_items_yw.dmi' item_state = "strix_headset" sprite_sheets = list(SPECIES_TESHARI = 'icons/vore/custom_onmob_yw.dmi') // ************* // GeneralPantsu // ************* //Amara Faell /obj/item/flame/lighter/zippo/fluff/amara desc = "A zippo that comes in a metallic blood red case. How the flame can be lime green is an enigma in itself." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "bloodredzippo" /obj/item/modkit_conversion/fluff/amara_hos_kit name = "Amara's modkit" desc = "A kit containing all the needed tools and parts to modify a Head of security armored coat. It has a red wolf painted on it." owner_ckey = "generalpantsu" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/suit/storage/vest/hoscoat to_suit = /obj/item/clothing/suit/storage/vest/hoscoat/amara_hos //Nika Domashev /obj/item/modkit_conversion/fluff/nika_sec_kit name = "Nika's modkit" desc = "A kit containing all the needed tools and parts to modify a Officer Armor Vest." owner_ckey = "generalpantsu" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/suit/storage/vest/officer to_suit = /obj/item/clothing/suit/storage/vest/officer/fluff/nika // ******* // Gozulio // ******* //Glitterpaws /obj/item/melee/goz_whitecane name = "White Cane" desc = "A telescoping white cane. They are commonly used by the blind or visually impaired as a mobility tool or as a courtesy to others." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "goz_whitecane_0" item_icons = list( slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi', ) slot_flags = SLOT_BELT w_class = ITEMSIZE_SMALL force = 3 var/on = 0 /obj/item/melee/goz_whitecane/attack_self(mob/user as mob) on = !on if(on) user.visible_message("\The [user] extends the white cane.",\ "You extend the white cane.",\ "You hear an ominous click.") icon_state = "goz_whitecane_1" item_state_slots = list(slot_r_hand_str = "goz_whitecane", slot_l_hand_str = "goz_whitecane") w_class = ITEMSIZE_NORMAL force = 5 attack_verb = list("smacked", "struck", "craked", "beaten") else user.visible_message("\The [user] collapses the white cane.",\ "You collapse the white cane.",\ "You hear a click.") icon_state = "goz_whitecane_0" item_state_slots = list(slot_r_hand_str = null, slot_l_hand_str = null) w_class = ITEMSIZE_SMALL force = 3 attack_verb = list("hit", "poked") if(istype(user,/mob/living/carbon/human)) var/mob/living/carbon/human/H = user H.update_inv_l_hand() H.update_inv_r_hand() playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1) add_fingerprint(user) return /obj/item/melee/goz_whitecane/attack(mob/M as mob, mob/user as mob) if(user.a_intent == I_HELP) user.visible_message("\The [user] has lightly tapped [M] on the ankle with their white cane!") return else ..() // ******* // Dawidoe // ******* /obj/item/flame/lighter/zippo/fluff/melissa name = "Zippo" desc = "A custom made zippo lighter with word 'Mel' engraved in white font on the bottom right corner. It's black, with red lines around the edges." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "melzippo" /obj/item/modkit_conversion/fluff/melissa_gun_kit name = "Melissa's modkit" desc = "A kit containing all the needed tools and parts to modify a 45 Pistol." owner_ckey = "dawidoe" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/gun/projectile/sec/flash to_suit = /obj/item/gun/projectile/fluff/m1911 // ************ // championfire // ************ //Yuki Windroar /obj/item/implanter/reagent_generator/roiz/yuki implant_type = /obj/item/implant/reagent_generator/roiz/yuki /obj/item/implant/reagent_generator/roiz/yuki name = "egg laying implant" desc = "This is an implant that allows the user to lay eggs." usable_volume = 500 transfer_amount = 50 empty_message = list("Your lower belly feels smooth and empty. Sorry, we're out of eggs!", "The reduced pressure in your lower belly tells you there are no more eggs.") full_message = list("Your lower belly looks swollen