/obj/structure/closet/l3closet name = "level-3 biohazard suit closet" desc = "It's a storage unit for level-3 biohazard gear." closet_appearance = /decl/closet_appearance/bio /obj/structure/closet/l3closet/general closet_appearance = /decl/closet_appearance/bio starts_with = list( /obj/item/clothing/suit/bio_suit/general, /obj/item/clothing/head/bio_hood/general) /obj/structure/closet/l3closet/virology closet_appearance = /decl/closet_appearance/bio/virology starts_with = list( /obj/item/clothing/suit/bio_suit/virology, /obj/item/clothing/head/bio_hood/virology, /obj/item/clothing/mask/gas, /obj/item/weapon/tank/oxygen) /obj/structure/closet/l3closet/security closet_appearance = /decl/closet_appearance/bio/security starts_with = list( /obj/item/clothing/suit/bio_suit/security, /obj/item/clothing/head/bio_hood/security) ///obj/item/weapon/gun/energy/taser/xeno/sec) //VOREStation Removal /obj/structure/closet/l3closet/janitor closet_appearance = /decl/closet_appearance/bio/janitor starts_with = list( /obj/item/clothing/suit/bio_suit/janitor = 2, /obj/item/clothing/head/bio_hood/janitor = 2, /obj/item/clothing/mask/gas = 2, /obj/item/weapon/tank/emergency/oxygen/engi = 2) /obj/structure/closet/l3closet/scientist closet_appearance = /decl/closet_appearance/bio/science starts_with = list( /obj/item/clothing/suit/bio_suit/scientist, /obj/item/clothing/head/bio_hood/scientist) /obj/structure/closet/l3closet/scientist/double starts_with = list( /obj/item/clothing/suit/bio_suit/scientist = 2, /obj/item/clothing/head/bio_hood/scientist = 2) /obj/structure/closet/l3closet/medical closet_appearance = /decl/closet_appearance/bio/science starts_with = list( /obj/item/clothing/suit/bio_suit/general = 3, /obj/item/clothing/head/bio_hood/general = 3, /obj/item/clothing/mask/gas = 3)