/mob/living/proc/reveal(var/silent, var/message = "You have been revealed! You are no longer hidden.") if(status_flags & HIDING) status_flags &= ~HIDING reset_plane_and_layer() if(!silent && message) to_chat(src, message) /mob/living/proc/hide() set name = "Hide" set desc = "Allows to hide beneath tables or certain items. Toggled on or off." set category = "Abilities" if(stat == DEAD || paralysis || weakened || stunned || restrained() || buckled || LAZYLEN(grabbed_by) || has_buckled_mobs()) //VORE EDIT: Check for has_buckled_mobs() (taur riding) return if(status_flags & HIDING) reveal(FALSE, "You have stopped hiding.") else status_flags |= HIDING layer = HIDING_LAYER //Just above cables with their 2.44 plane = OBJ_PLANE to_chat(src,"You are now hiding.")