with irregular bumps, and it feels heavy.", "Your lower abdomen feels really heavy, making it a bit hard to walk.") emote_descriptor = list("an egg right out of Yuki's lower belly!", "into Yuki's belly firmly, forcing him to lay an egg!", "Yuki really tight, who promptly lays an egg!") // ******** // Vitorhks // ******** //Jessica Mayer /obj/item/modkit_conversion/fluff/jessica_sec_kit name = "Jessica's modkit" desc = "A kit containing all the needed tools and parts to modify a Officer Armor Vest." owner_ckey = "vitorhks" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/suit/storage/vest/officer to_suit = /obj/item/clothing/suit/storage/vest/officer/fluff/jessica // ******* // ConZon4 // ******* //Dillan McGraw // /obj/item/storage/fluff/cane/dillan // var/max_w_class = 1 // var/max_storage_space = 4 // throwforce = 7 // force = 5 // name = "Polished Cane" // desc = "A wooden cane, polished to a fine gleam. It appears weathered and worn down from extended use. On the handle, the name 'Dillan' can be read." // icon = 'icons/vore/custom_items_yw.dmi' // icon_state = "fancycane" // item_icons = list( // slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi', // slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi', // ) // // ******** // lukevale // ******** // This implant gives me cancer -Izac //Mira Rezus /obj/item/implant/reagent_generator/tempest/mira name = "lactation implant" desc = "This is an implant that allows the user to lactate." usable_volume = 1000 empty_message = list("Your breasts feel unusually empty.", "Your chest feels lighter - your milk supply is empty!", "Your milk reserves have run dry.", "Your grateful nipples ache as the last of your milk leaves them.") full_message = list("Your breasts ache badly - they are swollen and feel fit to burst!", "You need to be milked! Your breasts feel bloated, eager for release.", "Your milky breasts are starting to leak...") emote_descriptor = list("squeezes Mira's nipples, milking them", "milks Mira's breasts", "extracts milk") self_emote_descriptor = list("squeeze out", "extract") random_emote = list("supresses a moan", "gasps sharply", "bites her lower lip") verb_name = "Milk" verb_desc = "Grab Mira's breasts and milk her, storing her fresh, warm milk in a container. This will undoubtedly turn her on." /obj/item/implanter/reagent_generator/mira implant_type = /obj/item/implant/reagent_generator/tempest/mira //Natalya Vospit /obj/item/implant/reagent_generator/tempest/natalya name = "lactation implant" desc = "This is an implant that allows the user to lactate." usable_volume = 1000 empty_message = list("Your breasts feel unusually empty.", "Your chest feels lighter - your milk supply is empty!", "Your milk reserves have run dry.", "Your grateful nipples ache as the last of your milk leaves them.") full_message = list("Your breasts ache badly - they are swollen and feel fit to burst!", "You need to be milked! Your breasts feel bloated, eager for release.", "Your milky breasts are starting to leak...") emote_descriptor = list("squeezes Natalya's nipples, milking them", "milks Natalya's breasts", "extracts milk") self_emote_descriptor = list("squeeze out", "extract") random_emote = list("supresses a moan", "gasps sharply", "bites her lower lip") verb_name = "Milk" verb_desc = "Grab Natalya's breasts and milk her, storing her fresh, warm milk in a container. This will undoubtedly turn her on." /obj/item/implanter/reagent_generator/natalya implant_type = /obj/item/implant/reagent_generator/tempest/natalya //Eryn Wolfe /obj/item/fluff/chemset name = "Eryn's chemistry set" desc = "A small box with a open compartment, some buttons, a disk drive, and flashing lights. On the back is a small metal plaque with the name 'Eryn Wofle' on it." w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "chemset" //Mitsuko Jiao /obj/item/modkit_conversion/fluff/jiao_anynlizer_kit/a