/* Hello and welcome to sprite_accessories: For sprite accessories, such as hair, facial hair, and possibly tattoos and stuff somewhere along the line. This file is intended to be friendly for people with little to no actual coding experience. The process of adding in new hairstyles has been made pain-free and easy to do. Enjoy! - Doohl Notice: This all gets automatically compiled in a list in dna2.dm, so you do not have to define any UI values for sprite accessories manually for hair and facial hair. Just add in new hair types and the game will naturally adapt. !!WARNING!!: changing existing hair information can be VERY hazardous to savefiles, to the point where you may completely corrupt a server's savefiles. Please refrain from doing this unless you absolutely know what you are doing, and have defined a conversion in savefile.dm */ /datum/sprite_accessory var/icon // the icon file the accessory is located in var/icon_state // the icon_state of the accessory var/preview_state // a custom preview state for whatever reason var/name = "ERROR - FIXME" // the preview name of the accessory // Determines if the accessory will be skipped or included in random hair generations var/gender = NEUTER // Restrict some styles to specific species. Set to null to perform no checking. var/list/species_allowed = list() // Whether or not the accessory can be affected by colouration var/do_colouration = 1 var/color_blend_mode = ICON_MULTIPLY // If checked. // Ckey of person allowed to use this, if defined. var/list/ckeys_allowed = null /// Should this sprite block emissives? var/em_block = FALSE var/list/hide_body_parts = list() //Uses organ tag defines. Bodyparts in this list do not have their icons rendered, allowing for more spriter freedom when doing taur/digitigrade stuff. /* //////////////////////////// / =--------------------= / / == Hair Definitions == / / =--------------------= / //////////////////////////// */ /datum/sprite_accessory/hair icon = 'icons/mob/Human_face_m.dmi' // default icon for all hairs var/icon_add = 'icons/mob/human_face.dmi' var/flags /datum/sprite_accessory/hair/eighties name = "80s" icon_state = "hair_80s" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/afro name = "Afro" icon_state = "hair_afro" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/afro2 name = "Afro 2" icon_state = "hair_afro2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/afro_large name = "Afro, Big" icon_state = "hair_bigafro" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/afropuffdouble name = "Afropuff, Double" icon_state = "hair_afropuffdouble" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/afropuffleft name = "Afropuff, Left" icon_state = "hair_afropuffleft" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/afropuffright name = "Afropuff, Right" icon_state = "hair_afropuffright" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/angelique name = "Angelique" icon_state = "hair_angelique" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/antonio name = "Antonio" icon_state = "hair_antonio" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/aradia name = "Aradia" icon_state = "hair_aradia" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/messyhair name = "All Up" icon_state = "hair_messyhair" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/amazon name = "Amazon" icon_state = "hair_amazon" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/antenna name = "Antenna" icon_state = "hair_antenna" /datum/sprite_accessory/hair/astolfo name = "Astolfo" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "hair_astolfo" /datum/sprite_accessory/hair/averagejoe name = "Average Joe" icon_state = "hair_averagejoe" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/bald name = "Bald" icon_state = "bald" flags = HAIR_VERY_SHORT species_allowed = list(SPECIES_HUMAN,SPECIES_UNATHI,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_VOX,SPECIES_TESHARI) /datum/sprite_accessory/hair/baldfade name = "Balding Fade" icon_state = "hair_baldfade" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/balding name = "Balding Hair" icon_state = "hair_e" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/band name = "Band" icon_state = "hair_band" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/beachwave name = "Beach Waves" icon_state = "hair_beachwave" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bedhead name = "Bedhead" icon_state = "hair_bedhead" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bedhead2 name = "Bedhead 2" icon_state = "hair_bedheadv2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bedhead3 name = "Bedhead 3" icon_state = "hair_bedheadv3" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bedheadlong name = "Bedhead Long" icon_state = "hair_long_bedhead" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bedheadlongest name = "Bedhead Longest" icon_state = "hair_longest_bedhead" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/beehive name = "Beehive" icon_state = "hair_beehive" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/beehive2 name = "Beehive 2" icon_state = "hair_beehive2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bieber name = "Bieber" icon_state = "hair_bieb" /datum/sprite_accessory/hair/belenko name = "Belenko" icon_state = "hair_belenko" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/belenkotied name = "Belenko Tied" icon_state = "hair_belenkotied" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bigcurls name = "Big Curls" icon_state = "hair_bigcurls" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bob name = "Bob" icon_state = "hair_bobcut" species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI) flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bobcutalt name = "Bob Chin Length" icon_state = "hair_bobcutalt" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/midb name = "Bob, Mid-length" icon_state = "hair_midb" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bobcurl name = "Bobcurl" icon_state = "hair_bobcurl" species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI) flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bobcutovereye name = "Bobcut Over Eye" icon_state = "hair_bobcutovereye1" /datum/sprite_accessory/hair/bobcutovereye2 name = "Bobcut Over Eye 2" icon_state = "hair_bobcutovereye2" /datum/sprite_accessory/hair/bobcutovereye3 name = "Bobcut Over Eye 3" icon_state = "hair_bobcutovereye3" /datum/sprite_accessory/hair/bonnie name = "Bonnie" icon_state = "hair_bonnie" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bonniealt name = "Bonnie Alt" icon_state = "hair_bonniealt" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bonnielong name = "Bonnie, Long" icon_state = "hair_bonnie_long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bonniealtlong name = "Bonnie Alt, Long" icon_state = "hair_bonniealt_long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bonnieshort name = "Bonnie, Short" icon_state = "hair_bonnie_short" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bonniealtshort name = "Bonnie Alt, Short" icon_state = "hair_bonniealt_short" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bowl name = "Bowl" icon_state = "hair_bowlcut" /datum/sprite_accessory/hair/bowlcut2 name = "Bowl 2" icon_state = "hair_bowlcut2" /datum/sprite_accessory/hair/bowlcut2 name = "Bowl, Overeye" icon_state = "hair_overeyebowl" /datum/sprite_accessory/hair/grandebraid name = "Braid Grande" icon_state = "hair_grande" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/braid2 name = "Braid Long" icon_state = "hair_hbraid" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/longbraid name = "Braid Long, Alt" icon_state = "hair_longbraid" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/longbraidalt name = "Braid Long, Alt 2" icon_state = "hair_braidalt" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/mbraid name = "Braid Medium" icon_state = "hair_shortbraid" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/braid name = "Braid Floorlength" icon_state = "hair_braid" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/front_braid name = "Braided front" icon_state = "hair_braidfront" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/braidtail name = "Braided Tail" icon_state = "hair_braidtail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bun name = "Bun" icon_state = "hair_bun" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bun2 name = "Bun 2" icon_state = "hair_bun2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bun3 name = "Bun 3" icon_state = "hair_bun3" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/bunhead name = "Bun Head " icon_state = "hair_bunhead" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/doublebun name = "Bun Double" icon_state = "hair_doublebun" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/tightbun name = "Bun Tight" icon_state = "hair_tightbun" flags = HAIR_VERY_SHORT | HAIR_TIEABLE /datum/sprite_accessory/hair/business name = "Business Hair" icon_state = "hair_business" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/business2 name = "Business Hair 2" icon_state = "hair_business2" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/business3 name = "Business Hair 3" icon_state = "hair_business3" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/business4 name = "Business Hair 4" icon_state = "hair_business4" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/buzz name = "Buzzcut" icon_state = "hair_buzzcut" flags = HAIR_VERY_SHORT species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI) /datum/sprite_accessory/hair/celebcurls name = "Celeb Curls" icon_state = "hair_celebcurls" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/citheronia_colorable name = "Citheronia" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "citheronia_hair_c" do_colouration = 1 /datum/sprite_accessory/hair/crono name = "Chrono" icon_state = "hair_toriyama" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/cia name = "CIA" icon_state = "hair_cia" /datum/sprite_accessory/hair/coffeehouse name = "Coffee House Cut" icon_state = "hair_coffeehouse" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/combover name = "Combover" icon_state = "hair_combover" /datum/sprite_accessory/hair/cornbun name = "Cornbun" icon_state = "hair_cornbun" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/country name = "Country" icon_state = "hair_country" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/crew name = "Crewcut" icon_state = "hair_crewcut" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/curls name = "Curls" icon_state = "hair_curls" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/cut name = "Cut Hair" icon_state = "hair_c" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/darcy name = "Darcy" icon_state = "hair_darcy" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/dave name = "Dave" icon_state = "hair_dave" /datum/sprite_accessory/hair/dawn name = "Dawn" icon_state = "hair_dawn" /datum/sprite_accessory/hair/devillock name = "Devil Lock" icon_state = "hair_devilock" /datum/sprite_accessory/hair/diagonalbangs name = "Diagonal Bangs" icon_state = "hair_diagonalbangs" /datum/sprite_accessory/hair/dirk name = "Dirk" icon_state = "hair_dirk" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/donutbun name = "Donut Bun" icon_state = "hair_donutbun" /datum/sprite_accessory/hair/dreadlocks name = "Dreadlocks" icon_state = "hair_dreads" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/dreadslong name = "Dreads Long" icon_state = "hair_dreadslong" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/dreadslongalt name = "Dreads Long, Alt" icon_state = "hair_dreadlongalt" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/mahdrills name = "Drillruru" icon_state = "hair_drillruru" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/eagle name = "Eagle" icon_state = "hair_eagle" /datum/sprite_accessory/hair/elize name = "Elize" icon_state = "hair_elize" /datum/sprite_accessory/hair/emo name = "Emo" icon_state = "hair_emo" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/emo2 name = "Emo Alt" icon_state = "hair_emo2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/fringeemo name = "Emo Fringe" icon_state = "hair_emofringe" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/halfshaved name = "Emo Half-Shaved" icon_state = "hair_halfshaved" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/halfshavedlong name = "Emo Half-Shaved Long" icon_state = "hair_halfshavedL" /datum/sprite_accessory/hair/emoright name = "Emo Mid-length" icon_state = "hair_emoright" /datum/sprite_accessory/hair/longemo name = "Emo Long" icon_state = "hair_emolong" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/equius name = "Equius" icon_state = "hair_equius" /datum/sprite_accessory/hair/fabio name = "Fabio" icon_state = "hair_fabio" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/highfade name = "Fade High" icon_state = "hair_highfade" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/medfade name = "Fade Medium" icon_state = "hair_medfade" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/lowfade name = "Fade Low" icon_state = "hair_lowfade" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/partfade name = "Fade Parted" icon_state = "hair_shavedpart" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/falcon name = "Falcon" icon_state = "hair_falcon" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/familyman name = "Family Man" icon_state = "hair_thefamilyman" /datum/sprite_accessory/hair/father name = "Father" icon_state = "hair_father" /datum/sprite_accessory/hair/feather name = "Feather" icon_state = "hair_feather" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/feferi name = "Feferi" icon_state = "hair_feferi" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/flair name = "Flaired Hair" icon_state = "hair_flair" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/flipped name = "Flipped" icon_state = "hair_flipped" /datum/sprite_accessory/hair/sargeant name = "Flat Top" icon_state = "hair_sargeant" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/braid name = "Floorlength Braid" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "hair_braid" /datum/sprite_accessory/hair/flowhair name = "Flow Hair" icon_state = "hair_f" /datum/sprite_accessory/hair/fluffy name = "Fluffy" icon_state = "hair_fluffy" /datum/sprite_accessory/hair/fluffylong name = "Fluffy, Long" icon_state = "hair_fluffy_long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/longfringe name = "Fringe Long" icon_state = "hair_longfringe" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/longestalt name = "Fringe Longer" icon_state = "hair_vlongfringe" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/fringetail name = "Fringetail" icon_state = "hair_fringetail" flags = HAIR_TIEABLE|HAIR_VERY_SHORT /datum/sprite_accessory/hair/froofy_long name = "Froofy Long" icon_state = "hair_froofy_long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/gamzee name = "Gamzee" icon_state = "hair_gamzee" /datum/sprite_accessory/hair/gelled name = "Gelled Back" icon_state = "hair_gelled" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/gentle name = "Gentle" icon_state = "hair_gentle" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/gentle2 name = "Gentle 2, Long" icon_state = "hair_gentle2long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/glammetal name = "Glam Metal Long" icon_state = "hair_glammetal" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/glossy name = "Glossy" icon_state = "hair_glossy" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/halfbang name = "Half-banged Hair" icon_state = "hair_halfbang" /datum/sprite_accessory/hair/halfbangalt name = "Half-banged Hair Alt" icon_state = "hair_halfbang_alt" /datum/sprite_accessory/hair/hightight name = "High and Tight" icon_state = "hair_hightight" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/himecut name = "Hime Cut" icon_state = "hair_himecut" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/himeup name = "Hime Updo" icon_state = "hair_himeup" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/shorthime name = "Hime Cut Short" icon_state = "hair_shorthime" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/hitop name = "Hitop" icon_state = "hair_hitop" /datum/sprite_accessory/hair/hummingbird name = "Hummingbird" icon_state = "hair_hummingbird" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/inari name = "Inari" icon_state = "hair_inari" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/jade name = "Jade" icon_state = "hair_jade" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/jane name = "Jane" icon_state = "hair_jane" /datum/sprite_accessory/hair/jensen name = "Jensen" icon_state = "hair_jensen" /datum/sprite_accessory/hair/jessica name = "Jessica" icon_state = "hair_jessica" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/joestar name = "Joestar" icon_state = "hair_joestar" /datum/sprite_accessory/hair/judge name = "Judge" icon_state = "hair_judge" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/kagami name = "Kagami" icon_state = "hair_kagami" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/kanaya name = "Kanaya" icon_state = "hair_kanaya" /datum/sprite_accessory/hair/keanu name = "Keanu Hair" icon_state = "hair_keanu" /datum/sprite_accessory/hair/kusangi name = "Kusanagi Hair" icon_state = "hair_kusanagi" /datum/sprite_accessory/hair/long name = "Long Hair Shoulder-length" icon_state = "hair_b" flags = HAIR_TIEABLE /* /datum/sprite_accessory/hair/longish name = "Longer Hair" icon_state = "hair_b2" flags = HAIR_TIEABLE */ /datum/sprite_accessory/hair/longer name = "Long Hair" icon_state = "hair_vlong" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/longeralt2 name = "Long Hair Alt 2" icon_state = "hair_longeralt2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sidepartlongalt name = "Long Side Part" icon_state = "hair_longsidepart" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/longest name = "Very Long Hair" icon_state = "hair_longest" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/lowbraid name = "Low Braid" icon_state = "hair_hbraid" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/macaw name = "Macaw" icon_state = "hair_macaw" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/magpie name = "Magpie" icon_state = "hair_magpie" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/manbun name = "Manbun" icon_state = "hair_manbun" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/marysue name = "Mary Sue" icon_state = "hair_marysue" /datum/sprite_accessory/hair/mia name = "Mia" icon_state = "hair_mia" /datum/sprite_accessory/hair/mialong name = "Mia Long" icon_state = "hair_mialong" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/miles name = "Miles Hair" icon_state = "hair_miles" /datum/sprite_accessory/hair/modern name = "Modern" icon_state = "hair_modern" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/mohawk name = "Mohawk" icon_state = "hair_d" species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI) /datum/sprite_accessory/hair/regulationmohawk name = "Mohawk Regulation" icon_state = "hair_shavedmohawk" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/reversemohawk name = "Mohawk Reverse" icon_state = "hair_reversemohawk" /datum/sprite_accessory/hair/mohawkunshaven name = "Mohawk Unshaven" icon_state = "hair_unshaven_mohawk" /datum/sprite_accessory/hair/mulder name = "Mulder" icon_state = "hair_mulder" /datum/sprite_accessory/hair/nepeta name = "Nepeta" icon_state = "hair_nepeta" /datum/sprite_accessory/hair/newyou name = "New You" icon_state = "hair_newyou" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/nia name = "Nia" icon_state = "hair_nia" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/nitori name = "Nitori" icon_state = "hair_nitori" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/odango name = "Odango" icon_state = "hair_odango" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ombre name = "Ombre" icon_state = "hair_ombre" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/oxton name = "Oxton" icon_state = "hair_oxton" /datum/sprite_accessory/hair/longovereye name = "Overeye Long" icon_state = "hair_longovereye" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/shortovereye name = "Overeye Short" icon_state = "hair_shortovereye" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/veryshortovereyealternate name = "Overeye Very Short, Alternate" icon_state = "hair_veryshortovereyealternate" /datum/sprite_accessory/hair/veryshortovereye name = "Overeye Very Short" icon_state = "hair_veryshortovereye" /datum/sprite_accessory/hair/overear name = "Over Ear, Right" icon_state = "hair_overear1" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/overear2 name = "Over Ear, Left" icon_state = "hair_overear2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/owl name = "Owl" icon_state = "hair_owl" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/parted name = "Parted" icon_state = "hair_parted" /datum/sprite_accessory/hair/partedalt name = "Parted Alt" icon_state = "hair_partedalt" /datum/sprite_accessory/hair/pixie name = "Pixie Cut" icon_state = "hair_pixie" /datum/sprite_accessory/hair/pompadour name = "Pompadour" icon_state = "hair_pompadour" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/dandypomp name = "Pompadour Dandy" icon_state = "hair_dandypompadour" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ponytail1 name = "Ponytail 1" icon_state = "hair_ponytail" flags = HAIR_TIEABLE|HAIR_VERY_SHORT /datum/sprite_accessory/hair/ponytail2 name = "Ponytail 2" icon_state = "hair_pa" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ponytail3 name = "Ponytail 3" icon_state = "hair_ponytail3" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ponytail4 name = "Ponytail 4" icon_state = "hair_ponytail4" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ponytail5 name = "Ponytail 5" icon_state = "hair_ponytail5" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ponytail6 name = "Ponytail 6" icon_state = "hair_ponytail6" flags = HAIR_TIEABLE|HAIR_VERY_SHORT /datum/sprite_accessory/hair/sharpponytail name = "Ponytail Sharp" icon_state = "hair_sharpponytail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/spikyponytail name = "Ponytail Spiky" icon_state = "hair_spikyponytail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/thinponytail name = "Ponytail Thin" icon_state = "hair_thinponytail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/thinponytaillong name = "Ponytail Thin, Long" icon_state = "hair_thinponytail_long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/poofy name = "Poofy" icon_state = "hair_poofy" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/poofy2 name = "Poofy 2" icon_state = "hair_poofy2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/princess name = "Princess" icon_state = "hair_princess" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/proper name = "Proper" icon_state = "hair_proper" /datum/sprite_accessory/hair/quiff name = "Quiff" icon_state = "hair_quiff" /datum/sprite_accessory/hair/nofade name = "Regulation Cut" icon_state = "hair_nofade" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/newyou name = "New You" icon_state = "hair_newyou" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rockandroll name = "Rock and Roll" icon_state = "hair_rockandroll" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rockstarcurls name = "Rockstar Curls" icon_state = "hair_rockstarcurls" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/ronin name = "Ronin" icon_state = "hair_ronin" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rosa name = "Rosa" icon_state = "hair_rosa" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rose name = "Rose" icon_state = "hair_rose" /datum/sprite_accessory/hair/rows name = "Rows" icon_state = "hair_rows1" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/rows2 name = "Rows 2" icon_state = "hair_rows2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rowbun name = "Row Bun" icon_state = "hair_rowbun" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rowdualbraid name = "Row Dual Braid" icon_state = "hair_rowdualtail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/rowbraid name = "Row Braid" icon_state = "hair_rowbraid" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/roxy name = "Roxy" icon_state = "hair_roxy" /datum/sprite_accessory/hair/sabitsuki name = "Sabitsuki" icon_state = "hair_sabitsuki" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/scully name = "Scully" icon_state = "hair_scully" /datum/sprite_accessory/hair/shavehair name = "Shaved Hair" icon_state = "hair_shaved" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/shortbangs name = "Short Bangs" icon_state = "hair_shortbangs" /datum/sprite_accessory/hair/shortflip name = "Short Flip" icon_state = "hair_shortflip" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/short name = "Short Hair" // try to capatilize the names please~ icon_state = "hair_a" // you do not need to define _s or _l sub-states, game automatically does this for you flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/short2 name = "Short Hair 2" icon_state = "hair_shorthair3" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/short3 name = "Short Hair 3" icon_state = "hair_shorthair4" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/awoohair name = "Shoulder-length Messy" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "momijihair" /datum/sprite_accessory/hair/shy name = "Shy" icon_state = "hair_shy" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideponytail name = "Side Ponytail" icon_state = "hair_stail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideponytail4 //Not happy about this... but it's for the save files. name = "Side Ponytail 2" icon_state = "hair_ponytailf" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideponytail5 name = "Side Ponytail 3" icon_state = "hair_sidetail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideponytail6 name = "Side Ponytail 4" icon_state = "hair_sidetail2" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideponytail2 name = "Shoulder One" icon_state = "hair_oneshoulder" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideponytail3 name = "Shoulder Tress" icon_state = "hair_tressshoulder" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/sideundercut name = "Side Undercut" icon_state = "hair_sideundercut" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/skinhead name = "Skinhead" icon_state = "hair_skinhead" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/sleeze name = "Sleeze" icon_state = "hair_sleeze" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/protagonist name = "Slightly Long" icon_state = "hair_protagonist" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/spiky name = "Spiky" icon_state = "hair_spikey" species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI) /datum/sprite_accessory/hair/starling name = "Starling" icon_state = "hair_starling" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/stork name = "Stork" icon_state = "hair_stork" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/straightlong name = "Straight Long" icon_state = "hair_straightlong" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/suave name = "Suave" icon_state = "hair_suave" /datum/sprite_accessory/hair/suavetwo name = "Suave 2" icon_state = "hair_suave2" /datum/sprite_accessory/hair/sweepshave name = "Sweep Shave" icon_state = "hair_sweepshave" /datum/sprite_accessory/hair/sweptfringe name = "Swept Fringe" icon_state = "hair_sweptfringe" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/taro name = "Taro" icon_state = "hair_taro" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/terezi name = "Terezi" icon_state = "hair_terezi" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/thinning name = "Thinning" icon_state = "hair_thinning" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/thinningfront name = "Thinning Front" icon_state = "hair_thinningfront" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/thinningback name = "Thinning Back" icon_state = "hair_thinningrear" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/topknot name = "Topknot" icon_state = "hair_topknot" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/trimflat name = "Trimmed Flat Top" icon_state = "hair_trimflat" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/trimmed name = "Trimmed" icon_state = "hair_trimmed" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/twindrills name = "Twin Drills" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "hair_twincurl" /datum/sprite_accessory/hair/twintail name = "Twintail" icon_state = "hair_twintail" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/twintails name = "Twintails" icon_state = "hair_twintails" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/twintailslong name = "Twintails, Long" icon_state = "hair_twintails_long" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/twintailsshort name = "Twintails, Short" icon_state = "hair_twintails_short" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/twinbob name = "Twinbun Bob" icon_state = "hair_bunbob" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/undercut1 name = "Undercut" icon_state = "hair_undercut1" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/undercut2 name = "Undercut Swept Right" icon_state = "hair_undercut2" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/undercut3 name = "Undercut Swept Left" icon_state = "hair_undercut3" gender = MALE flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/longundercut name = "Undercut Long" icon_state = "hair_undercutlong" flags = HAIR_VERY_SHORT /datum/sprite_accessory/hair/unkept name = "Unkept" icon_state = "hair_unkept" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/updo name = "Updo" icon_state = "hair_updo" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/vegeta name = "Vegeta" icon_state = "hair_toriyama2" /datum/sprite_accessory/hair/vriska name = "Vriska" icon_state = "hair_vriska" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/vivi name = "Vivi" icon_state = "hair_vivi" /datum/sprite_accessory/hair/volaju name = "Volaju" icon_state = "hair_volaju" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/volaju_pompless name = "Volaju, pompless" icon_state = "hair_volajupompless" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/wisp name = "Wisp" icon_state = "hair_wisp" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/zieglertail name = "Zieglertail" icon_state = "hair_ziegler" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/zone name = "Zone Braid" icon_state = "hair_zone" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/una_hood name = "Cobra Hood (small)" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "soghun_hood" species_allowed = list(SPECIES_UNATHI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) /datum/sprite_accessory/hair/una_doublehorns name = "Double Unathi Horns" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "soghun_dubhorns" species_allowed = list(SPECIES_UNATHI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) /datum/sprite_accessory/hair/sergal_plain name = "Sergal Plain" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "serg_plain" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) /datum/sprite_accessory/hair/sergal_medicore name = "Sergal Medicore" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "serg_medicore" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) /datum/sprite_accessory/hair/sergal_tapered name = "Sergal Tapered" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "serg_tapered" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) /datum/sprite_accessory/hair/sergal_fairytail name = "Sergal Fairytail" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "serg_fairytail" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) // Vulpa stuffs /datum/sprite_accessory/hair/vulp_hair_none name = "None" icon_state = "bald" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_kajam name = "Kajam" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "kajam" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_keid name = "Keid" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "keid" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_adhara name = "Adhara" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "adhara" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_kleeia name = "Kleeia" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "kleeia" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_mizar name = "Mizar" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "mizar" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_apollo name = "Apollo" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "apollo" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_belle name = "Belle" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "belle" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_bun name = "Vulp Bun" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "bun" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_jagged name = "Jagged" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "jagged" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_curl name = "Curl" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "curl" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_hawk name = "Hawk" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "hawk" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_anita name = "Anita" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "anita" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_short name = "Short" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "short" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/vulp_hair_spike name = "Spike" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "spike" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER //xeno