name = "Mitsuko's modkit Mk1" desc = "A kit containing all the needed tools and parts to modify a heath analyzer. It has a Emblem painted on it." owner_ckey = "lukevale" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/healthanalyzer to_suit = /obj/item/healthanalyzer/fluff/jiao_health /obj/item/modkit_conversion/fluff/jiao_anynlizer_kit/b name = "Mitsuko's modkit Mk2" desc = "A kit containing all the needed tools and parts to modify a heath analyzer. It has a Emblem painted on it." owner_ckey = "lukevale" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/healthanalyzer/improved to_suit = /obj/item/healthanalyzer/improved/fluff/jiao_health /obj/item/modkit_conversion/fluff/jiao_anynlizer_kit/c name = "Mitsuko's modkit Mk3" desc = "A kit containing all the needed tools and parts to modify a heath analyzer. It has a Emblem painted on it." owner_ckey = "lukevale" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/healthanalyzer/advanced to_suit = /obj/item/healthanalyzer/advanced/fluff/jiao_health /obj/item/healthanalyzer/fluff/jiao_health name = "Kanghu medical scanner MK1" desc = "A Modified medical scanner, all the main components are compacted into the handle. This one is a basic unit." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "scanner_mk1" /obj/item/healthanalyzer/improved/fluff/jiao_health name = "Kanghu medical scanner MK2" desc = "A Modified medical scanner, all the main components are compacted into the handle. This one is an improved unit." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "scanner_mk2" /obj/item/healthanalyzer/advanced/fluff/jiao_health name = "Kanghu medical scanner MK3" desc = "A Modified medical scanner, all the main components are compacted into the handle. This one is an advanced unit." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "scanner_mk3" // ************** // VanesaFancyFin // ************** //Ire /obj/item/bikehorn/fluff/chew_ire name = "Chew toy" desc = "A toy normally used by dogs to play with or chew on" slot_flags = SLOT_MASK icon = 'icons/vore/custom_items_yw.dmi' icon_state = "chew" item_state = "chew" item_icons = list( slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi', ) // ************** // Belsima // ************** //I'm going to fix this code later. /obj/item/implant/reagent_generator/belle/ysaline name = "lactation implant" desc = "This is an implant that allows the user to lactate." usable_volume = 1000 empty_message = list("Your breasts feel unusually empty.", "Your chest feels lighter - your milk supply is empty!", "Your milk reserves have run dry.", "Your grateful nipples ache as the last of your milk leaves them.") full_message = list("Your breasts ache badly - they are swollen and feel fit to burst!", "You need to be milked! Your breasts feel bloated, eager for release.", "Your milky breasts are starting to leak...") emote_descriptor = list("squeezes Ysaline's nipples, milking them", "milks Ysaline's breasts", "tugs at Ysaline's breasts") self_emote_descriptor = list("squeeze out", "extract") random_emote = list("supresses a moan", "gasps sharply", "bites her lower lip") verb_name = "Milk" verb_desc = "Grab Ysaline's breasts and milk her, storing her fresh, warm milk in a container. This will undoubtedly turn her on." // ************** // Trash // ************** /obj/item/fluff/fidgetspinner name = "Fidget spinner" desc = "A spinning stress relief toy, upsetting family, friends, and employers for 500 years." w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "fidgetspinner" var/basestate = "fidgetspinner" /obj/item/fluff/fidgetspinner/red name = "Red fidget spinner" desc = "A spinning stress relief toy, upsetting family, friends, and employers for 500 years. This one is red" w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "fidgetspinnerr" basestate = "fidgetspinnerr" /obj/item/fluff/fidgetspinner/yellow name = "Yellow fidget spinner" desc = "A spinning stress relief toy, upsetting family, friends, and employers for 500 years. This one is yellow" w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "fidgetspinnery" basestate = "fidgetspinnery" /obj/item/fluff/fidgetspinner/attack_self(mob/living/user) if(user.r_hand == src || user.l_hand == src) if(icon_state != "[basestate]-s") icon_state = "[basestate]-s" user.visible_message("[user] spins the [src]!") spawn(100) icon_state = "[basestate]" else return ..() return /obj/item/fluff/squeezetoy name = "Stress relief squeeze toy" desc = "A toy squeezed to relieve stress, it’s squeaker appears to be broken from over use." w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "squeezetoy" /obj/item/fluff/squeezetoy/attack_self(mob/living/user) if(user.r_hand == src || user.l_hand == src) if(icon_state != "squeezetoy-s") icon_state = "squeezetoy-s" user.visible_message("[user] squeezes the [src] a few times!") spawn(50) icon_state = "squeezetoy" else return ..() return /obj/item/fluff/dimensioncube var/folded = 1 name = "Infinity cube" desc = "All the fun of a puzzle cube without any of the challenge, a good way to relieve stress and delude yourself into a sense of accomplishment." w_class = 1.0 icon = 'icons/vore/custom_items_yw.dmi' icon_state = "infinitycube0" /obj/item/fluff/dimensioncube/attack_self(mob/living/user) if(user.r_hand == src || user.l_hand == src) if(folded == 0) icon_state = "infinitycube0" user.visible_message("[user] folds the [src]!") folded = 1 else if(folded == 1) icon_state = "infinitycube1" user.visible_message("[user] unfolds the [src]!") folded = 0 else return ..() return // ************** // SASOperative // ************** // These seem to have been deprecated from loadouts? -KK /obj/item/modkit_conversion/fluff/skinner/a name = "Joseph's modkit Mk1" desc = "A kit containing all the needed tools and parts to modify a security jumpsuit." icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/under/rank/security to_suit = /obj/item/clothing/under/rank/security/fluff/skinner /obj/item/modkit_conversion/fluff/skinner/b name = "Joseph's modkit Mk2" desc = "A kit containing all the needed tools and parts to modify a security armor." icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/suit/armor/vest to_suit = /obj/item/clothing/suit/armor/vest/fluff/skinner /obj/item/modkit_conversion/fluff/skinner/c name = "Joseph's modkit Mk3" desc = "A kit containing all the needed tools and parts to modify a security helmet." icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/head/helmet to_suit = /obj/item/clothing/head/helmet/fluff/skinner // ************** // DeepIndigo // ************** /obj/item/storage/bible/fluff/amina name = "New Space Pioneer's Bible" desc = "This one says it was printed in 2492. The name \"Eric Hayvers\" is written on the inside of the cover, crossed out. Under it is written \"Kouri, Amina, Marine Unit 14, Fifth Echelon. Service number NTN-5528928522372\"" // ************** // DameonOwen // ************** /*CHOMP Remove this causes runtimes /obj/item/reagent_containers/food/snacks/cookie/mysterious name = "a mysterious cookie" desc = "DAS A BIG COOKIE!!!" bitesize = 100 /obj/item/reagent_containers/food/snacks/cookie/mysterious/Initialize() . = ..() /obj/item/reagent_containers/food/snacks/cookie/mysterious/attack(mob/living/M as mob, mob/user as mob, def_zone) . = ..