stuffs /datum/sprite_accessory/hair/xeno_head_drone_color name = "Drone dome" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "cxeno_drone" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER // figure this one out for better coloring /datum/sprite_accessory/hair/xeno_head_sentinel_color name = "Sentinal dome" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "cxeno_sentinel" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/xeno_head_queen_color name = "Queen dome" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "cxeno_queen" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/xeno_head_hunter_color name = "Hunter dome" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "cxeno_hunter" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/xeno_head_praetorian_color name = "Praetorian dome" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "cxeno_praetorian" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER // Shadekin stuffs /datum/sprite_accessory/hair/shadekin_hair_short name = "Shadekin Short Hair" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "shadekin_short" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/shadekin_hair_poofy name = "Shadekin Poofy Hair" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "shadekin_poofy" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER /datum/sprite_accessory/hair/shadekin_hair_long name = "Shadekin Long Hair" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "shadekin_long" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER //its bird time mfers - Nevrean Hairs /datum/sprite_accessory/hair/feather_fan name = "feather fan (nev)" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "feather_fan" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/feather_plume_down name = "feather plume down (nev)" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "feather_plume_down" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/feather_plume_up name = "feather plume up (nev)" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "feather_plume_up" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/feather_plume_small name = "feather plume small (nev)" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "feather_plume_small" flags = HAIR_TIEABLE /datum/sprite_accessory/hair/feather_halfmoon name = "feather halfmoon (nev)" icon = 'icons/mob/human_face_alt.dmi' icon_add = 'icons/mob/human_face_alt_add.dmi' icon_state = "feather_halfmoon" flags = HAIR_TIEABLE /* shaved name = "Shaved" icon_state = "bald" gender = NEUTER species_allowed = list(SPECIES_HUMAN, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) */ /datum/sprite_accessory/facial_hair/neck_fluff name = "Neck Fluff" icon = 'icons/mob/human_face_or_alt.dmi' icon_state = "facial_neckfluff" gender = NEUTER species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_none name = "None" icon = 'icons/mob/human_face_alt.dmi' icon_state = "none" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_blaze name = "Blaze" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_blaze" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_vulpine name = "Vulpine" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_vulpine" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_earfluff name = "Earfluff" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_earfluff" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_mask name = "Mask" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_mask" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_patch name = "Patch" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_patch" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_ruff name = "Ruff" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_ruff" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_kita name = "Kita" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_kita" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /datum/sprite_accessory/facial_hair/vulp_swift name = "Swift" icon = 'icons/mob/human_face_alt.dmi' icon_state = "vulp_facial_swift" species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) gender = NEUTER color_blend_mode = ICON_MULTIPLY /* /////////////////////////////////// / =---------------------------= / / == Facial Hair Definitions == / / =---------------------------= / /////////////////////////////////// */ /datum/sprite_accessory/facial_hair icon = 'icons/mob/Human_face.dmi' color_blend_mode = ICON_ADD em_block = TRUE /datum/sprite_accessory/facial_hair/shaved name = "Shaved" icon_state = "bald" gender = NEUTER species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI,SPECIES_TAJ,SPECIES_SKRELL, "Machine", SPECIES_TESHARI, SPECIES_TESHARI,SPECIES_PROMETHEAN) /datum/sprite_accessory/facial_hair/watson name = "Watson Mustache" icon_state = "facial_watson" /datum/sprite_accessory/facial_hair/hogan name = "Hulk Hogan Mustache" icon_state = "facial_hogan" //-Neek /datum/sprite_accessory/facial_hair/vandyke name = "Van Dyke Mustache" icon_state = "facial_vandyke" /datum/sprite_accessory/facial_hair/chaplin name = "Square Mustache" icon_state = "facial_chaplin" /datum/sprite_accessory/facial_hair/selleck name = "Selleck Mustache" icon_state = "facial_selleck" /datum/sprite_accessory/facial_hair/neckbeard name = "Neckbeard" icon_state = "facial_neckbeard" /datum/sprite_accessory/facial_hair/fullbeard name = "Full Beard" icon_state = "facial_fullbeard" /datum/sprite_accessory/facial_hair/longbeard name = "Long Beard" icon_state = "facial_longbeard" /datum/sprite_accessory/facial_hair/vlongbeard name = "Very Long Beard" icon_state = "facial_wise" /datum/sprite_accessory/facial_hair/elvis name = "Elvis Sideburns" icon_state = "facial_elvis" species_allowed = list(SPECIES_HUMAN,SPECIES_PROMETHEAN,SPECIES_HUMAN_VATBORN,SPECIES_UNATHI) /datum/sprite_accessory/facial_hair/abe name = "Abraham Lincoln Beard" icon_state = "facial_abe" /datum/sprite_accessory/facial_hair/chinstrap name = "Chinstrap" icon_state = "facial_chin" /datum/sprite_accessory/facial_hair/hip name = "Hipster Beard" icon_state = "facial_hip" /datum/sprite_accessory/facial_hair/gt name = "Goatee" icon_state = "facial_gt" /datum/sprite_accessory/facial_hair/jensen name = "Adam Jensen Beard" icon_state = "facial_jensen" /datum/sprite_accessory/facial_hair/volaju name = "Volaju" icon_state = "facial_volaju" /datum/sprite_accessory/facial_hair/dwarf name = "Dwarf Beard" icon_state = "facial_dwarf" /datum/sprite_accessory/facial_hair/threeOclock name = "3 O-clock Shadow" icon_state = "facial_3oclock" /datum/sprite_accessory/facial_hair/threeOclockstache name = "3 O-clock Shadow and Moustache" icon_state = "facial_3oclockmoustache" /datum/sprite_accessory/facial_hair/fiveOclock name = "5 O-clock Shadow" icon_state = "facial_5oclock" /datum/sprite_accessory/facial_hair/fiveOclockstache name = "5 O-clock Shadow and Moustache" icon_state = "facial_5oclockmoustache" /datum/sprite_accessory/facial_hair/sevenOclock name = "7 O-clock Shadow" icon_state = "facial_7oclock" /datum/sprite_accessory/facial_hair/sevenOclockstache name = "7 O-clock Shadow and Moustache" icon_state = "facial_7oclockmoustache" /datum/sprite_accessory/facial_hair/mutton name = "Mutton Chops" icon_state = "facial_mutton" /datum/sprite_accessory/facial_hair/muttonstache name = "Mutton Chops and Moustache" icon_state = "facial_muttonmus" /datum/sprite_accessory/facial_hair/walrus name = "Walrus Moustache" icon_state = "facial_walrus" /datum/sprite_accessory/facial_hair/croppedbeard name = "Full Cropped Beard" icon_state = "facial_croppedfullbeard" /datum/sprite_accessory/facial_hair/chinless name = "Chinless Beard" icon_state = "facial_chinlessbeard" /datum/sprite_accessory/facial_hair/tribeard name = "Tribeard" icon_state = "facial_tribeard" /datum/sprite_accessory/facial_hair/moonshiner name = "Moonshiner" icon_state = "facial_moonshiner" /datum/sprite_accessory/facial_hair/martial name = "Martial Artist" icon_state = "facial_martialartist" /* /////////////////////////////////// / =---------------------------= / / == Alien Style Definitions == / / =---------------------------= / /////////////////////////////////// */ //Unathi Head-Bits /datum/sprite_accessory/hair/una name = "Long Unathi Spines" icon_state = "soghun_longspines" species_allowed = list(SPECIES_UNATHI) /datum/sprite_accessory/hair/una/spines_short name = "Short Unathi Spines" /datum/sprite_accessory/hair/una/frills_long name = "Long Unathi Frills" icon_state = "soghun_longfrills" /datum/sprite_accessory/hair/una/frills_short name = "Short Unathi Frills" icon_state = "soghun_shortfrills" /datum/sprite_accessory/hair/una/horns name = "Unathi Horns" icon_state = "soghun_horns" /datum/sprite_accessory/hair/una/bighorns name = "Unathi Big Horns" icon_state = "unathi_bighorn" /datum/sprite_accessory/hair/una/smallhorns name = "Unathi Small Horns" icon_state = "unathi_smallhorn" /datum/sprite_accessory/hair/una/ramhorns name = "Unathi Ram Horns" icon_state = "unathi_ramhorn" /datum/sprite_accessory/hair/una/sidefrills name = "Unathi Side Frills" icon_state = "unathi_sidefrills" //Skrell 'hairstyles' /datum/sprite_accessory/hair/skr name = "Skrell Average Tentacles" icon_state = "skrell_hair_average" species_allowed = list(SPECIES_SKRELL, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) /datum/sprite_accessory/hair/skr/tentacle_veryshort name = "Skrell Short Tentacles" icon_state = "skrell_hair_short" gender = MALE /datum/sprite_accessory/hair/skr/tentacle_average name = "Skrell Long Tentacles" icon_state = "skrell_hair_long" /datum/sprite_accessory/hair/skr/tentacle_verylong name = "Skrell Very Long Tentacles" icon_state = "skrell_hair_verylong" //Tajaran hairstyles /datum/sprite_accessory/hair/taj name = "Tajaran Ears" icon_state = "ears_plain" species_allowed = list(SPECIES_TAJ) /datum/sprite_accessory/hair/taj/bangs name = "Tajaran Bangs" icon_state = "hair_bangs" /datum/sprite_accessory/hair/taj/bangs_alt name = "Tajaran Bangs (Alt)" icon_state = "hair_bangs_alt" /datum/sprite_accessory/hair/taj/short_fringe name = "Tajaran Short Fringe" icon_state = "hair_shortfringe" /datum/sprite_accessory/hair/taj/braid name = "Tajaran Braid" icon_state = "hair_tbraid" /datum/sprite_accessory/hair/taj/clean name = "Tajaran Clean" icon_state = "hair_clean" /datum/sprite_accessory/hair/taj/gman name = "Tajaran G-Man" icon_state = "hair_gman" /datum/sprite_accessory/hair/taj/greaser name = "Tajaran Greaser" icon_state = "hair_greaser" /datum/sprite_accessory/hair/taj/bun name = "Tajaran Bun" icon_state = "hair_tajbun" /datum/sprite_accessory/hair/taj/bunsmall name = "Tajaran Bun (Small)" icon_state = "hair_tajsmallbun" /datum/sprite_accessory/hair/taj/bunlow name = "Tajaran Bun (Low)" icon_state = "hair_tajbunlow" /datum/sprite_accessory/hair/taj/bunlowsmall name = "Tajaran Bun (Low, Small)" icon_state = "hair_tajbunlowsmall" /datum/sprite_accessory/hair/taj/_wedge name = "Tajaran Wedge" icon_state = "hair_wedge" /datum/sprite_accessory/hair/taj/shaggy name = "Tajaran Shaggy" icon_state = "hair_shaggy" /datum/sprite_accessory/hair/taj/mohawk name = "Tajaran Mohawk" icon_state = "hair_mohawk" /datum/sprite_accessory/hair/taj/plait name = "Tajaran Plait" icon_state = "hair_plait" /datum/sprite_accessory/hair/taj/_sidepony name = "Tajaran Side Ponytail" icon_state = "hair_sidepony" /datum/sprite_accessory/hair/taj/straight name = "Tajaran Straight" icon_state = "hair_straight" /datum/sprite_accessory/hair/taj/long name = "Tajaran Long" icon_state = "hair_long" /datum/sprite_accessory/hair/taj/tresses name = "Tajaran Tresses" icon_state = "hair_tresses" /datum/sprite_accessory/hair/taj/shoulderparted name = "Tajaran Shoulder Parted" icon_state = "hair_shoulderparted" /datum/sprite_accessory/hair/taj/shoulderpartedsmall name = "Tajaran Shoulder Parted (Small)" icon_state = "hair_shoulderpartedsmall" /datum/sprite_accessory/hair/taj/shoulderpartedlong name = "Tajaran Shoulder Parted (Long)" icon_state = "hair_shoulderpartedlong" /datum/sprite_accessory/hair/taj/sidepartedleft name = "Tajaran Side Parted (Left)" icon_state = "hair_sidepartedleft" /datum/sprite_accessory/hair/taj/sidepartedright name = "Tajaran Side Parted (Right)" icon_state = "hair_sidepartedright" /datum/sprite_accessory/hair/taj/shoulderlength name = "Tajaran Shoulder Length" icon_state = "hair_shoulderlength" /datum/sprite_accessory/hair/taj/shoulderlengthalt name = "Tajaran Shoulder Length (Alt)" icon_state = "hair_shoulderlengthalt" /datum/sprite_accessory/hair/taj/cascading name = "Tajaran Cascading" icon_state = "hair_cascading" /datum/sprite_accessory/hair/taj/cascadingalt name = "Tajaran Cascading (Alt)" icon_state = "hair_cascadingalt" /datum/sprite_accessory/hair/taj/rattail name = "Tajaran Rat Tail" icon_state = "hair_rattail" /datum/sprite_accessory/hair/taj/spiky name = "Tajaran Spiky" icon_state = "hair_tajspiky" /datum/sprite_accessory/hair/taj/fringeup name = "Tajaran Fringe Spike" icon_state = "hair_fringeup" /datum/sprite_accessory/hair/taj/messy name = "Tajaran Messy" icon_state = "hair_messy" /datum/sprite_accessory/hair/taj/curls name = "Tajaran Curly" icon_state = "hair_curly" /datum/sprite_accessory/hair/taj/curlsalt name = "Tajaran Curly, alt" icon_state = "hair_curlyalt" /datum/sprite_accessory/hair/taj/mane name = "Tajaran Mane" icon_state = "hair_mane" /datum/sprite_accessory/hair/taj/wife name = "Tajaran Housewife" icon_state = "hair_wife" /datum/sprite_accessory/hair/taj/victory name = "Tajaran Victory Curls" icon_state = "hair_victory" /datum/sprite_accessory/hair/taj/bob name = "Tajaran Bob" icon_state = "hair_tbob" /datum/sprite_accessory/hair/taj/fingercurl name = "Tajaran Finger Curls" icon_state = "hair_fingerwave" //Teshari things /datum/sprite_accessory/hair/teshari name = "Teshari Default" icon_add = 'icons/mob/human_face_vr_add.dmi' icon_state = "teshari_default" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/hair/teshari/altdefault name = "Teshari Alt. Default" icon_state = "teshari_ears" /datum/sprite_accessory/hair/teshari/tight name = "Teshari Tight" icon_state = "teshari_tight" /datum/sprite_accessory/hair/teshari/excited name = "Teshari Spiky" icon_state = "teshari_spiky" /datum/sprite_accessory/hair/teshari/spike name = "Teshari Spike" icon_state = "teshari_spike" /datum/sprite_accessory/hair/teshari/long name = "Teshari Overgrown" icon_state = "teshari_long" /datum/sprite_accessory/hair/teshari/burst name = "Teshari Starburst" icon_state = "teshari_burst" /datum/sprite_accessory/hair/teshari/shortburst name = "Teshari Short Starburst" icon_state = "teshari_burst_short" /datum/sprite_accessory/hair/teshari/mohawk name = "Teshari Mohawk" icon_state = "teshari_mohawk" /datum/sprite_accessory/hair/teshari/pointy name = "Teshari Pointy" icon_state = "teshari_pointy" /datum/sprite_accessory/hair/teshari/upright name = "Teshari Upright" icon_state = "teshari_upright" /datum/sprite_accessory/hair/teshari/mane name = "Teshari Mane" icon_state = "teshari_mane" /datum/sprite_accessory/hair/teshari/droopy name = "Teshari Droopy" icon_state = "teshari_droopy" /datum/sprite_accessory/hair/teshari/mushroom name = "Teshari Mushroom" icon_state = "teshari_mushroom" /datum/sprite_accessory/hair/teshari/twies name = "Teshari Twies" icon_state = "teshari_twies" /datum/sprite_accessory/hair/teshari/backstrafe name = "Teshari Backstrafe" icon_state = "teshari_backstrafe" /datum/sprite_accessory/hair/teshari/_longway name = "Teshari Long way" icon_state = "teshari_longway" /datum/sprite_accessory/hair/teshari/tree name = "Teshari Tree" icon_state = "teshari_tree" /datum/sprite_accessory/hair/teshari/fluffymohawk name = "Teshari Fluffy Mohawk" icon_state = "teshari_fluffymohawk" // Vox things /datum/sprite_accessory/hair/vox name = "Long Vox braid" icon_state = "vox_longbraid" species_allowed = list(SPECIES_VOX) /datum/sprite_accessory/hair/vox/braid_short name = "Short Vox Braid" icon_state = "vox_shortbraid" /datum/sprite_accessory/hair/vox/quills_short name = "Short Vox Quills" icon_state = "vox_shortquills" /datum/sprite_accessory/hair/vox/quills_kingly name = "Kingly Vox Quills" icon_state = "vox_kingly" /datum/sprite_accessory/hair/vox/quills_mohawk name = "Quill Mohawk" icon_state = "vox_mohawk" //Tajaran Facial Hair /datum/sprite_accessory/facial_hair/taj name = "Tajaran Sideburns" icon_state = "facial_sideburns" species_allowed = list(SPECIES_TAJ) /datum/sprite_accessory/facial_hair/taj/mutton name = "Tajaran Mutton" icon_state = "facial_mutton" /datum/sprite_accessory/facial_hair/taj/pencilstache name = "Tajaran Pencilstache" icon_state = "facial_pencilstache" /datum/sprite_accessory/facial_hair/taj/moustache name = "Tajaran Moustache" icon_state = "facial_moustache" /datum/sprite_accessory/facial_hair/taj/goatee name = "Tajaran Goatee" icon_state = "facial_goatee" /datum/sprite_accessory/facial_hair/taj/smallstache name = "Tajaran Smallsatche" icon_state = "facial_smallstache" //unathi horn beards and the like /datum/sprite_accessory/facial_hair/una name = "Unathi Chin Horn" icon_state = "facial_chinhorns" species_allowed = list(SPECIES_UNATHI) /datum/sprite_accessory/facial_hair/una/hornadorns name = "Unathi Horn Adorns" icon_state = "facial_hornadorns" /datum/sprite_accessory/facial_hair/una/spinespikes name = "Unathi Spine Spikes" icon_state = "facial_spikes" /datum/sprite_accessory/facial_hair/una/dorsalfrill name = "Unathi Dorsal Frill" icon_state = "facial_dorsalfrill" //Teshari face things /datum/sprite_accessory/facial_hair/teshari name = "Teshari Beard" icon_state = "teshari_chin" species_allowed = list(SPECIES_TESHARI) gender = NEUTER /datum/sprite_accessory/facial_hair/teshari/scraggly name = "Teshari Scraggly" icon_state = "teshari_scraggly" /datum/sprite_accessory/facial_hair/teshari/chops name = "Teshari Chops" icon_state = "teshari_gap" /* //////////////////////////// / =--------------------= / / == Body Markings == / / =--------------------= / //////////////////////////// */ /datum/sprite_accessory/marking icon = 'icons/mob/human_races/markings.dmi' do_colouration = 1 //Almost all of them have it, COLOR_ADD //Empty list is unrestricted. Should only restrict the ones that make NO SENSE on other species, //like Tajaran inner-ear coloring overlay stuff. species_allowed = list() //This lets all races use color_blend_mode = ICON_ADD var/genetic = TRUE var/organ_override = FALSE var/body_parts = list() //A list of bodyparts this covers, in organ_tag defines //Reminder: BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD //Tattoos /datum/sprite_accessory/marking/tat_rheart name = "Tattoo (Heart, R. Arm)" icon_state = "tat_rheart" body_parts = list(BP_R_ARM) /datum/sprite_accessory/marking/tat_lheart name = "Tattoo (Heart, L. Arm)" icon_state = "tat_lheart" body_parts = list(BP_L_ARM) /datum/sprite_accessory/marking/tat_hive name = "Tattoo (Hive, Back)" icon_state = "tat_hive" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/tat_nightling name = "Tattoo (Nightling, Back)" icon_state = "tat_nightling" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/tat_campbell name = "Tattoo (Campbell, R.Arm)" icon_state = "tat_campbell" body_parts = list(BP_R_ARM) /datum/sprite_accessory/marking/tat_campbell/left name = "Tattoo (Campbell, L.Arm)" body_parts = list(BP_L_ARM) /datum/sprite_accessory/marking/tat_campbell/rightleg name = "Tattoo (Campbell, R.Leg)" body_parts = list(BP_R_LEG) /datum/sprite_accessory/marking/tat_campbell/leftleg name = "Tattoo (Campbell, L.Leg)" body_parts = list (BP_L_LEG) /datum/sprite_accessory/marking/tat_silverburgh name = "Tattoo (Silverburgh, R.Leg)" icon_state = "tat_silverburgh" body_parts = list (BP_R_LEG) /datum/sprite_accessory/marking/tat_silverburgh/left name = "Tattoo (Silverburgh, L.Leg)" icon_state = "tat_silverburgh" body_parts = list (BP_L_LEG) /datum/sprite_accessory/marking/tat_tiger name = "Tattoo (Tiger Stripes, Body)" icon_state = "tat_tiger" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN) //New tats /datum/sprite_accessory/marking/tat_belly name = "Tattoo (Belly)" icon_state = "tat_belly" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/tat_forrest_left name = "Tattoo (Forrest, Left Eye)" icon_state = "tat_forrest_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_forrest_right name = "Tattoo (Forrest, Right Eye)" icon_state = "tat_forrest_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_hunter_left name = "Tattoo (Hunter, Left Eye)" icon_state = "tat_hunter_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_hunter_right name = "Tattoo (Hunter, Right Eye)" icon_state = "tat_hunter_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_jaeger_left name = "Tattoo (Jaeger, Left Eye)" icon_state = "tat_jaeger_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_jaeger_right name = "Tattoo (Jaeger, Right Eye)" icon_state = "tat_jaeger_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_kater_left name = "Tattoo (Kater, Left Eye)" icon_state = "tat_kater_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_kater_right name = "Tattoo (Kater, Right Eye)" icon_state = "tat_kater_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_lujan_left name = "Tattoo (Lujan, Left Eye)" icon_state = "tat_lujan_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_lujan_right name = "Tattoo (Lujan, Right Eye)" icon_state = "tat_lujan_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_montana_left name = "Tattoo (Montana, Left Face)" icon_state = "tat_montana_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_montana_right name = "Tattoo (Montana, Right Face)" icon_state = "tat_montana_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_natasha_left name = "Tattoo (Natasha, Left Eye)" icon_state = "tat_natasha_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_natasha_right name = "Tattoo (Natasha, Right Eye)" icon_state = "tat_natasha_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_tamoko name = "Tattoo (Ta Moko, Face)" icon_state = "tat_tamoko" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_toshi_left name = "Tattoo (Toshi, Left Eye)" icon_state = "tat_toshi_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_toshi_right name = "Tattoo (Volgin, Right Eye)" icon_state = "tat_toshi_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tat_wings_back name = "Tattoo (Wings, Lower Back)" icon_state = "tat_wingsback" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/tilaka name = "Tilaka" icon_state = "tilaka" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/bands name = "Color Bands" icon_state = "bands" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/bandsface name = "Color Bands (Face)" icon_state = "bandsface" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ,SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/bandsface_human