() if (M == user) M.resize(3) M.drop_from_inventory(src) qdel(src) //CHOMP Remove end */ // ************** // NESgamer190 // ************** //Lucy Price /obj/item/reagent_containers/food/drinks/flask/vacuumflask/fluff/lucyprice name = "Cryostasis Thermos" desc = " A thermos that has been designed to look something akin to a mix between a cryostasis beaker and a thermos. Does NOT keep the drinks cold, surprisingly enough." icon_state = "cryothermos" icon = 'icons/vore/custom_items_yw.dmi' // ************** // Moca_The_Porg1 // ************** //Mocha /obj/item/modkit_conversion/fluff/mocha_suit_kit name = "Mocha's modkit" desc = "A kit containing all the needed tools and parts to modify a Explorer Suit" owner_ckey = "mocatheporg1" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/clothing/suit/storage/hooded/explorer to_suit = /obj/item/clothing/suit/storage/hooded/fluff/mocha_suit // ************* // Foxicide // ************* /obj/item/material/knife/tacknife/survival/fluff/kaith name = "Trusty Survival Knife" desc = "An old looking knife with an outdated wooden handle. Still looks robust, though." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "kaithknife" named_from_material = 0 /obj/item/modkit_conversion/fluff/kaith_knife_kit name = "Kaith's modkit" desc = "A kit containing all the needed tools and parts to modify a survival knife" owner_ckey = "foxicide" icon = 'icons/vore/custom_items_vr.dmi' icon_state = "modkit" from_suit = /obj/item/material/knife/tacknife/survival to_suit = /obj/item/material/knife/tacknife/survival/fluff/kaith // ************* // Coda_Vanistok // ************* /obj/item/implanter/fluff/coda imp = new /obj/item/implant/fluff/coda icon_state = "implanter1_1" /obj/item/implanter/fluff/coda/remove_implant() //No way to remove this implant. to_chat(usr, "It seems \the [imp] can't be removed from \the [src].") return /obj/item/implanter/fluff/coda/attack() ..() if(!imp) //After injection, the implanter poofs. to_chat(usr, "\The [src] disentegrates after you use it!") qdel(src) /obj/item/implant/fluff/coda name = "locked size-modification implant" desc = "This is an implant that allows the user to change their size. It appears to be locked to two settings." var/mob/living/implanted_in = null /obj/item/implant/fluff/coda/post_implant(mob/source) ..() var/mob/living/H = source add_verb(H,/obj/item/implant/fluff/coda/proc/coda_implant_resize) //CHOMPEdit implanted_in = source START_PROCESSING(SSobj, src) /obj/item/implant/fluff/coda/process() if(implanted_in && (src.imp_in != implanted_in)) //If the implant is removed. implanted_in.setBrainLoss(200) visible_message("\The [src] shorts and sparks during removal, frying itself!") playsound(src.loc, "sparks", 50, 1) STOP_PROCESSING(SSobj, src) name = "melted implant" desc = "Charred circuit in melted plastic case. Wonder what that used to be..." icon_state = "implant_melted" malfunction = MALFUNCTION_PERMANENT /obj/item/implant/fluff/coda/proc/coda_implant_resize(var/mob/living/carbon/human/H) set name = "Resize (Implant)" set desc = "Change your size between two different preset options." set category = "IC.Game" //CHOMPEdit if(H.stat == DEAD) return switch(alert(H, "What would you like your size to be changed to?", "Size modification implant", "Normal", "Cancel", "Large")) if("Normal") H.resize(1) if("Large") H.resize(1.22) // ************* // Dopiotl // ************* /obj/item/storage/secure/briefcase/fluff/jeans name = "Sweet Ebony" desc = "An ebony/wooden secure case lined with gold. It looks thick, heavy, expensive, and incredibly sturdy. The design is sleek and elegant, adorned in intricate markings on the side, with hand-crafted artwork of a constellation you can't quite seem to recollect. It is surprisingly cold to the touch." icon = 'icons/vore/custom_items_yw.dmi' icon_state = "jeans_lockbox" item_state_slots = list(slot_r_hand_str = "jeans_lockbox", slot_l_hand_str = "jeans_lockbox") item_icons = list( slot_l_hand_str = 'icons/vore/custom_items_left_hand_yw.dmi', slot_r_hand_str = 'icons/vore/custom_items_right_hand_yw.dmi', ) var/list/has_items = list( /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/chocolatebar, ) /obj/item/storage/secure/briefcase/fluff/jeans/New() //this is entierly nessicary to spawn stuff. "FUN" -luke storage_slots = has_items.len allowed = list() for(var/P in has_items) allowed += P new P(src) ..() return