name = "Color Bands (Face)" icon_state = "bandshumanface" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN,SPECIES_SKRELL) //Removing Polaris whitelits /datum/sprite_accessory/marking/tiger_stripes name = "Tiger Stripes" icon_state = "tiger" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_TORSO,BP_GROIN) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits //There's a tattoo for non-cats /datum/sprite_accessory/marking/tigerhead name = "Tiger Stripes (Head, Minor)" icon_state = "tigerhead" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/tigerface name = "Tiger Stripes (Head, Major)" icon_state = "tigerface" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits //There's a tattoo for non-cats /datum/sprite_accessory/marking/backstripe name = "Back Stripe" icon_state = "backstripe" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/bindi name = "Bindi" icon_state = "bindi" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/blush name = "Blush" icon_state= "blush" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/bridge name = "Bridge" icon_state = "bridge" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/brow_left name = "Brow Left" icon_state = "brow_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/brow_left/teshari name = "Brow Left (Teshari)" icon_state = "brow_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/brow_right name = "Brow Right" icon_state = "brow_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/brow_right/teshari name = "Brow Right (Teshari)" icon_state = "brow_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/cheekspot_left name = "Cheek Spot (Left Cheek)" icon_state = "cheekspot_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/cheekspot_right name = "Cheek Spot (Right Cheek)" icon_state = "cheekspot_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/cheshire_left name = "Cheshire (Left Cheek)" icon_state = "cheshire_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/cheshire_right name = "Cheshire (Right Cheek)" icon_state = "cheshire_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/eyestripe name = "Eye Stripe" icon_state = "eyestripe" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/eyestripe/teshari name = "Eye Stripe (Teshari)" icon_state = "eyestripe_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/eyecorner_left name = "Eye Corner Left" icon_state = "eyecorner_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/eyecorner_left/teshari name = "Eye Corner Left (Teshari)" icon_state = "eyecorner_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/eyecorner_right name = "Eye Corner Right" icon_state = "eyecorner_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/eyecorner_right/teshari name = "Eye Corner Right (Teshari)" icon_state = "eyecorner_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/fullfacepaint name = "Full Face Paint" icon_state = "fullface" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN,SPECIES_SKRELL) //Removing Polaris whitelits /datum/sprite_accessory/marking/lips name = "Lips" icon_state = "lips" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/lowercheek_left name = "Lower Cheek Left" icon_state = "lowercheek_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/lowercheek_left name = "Lower Cheek Right" icon_state = "lowercheek_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/neck name = "Neck Cover" icon_state = "neck" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/neckthick name = "Neck Cover (Thick)" icon_state = "neckthick" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/nosestripe name = "Nose Stripe" icon_state = "nosestripe" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/nosestripe/teshari name = "Nose Stripe (Teshari)" icon_state = "nosestripe_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/nosetape name = "Nose Tape" icon_state = "nosetape" body_parts = list(BP_HEAD) genetic = FALSE /datum/sprite_accessory/marking/nosetape/tesh name = "Nose Tape (Teshari)" icon_state = "nosetape_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_abdomen_left name = "Scar, Abdomen Left" icon_state = "scar_abdomen_l" body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_abdomen_left/teshari name = "Scar, Abdomen Left (Teshari)" icon_state = "scar_abdomen_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_abdomen_right name = "Scar, Abdomen Right" icon_state = "scar_abdomen_r" body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_abdomen_right/teshari name = "Scar, Abdomen Right (Teshari)" icon_state = "scar_abdomen_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_abdomen_small_left name = "Scar, Abdomen Small Left" icon_state = "scar_abdomensmall_l" body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_abdomen_small_left/teshari name = "Scar, Abdomen Small Left (Teshari)" icon_state = "scar_abdomensmall_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_abdomen_small_right name = "Scar, Abdomen Small Right" icon_state = "scar_abdomensmall_r" body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_abdomen_small_right/teshari name = "Scar, Abdomen Small Right (Teshari)" icon_state = "scar_abdomensmall_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_back_large name = "Scar, Back Large" icon_state = "scar_back_large" body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_back_large/teshari name = "Scar, Back Large (Teshari)" icon_state = "scar_back_large_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_back_small name = "Scar, Back Small (Center)" icon_state = "scar_back_small" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_back_small/teshari name = "Scar, Back Small (Center)(Teshari)" icon_state = "scar_back_small_tesh" species_allowed = list(SPECIES_TESHARI) body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_back_small_upper_right name = "Scar, Back Small (Upper Right)" icon_state = "scar_back_small_ur" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_back_small_upper_left name = "Scar, Back Small (Upper Left)" icon_state = "scar_back_small_ul" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_back_small_lower_right name = "Scar, Back Small (Lower Right)" icon_state = "scar_back_small_lr" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_back_small_lower_left name = "Scar, Back Small (Lower Left)" icon_state = "scar_back_small_ll" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_chest_large_left name = "Scar, Chest Large (Left)" icon_state = "scar_chest_large_l" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_chest_large_left/teshari name = "Scar, Chest Large (Left)(Teshari)" icon_state = "scar_chest_large_l_tesh" species_allowed = list(SPECIES_TESHARI) body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_chest_large_right name = "Scar, Chest Large (Right)" icon_state = "scar_chest_large_r" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_chest_large_right/teshari name = "Scar, Chest Large (Right)(Teshari)" icon_state = "scar_chest_large_r_tesh" species_allowed = list(SPECIES_TESHARI) body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_chest_small_left name = "Scar, Chest Small (Left)" icon_state = "scar_chest_small_l" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_chest_small_left/teshari name = "Scar, Chest Small (Left)(Teshari)" icon_state = "scar_chest_small_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_chest_small_right name = "Scar, Chest Small (Right)" icon_state = "scar_chest_small_r" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_chest_small_right/teshari name = "Scar, Chest Small (Right)(Teshari)" icon_state = "scar_chest_small_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_belly name = "Scar, Belly" icon_state = "scar_belly" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/scar_belly/teshari name = "Scar, Belly (Teshari)" icon_state = "scar_belly_tesh" species_allowed = list(SPECIES_TESHARI) body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/scar_cheek_left name = "Scar, Cheek (Left)" icon_state = "scar_cheek_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_cheek_right name = "Scar, Cheek (Right)" icon_state = "scar_cheek_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_forehead_left name = "Scar, Forehead (Left)" icon_state = "scar_forehead_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_forehead_left/teshari name = "Scar, Forehead (Left)(Teshari)" icon_state = "scar_forehead_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_forehead_right name = "Scar, Forehead (Right)" icon_state = "scar_forehead_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_forehead_right/teshari name = "Scar, Forehead (Right)(Teshari)" icon_state = "scar_forehead_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_chin name = "Scar, Chin" icon_state = "scar_chin" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_muzzle_teshari name = "Scar, Muzzle" icon_state = "scar_muzzle_tesh" species_allowed = list(SPECIES_TESHARI) body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_eye_left name = "Scar, Over Eye (Left)" icon_state = "scar_eye_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_eye_left/teshari name = "Scar, Over Eye (Left)(Teshari)" icon_state = "scar_eye_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_eye_right name = "Scar, Over Eye (Right)" icon_state = "scar_eye_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/scar_eye_right/teshari name = "Scar, Over Eye (Right)(Teshari)" icon_state = "scar_eye_r_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_arm_upper name = "Scar, Left Arm (Upper)" icon_state = "scar_arm_left_u" body_parts = list(BP_L_ARM) /datum/sprite_accessory/marking/scar_left_arm_upper/teshari name = "Scar, Left Arm (Upper)(Teshari)" icon_state = "scar_arm_left_u_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_arm_lower name = "Scar, Left Arm (Lower)" icon_state = "scar_arm_left_l" body_parts = list(BP_L_ARM) /datum/sprite_accessory/marking/scar_left_arm_lower/teshari name = "Scar, Left Arm (Lower)(Teshari)" icon_state = "scar_arm_left_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_arm_rear name = "Scar, Left Arm (Rear)" icon_state = "scar_arm_left_rear" body_parts = list(BP_L_ARM) /datum/sprite_accessory/marking/scar_left_arm_rear/teshari name = "Scar, Left Arm (Rear)(Teshari)" icon_state = "scar_arm_left_rear_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_hand name = "Scar, Left Hand" icon_state = "scar_hand_left" body_parts = list(BP_L_HAND) /datum/sprite_accessory/marking/scar_left_hand/teshari name = "Scar, Left Hand (Teshari)" icon_state = "scar_hand_left_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_arm_upper name = "Scar, Right Arm (Upper)" icon_state = "scar_arm_right_u" body_parts = list(BP_R_ARM) /datum/sprite_accessory/marking/scar_right_arm_upper/teshari name = "Scar, Right Arm (Upper)(Teshari)" icon_state = "scar_arm_right_u_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_arm_lower name = "Scar, Right Arm (Lower)" icon_state = "scar_arm_right_l" body_parts = list(BP_R_ARM) /datum/sprite_accessory/marking/scar_right_arm_lower/teshari name = "Scar, Right Arm (Lower)(Teshari)" icon_state = "scar_arm_right_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_arm_rear name = "Scar, Right Arm (Rear)" icon_state = "scar_arm_right_rear" body_parts = list(BP_R_ARM) /datum/sprite_accessory/marking/scar_right_arm_rear/teshari name = "Scar, Right Arm (Rear)(Teshari)" icon_state = "scar_arm_right_rear_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_hand name = "Scar, Right Hand" icon_state = "scar_hand_right" body_parts = list(BP_R_HAND) /datum/sprite_accessory/marking/scar_right_hand/teshari name = "Scar, Right Hand (Teshari)" icon_state = "scar_hand_right_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_leg_upper name = "Scar, Left Leg (Upper)" icon_state = "scar_leg_left_u" body_parts = list(BP_L_LEG) /datum/sprite_accessory/marking/scar_left_leg_upper/teshari name = "Scar, Left Leg (Upper)(Teshari)" icon_state = "scar_leg_left_u_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_leg_lower name = "Scar, Left Leg (Lower)" icon_state = "scar_leg_left_l" body_parts = list(BP_L_LEG) /datum/sprite_accessory/marking/scar_left_leg_lower/teshari name = "Scar, Left Leg (Lower)(Teshari)" icon_state = "scar_leg_left_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_leg_rear name = "Scar, Left Leg (Rear)" icon_state = "scar_leg_left_rear" body_parts = list(BP_L_LEG) /datum/sprite_accessory/marking/scar_left_leg_rear/teshari name = "Scar, Left Leg (Rear)(Teshari)" icon_state = "scar_leg_left_rear_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_left_foot name = "Scar, Left Foot" icon_state = "scar_left_foot" body_parts = list(BP_L_FOOT) /datum/sprite_accessory/marking/scar_left_foot/teshari name = "Scar, Left Foot (Teshari)" icon_state = "scar_left_foot_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_leg_upper name = "Scar, Right Leg (Upper)" icon_state = "scar_right_leg_u" body_parts = list(BP_R_LEG) /datum/sprite_accessory/marking/scar_right_leg_upper/teshari name = "Scar, Right Leg (Upper)(Teshari)" icon_state = "scar_right_leg_u_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_leg_lower name = "Scar, Right Leg (Lower)" icon_state = "scar_right_leg_l" body_parts = list(BP_R_LEG) /datum/sprite_accessory/marking/scar_right_leg_lower/teshari name = "Scar, Right Leg (Lower)(Teshari)" icon_state = "scar_right_leg_l_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_leg_rear name = "Scar, Right Leg (Rear)" icon_state = "scar_right_leg_rear" body_parts = list(BP_R_LEG) /datum/sprite_accessory/marking/scar_right_leg_rear/teshari name = "Scar, Right Leg (Rear)(Teshari)" icon_state = "scar_right_leg_rear_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/scar_right_foot name = "Scar, Right Foot" icon_state = "scar_right_foot" body_parts = list(BP_R_FOOT) /datum/sprite_accessory/marking/scar_right_foot/teshari name = "Scar, Right Foot (Teshari)" icon_state = "scar_right_foot_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/skull_paint name = "Skull Paint" icon_state = "skull" body_parts = list(BP_HEAD) genetic = FALSE //Heterochromia /datum/sprite_accessory/marking/heterochromia name = "Heterochromia (right eye)" icon_state = "heterochromia" body_parts = list(BP_HEAD) //Taj/Unathi shared markings /datum/sprite_accessory/marking/taj_paw_socks name = "Socks Coloration (Taj)" icon_state = "taj_pawsocks" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/una_paw_socks name = "Socks Coloration (Una)" icon_state = "una_pawsocks" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) //species_allowed = list(SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/paw_socks name = "Socks Coloration (Generic)" icon_state = "pawsocks" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) //species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/paw_socks_belly name = "Socks,Belly Coloration (Generic)" icon_state = "pawsocksbelly" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) //species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/belly_hands_feet name = "Hands,Feet,Belly Color (Minor)" icon_state = "bellyhandsfeetsmall" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) //species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/hands_feet_belly_full name = "Hands,Feet,Belly Color (Major)" icon_state = "bellyhandsfeet" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) //SPECIES_TAJ, SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/hands_feet_belly_full_female name = "Hands,Feet,Belly Color (Major, Female)" icon_state = "bellyhandsfeet_female" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/patches name = "Color Patches" icon_state = "patches" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/patchesface name = "Color Patches (Face)" icon_state = "patchesface" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits //Taj specific stuff /datum/sprite_accessory/marking/taj_belly name = "Belly Fur (Taj)" icon_state = "taj_belly" body_parts = list(BP_TORSO) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_bellyfull name = "Belly Fur Wide (Taj)" icon_state = "taj_bellyfull" body_parts = list(BP_TORSO) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_earsout name = "Outer Ear (Taj)" icon_state = "taj_earsout" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_earsin name = "Inner Ear (Taj)" icon_state = "taj_earsin" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_nose name = "Nose Color (Taj)" icon_state = "taj_nose" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_crest name = "Chest Fur Crest (Taj)" icon_state = "taj_crest" body_parts = list(BP_TORSO) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_muzzle name = "Muzzle Color (Taj)" icon_state = "taj_muzzle" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_face name = "Cheeks Color (Taj)" icon_state = "taj_face" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/marking/taj_all name = "All Taj Head (Taj)" icon_state = "taj_all" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits //Una specific stuff /datum/sprite_accessory/marking/una_face name = "Face Color (Una)" icon_state = "una_face" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/una_facelow name = "Face Color Low (Una)" icon_state = "una_facelow" body_parts = list(BP_HEAD) //species_allowed = list(SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/marking/una_scutes name = "Scutes (Una)" icon_state = "una_scutes" body_parts = list(BP_TORSO) //species_allowed = list(SPECIES_UNATHI) //Removing Polaris whitelits //Tesh stuff. /datum/sprite_accessory/marking/teshi_fluff name = "Underfluff (Teshari)" icon_state = "teshi_fluff" body_parts = list(BP_HEAD, BP_TORSO, BP_GROIN, BP_R_LEG, BP_L_LEG) species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/teshi_heterochromia name = "Heterochromia (Teshari) (right eye)" icon_state = "teshi_heterochromia" body_parts = list(BP_HEAD) species_allowed = list(SPECIES_TESHARI) //Diona stuff. /datum/sprite_accessory/marking/diona_leaves name = "Leaves (Diona)" icon_state = "diona_leaves" body_parts = list(BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_L_ARM, BP_R_ARM, BP_L_HAND, BP_R_HAND, BP_TORSO, BP_GROIN, BP_HEAD) //species_allowed = list(SPECIES_DIONA) //Removing Polaris whitelits /datum/sprite_accessory/marking/diona_thorns name = "Thorns (Diona)" icon_state = "diona_thorns" body_parts =list(BP_TORSO, BP_HEAD) //species_allowed = list(SPECIES_DIONA) //Removing Polaris whitelits do_colouration = 0 /datum/sprite_accessory/marking/diona_flowers name = "Flowers (Diona)" icon_state = "diona_flowers" body_parts =list(BP_TORSO, BP_HEAD) //species_allowed = list(SPECIES_DIONA) //Removing Polaris whitelits do_colouration = 0 /datum/sprite_accessory/marking/diona_moss name = "Moss (Diona)" icon_state = "diona_moss" body_parts =list(BP_TORSO) //species_allowed = list(SPECIES_DIONA) //Removing Polaris whitelits do_colouration = 0 /datum/sprite_accessory/marking/diona_mushroom name = "Mushroom (Diona)" icon_state = "diona_mushroom" body_parts =list(BP_HEAD) //species_allowed = list(SPECIES_DIONA) //Removing Polaris whitelits do_colouration = 0 /datum/sprite_accessory/marking/diona_antennae name = "Antennae (Diona)" icon_state = "diona_antennae" body_parts =list(BP_HEAD) //species_allowed = list(SPECIES_DIONA) //Removing Polaris whitelits do_colouration = 0 //Skrell stuff. /datum/sprite_accessory/marking/skrell name = "Countershading (Skrell)" icon_state = "skr_shade" body_parts = list(BP_TORSO, BP_GROIN, BP_HEAD) //species_allowed = list(SPECIES_SKRELL) //Removing Polaris whitelits /datum/sprite_accessory/marking/skrell/stripes name = "Poison Dart Stripes (Skrell)" icon_state = "skr_stripes" body_parts = list(BP_L_LEG, BP_R_LEG, BP_L_ARM, BP_R_ARM, BP_TORSO) //Cybernetic Augments, some species-limited due to sprite misalignment. /aug/ types are excluded from dna. /datum/sprite_accessory/marking/aug name = "Augment (Backports, Back)" icon_state = "aug_backports" genetic = FALSE body_parts = list(BP_TORSO) species_allowed = list() //Removing Polaris whitelits /datum/sprite_accessory/marking/aug/diode name = "Augment (Backports Diode, Back)" icon_state = "aug_backportsdiode" /datum/sprite_accessory/marking/aug/backportswide name = "Augment (Backports Wide, Back)" icon_state = "aug_backportswide" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/aug/backportswide/diode name = "Augment (Backports Wide Diode, Back)" icon_state = "aug_backportswidediode" /datum/sprite_accessory/marking/aug/headcase name = "Augment (Headcase, Head)" icon_state = "aug_headcase" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/headcase_light name = "Augment (Headcase Light, Head)" icon_state = "aug_headcaselight" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/headport name = "Augment (Headport, Head)" icon_state = "aug_headport" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/headport/diode name = "Augment (Headport Diode, Head)" icon_state = "aug_headplugdiode" /datum/sprite_accessory/marking/aug/lowerjaw name = "Augment (Lower Jaw, Head)" icon_state = "aug_lowerjaw" body_parts = list(BP_HEAD) species_allowed = list() //Removing Polaris whitelits /datum/sprite_accessory/marking/aug/scalpports name = "Augment (Scalp Ports)" icon_state = "aug_scalpports" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/scalpports/vertex_left name = "Augment (Scalp Port, Vertex Left)" icon_state = "aug_vertexport_l" /datum/sprite_accessory/marking/aug/scalpports/vertex_right name = "Augment (Scalp Port, Vertex Right)" icon_state = "aug_vertexport_r" /datum/sprite_accessory/marking/aug/scalpports/occipital_left name = "Augment (Scalp Port, Occipital Left)" icon_state = "aug_occipitalport_l" /datum/sprite_accessory/marking/aug/scalpports/occipital_right name = "Augment (Scalp Port, Occipital Right)" icon_state = "aug_occipitalport_r" /datum/sprite_accessory/marking/aug/scalpportsdiode name = "Augment (Scalp Ports Diode)" icon_state = "aug_scalpportsdiode" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/scalpportsdiode/vertex_left name = "Augment (Scalp Port Diode, Vertex Left)" icon_state = "aug_vertexportdiode_l" /datum/sprite_accessory/marking/aug/scalpportsdiode/vertex_right name = "Augment (Scalp Port Diode, Vertex Right)" icon_state = "aug_vertexportdiode_r" /datum/sprite_accessory/marking/aug/scalpportsdiode/occipital_left name = "Augment (Scalp Port Diode, Occipital Left)" icon_state = "aug_occipitalportdiode_l" /datum/sprite_accessory/marking/aug/scalpportsdiode/occipital_right name = "Augment (Scalp Port Diode, Occipital Right)" icon_state = "aug_occipitalportdiode_r" /datum/sprite_accessory/marking/aug/backside_left name = "Augment (Backside Left, Head)" icon_state = "aug_backside_l" /datum/sprite_accessory/marking/aug/backside_left/side_diode name = "Augment (Backside Left Diode, Head)" icon_state = "aug_sidediode_l" /datum/sprite_accessory/marking/aug/backside_right name = "Augment (Backside Right, Head)" icon_state = "aug_backside_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/backside_right/side_diode name = "Augment (Backside Right Diode, Head)" icon_state = "aug_sidediode_r" /datum/sprite_accessory/marking/aug/side_deunan_left name = "Augment (Deunan, Side Left)" icon_state = "aug_sidedeunan_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_deunan_right name = "Augment (Deunan, Side Right)" icon_state = "aug_sidedeunan_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_kuze_left name = "Augment (Kuze, Side Left)" icon_state = "aug_sidekuze_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_kuze_left/side_diode name = "Augment (Kuze Diode, Side Left)" icon_state = "aug_sidekuzediode_l" /datum/sprite_accessory/marking/aug/side_kuze_right name = "Augment (Kuze, Side Right)" icon_state = "aug_sidekuze_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_kuze_right/side_diode name = "Augment (Kuze Diode, Side Right)" icon_state = "aug_sidekuzediode_r" /datum/sprite_accessory/marking/aug/side_kinzie_left name = "Augment (Kinzie, Side Left)" icon_state = "aug_sidekinzie_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_kinzie_right name = "Augment (Kinzie, Side Right)" icon_state = "aug_sidekinzie_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_shelly_left name = "Augment (Shelly, Side Left)" icon_state = "aug_sideshelly_l" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/side_shelly_right name = "Augment (Shelly, Side Right)" icon_state = "aug_sideshelly_r" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/aug/chestports name = "Augment (Chest Ports)" icon_state = "aug_chestports" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/aug/chestports/teshari name = "Augment (Chest Ports)(Teshari)" icon_state = "aug_chestports_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/aug/abdomenports name = "Augment (Abdomen Ports)" icon_state = "aug_abdomenports" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/aug/abdomenports/teshari name = "Augment (Abdomen Ports)(Teshari)" icon_state = "aug_abdomenports_tesh" body_parts = list(BP_GROIN) species_allowed = list(SPECIES_TESHARI) //bandages /datum/sprite_accessory/marking/bandage name = "Bandage, Head 1" icon_state = "bandage1" body_parts = list(BP_HEAD) genetic = FALSE do_colouration = FALSE /datum/sprite_accessory/marking/bandage/teshari name = "Bandage, Head 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/head2 name = "Bandage, Head 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/head2/teshari name = "Bandage, Head 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/head3 name = "Bandage, Head 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/head3/teshari name = "Bandage, Head 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/torso name = "Bandage, Torso 1" icon_state = "bandage1" body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/bandage/torso/teshari name = "Bandage, Torso 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/torso/torso2 name = "Bandage, Torso 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/torso/torso2/teshari name = "Bandage, Torso 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/torso/torso3 name = "Bandage, Torso 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/torso/torso3/teshari name = "Bandage, Torso 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/groin name = "Bandage, Groin 1" icon_state = "bandage1" body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/bandage/groin/teshari name = "Bandage, Groin 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/groin/groin2 name = "Bandage, Groin 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/groin/groin2/teshari name = "Bandage, Groin 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/groin/groin3 name = "Bandage, Groin 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/groin/groin3/teshari name = "Bandage, Groin 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_arm name = "Bandage, Left Arm 1" icon_state = "bandage1" body_parts = list(BP_L_ARM) /datum/sprite_accessory/marking/bandage/l_arm/teshari name = "Bandage, Left Arm 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_arm/l_arm2 name = "Bandage, Left Arm 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/l_arm/l_arm2/teshari name = "Bandage, Left Arm 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_arm/l_arm3 name = "Bandage, Left Arm 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/l_arm/l_arm3/teshari name = "Bandage, Left Arm 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_hand name = "Bandage, Left Hand 1" icon_state = "bandage1" body_parts = list(BP_L_HAND) /datum/sprite_accessory/marking/bandage/l_hand/teshari name = "Bandage, Left Hand 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_hand/l_hand2 name = "Bandage, Left Hand 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/l_hand/l_hand_2/teshari name = "Bandage, Left Hand 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_hand/l_hand3 name = "Bandage, Left Hand 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/r_arm name = "Bandage, Right Arm 1" icon_state = "bandage1" body_parts = list(BP_R_ARM) /datum/sprite_accessory/marking/bandage/r_arm/teshari name = "Bandage, Right Arm 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_arm/r_arm2 name = "Bandage, Right Arm 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/r_arm/r_arm2/teshari name = "Bandage, Right Arm 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_arm/r_arm3 name = "Bandage, Right Arm 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/r_arm/r_arm3/teshari name = "Bandage, Right Arm 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_hand name = "Bandage, Right Hand 1" icon_state = "bandage1" body_parts = list(BP_R_HAND) /datum/sprite_accessory/marking/bandage/r_hand/teshari name = "Bandage, Right Hand 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_hand/r_hand2 name = "Bandage, Right Hand 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/r_hand/r_hand2/teshari name = "Bandage, Right Hand 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_hand/r_hand3 name = "Bandage, Right Hand 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/l_leg name = "Bandage, Left Leg 1" icon_state = "bandage1" body_parts = list(BP_L_LEG) /datum/sprite_accessory/marking/bandage/l_leg/teshari name = "Bandage, Left Leg 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_leg/l_leg2 name = "Bandage, Left Leg 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/l_leg/l_leg2/teshari name = "Bandage, Left Leg 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_leg/l_leg3 name = "Bandage, Left Leg 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/l_leg/l_leg3/teshari name = "Bandage, Left Leg 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_foot name = "Bandage, Left Foot 1" icon_state = "bandage1" body_parts = list(BP_L_FOOT) /datum/sprite_accessory/marking/bandage/l_foot/teshari name = "Bandage, Left Foot 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_foot/l_foot2 name = "Bandage, Left Foot 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/l_foot/l_foot_2/teshari name = "Bandage, Left Foot 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/l_foot/l_foot3 name = "Bandage, Left Foot 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/l_foot/l_foot_3/teshari name = "Bandage, Left Foot 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_leg name = "Bandage, Right Leg 1" icon_state = "bandage1" body_parts = list(BP_R_LEG) /datum/sprite_accessory/marking/bandage/r_leg/teshari name = "Bandage, Right Leg 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_leg/r_leg2 name = "Bandage, Right Leg 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/r_leg/r_leg2/teshari name = "Bandage, Right Leg 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_leg/r_leg3 name = "Bandage, Right Leg 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/r_leg/r_leg3/teshari name = "Bandage, Right Leg 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_foot name = "Bandage, Right Foot 1" icon_state = "bandage1" body_parts = list(BP_R_FOOT) /datum/sprite_accessory/marking/bandage/r_foot/teshari name = "Bandage, Right Foot 1 (Teshari)" icon_state = "bandage1_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_foot/r_foot2 name = "Bandage, Right Foot 2" icon_state = "bandage2" /datum/sprite_accessory/marking/bandage/r_foot/r_foot2/teshari name = "Bandage, Right Foot 2 (Teshari)" icon_state = "bandage2_tesh" species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/bandage/r_foot/r_foot3 name = "Bandage, Rufgt Foot 3" icon_state = "bandage3" /datum/sprite_accessory/marking/bandage/r_foot/r_foot3/teshari name = "Bandage, Right Foot 3 (Teshari)" icon_state = "bandage3_tesh" species_allowed = list(SPECIES_TESHARI) //skin styles - WIP //going to have to re-integrate this with surgery //let the icon_state hold an icon preview for now /datum/sprite_accessory/skin icon = 'icons/mob/human_races/r_human.dmi' /datum/sprite_accessory/skin/human name = "Default human skin" icon_state = "default" //species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN) //Removing Polaris whitelits /datum/sprite_accessory/skin/human_tatt01 name = "Tatt01 human skin" icon_state = "tatt1" //species_allowed = list(SPECIES_HUMAN,SPECIES_HUMAN_VATBORN) //Removing Polaris whitelits /datum/sprite_accessory/skin/tajaran name = "Default tajaran skin" icon_state = "default" icon = 'icons/mob/human_races/r_tajaran.dmi' //species_allowed = list(SPECIES_TAJ) //Removing Polaris whitelits /datum/sprite_accessory/skin/unathi name = "Default Unathi skin" icon_state = "default" icon = 'icons/mob/human_races/r_lizard.dmi' //species_allowed = list(SPECIES_UNATHI) //Removing Polaris whitelits /datum/sprite_accessory/skin/skrell name = "Default skrell skin" icon_state = "default" icon = 'icons/mob/human_races/r_skrell.dmi' //species_allowed = list(SPECIES_SKRELL) //Removing Polaris whitelits //Vox Exclusives /datum/sprite_accessory/marking/vox name = "Vox Beak" icon = 'icons/mob/human_races/markings_vox.dmi' icon_state = "vox_beak" species_allowed = list(SPECIES_VOX) color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vox/voxtalons name = "Vox scales" icon_state = "vox_talons" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_ARM,BP_L_ARM,BP_R_HAND,BP_L_HAND,BP_R_LEG,BP_L_LEG,BP_R_FOOT,BP_L_FOOT) /datum/sprite_accessory/marking/vox/voxclaws name = "Vox Claws" icon_state = "Voxclaws" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vox/vox_alt name = "Vox Alternate" icon_state = "bay_vox" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD) /datum/sprite_accessory/marking/vox/vox_alt_eyes name = "Alternate Vox Eyes" icon_state = "bay_vox_eyes" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vox/voxscales name = "Alternate Vox scales" icon_state = "Voxscales" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_ARM,BP_L_ARM,BP_R_HAND,BP_L_HAND,BP_R_LEG,BP_L_LEG,BP_R_FOOT,BP_L_FOOT)