/datum/sprite_accessory/marking/vr icon = 'icons/mob/human_races/markings_alt.dmi' species_allowed = list() /datum/sprite_accessory/marking/vr/vulp_belly name = "belly fur (Vulp)" icon_state = "vulp_belly" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/vulp_fullbelly name = "full belly fur (Vulp)" icon_state = "vulp_fullbelly" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/vulp_crest name = "belly crest (Vulp)" icon_state = "vulp_crest" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/vulp_nose name = "nose (Vulp)" icon_state = "vulp_nose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/vulp_short_nose name = "nose, short (Vulp)" icon_state = "vulp_short_nose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/snoutstripe name = "snout stripe (Vulp)" icon_state = "snoutstripe" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/vulp_face name = "face (Vulp)" icon_state = "vulp_face" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/vulp_facealt name = "face, alt. (Vulp)" icon_state = "vulp_facealt" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/vulp_earsface name = "ears and face (Vulp)" icon_state = "vulp_earsface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/vulp_all name = "all head highlights (Vulp)" icon_state = "vulp_all" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/sergal_full name = "Sergal Markings" icon_state = "sergal_full" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) //species_allowed = list("Sergal") //Removing Polaris whitelits /datum/sprite_accessory/marking/vr/sergal_full_female name = "Sergal Markings (Female)" icon_state = "sergal_full_female" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) //species_allowed = list("Sergal") //Removing Polaris whitelits /datum/sprite_accessory/marking/vr/monoeye name = "Monoeye" icon_state = "monoeye" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/spidereyes name = "Spider Eyes" icon_state = "spidereyes" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/sergaleyes name = "Sergal Eyes" icon_state = "eyes_sergal" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/brows name = "Eyebrows" icon_state = "brows" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/nevrean_female name = "Female Nevrean beak" icon_state = "nevrean_f" body_parts = list(BP_HEAD) color_blend_mode = ICON_MULTIPLY gender = FEMALE /datum/sprite_accessory/marking/vr/nevrean_male name = "Male Nevrean beak" icon_state = "nevrean_m" body_parts = list(BP_HEAD) color_blend_mode = ICON_MULTIPLY gender = MALE /datum/sprite_accessory/marking/vr/spots name = "Spots" icon_state = "spots" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/shaggy_mane name = "Shaggy mane/feathers" icon_state = "shaggy" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/vr/jagged_teeth name = "Jagged teeth" icon_state = "jagged" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/blank_face name = "Blank round face (use with monster mouth)" icon_state = "blankface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/monster_mouth name = "Monster mouth" icon_state = "monster" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/saber_teeth name = "Saber teeth" icon_state = "saber" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/fangs name = "Fangs" icon_state = "fangs" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/tusks name = "Tusks" icon_state = "tusks" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/otie_face name = "Otie face" icon_state = "otieface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/otie_nose name = "Otie nose" icon_state = "otie_nose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/otienose_lite name = "Short otie nose" icon_state = "otienose_lite" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/backstripes name = "Back stripes" icon_state = "otiestripes" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/belly_butt name = "Belly and butt" icon_state = "bellyandbutt" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/fingers_toes name = "Fingers and toes" icon_state = "fingerstoes" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vr/otie_socks name = "Fingerless socks" icon_state = "otiesocks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vr/corvid_beak name = "Corvid beak" icon_state = "corvidbeak" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/corvid_belly name = "Corvid belly" icon_state = "corvidbelly" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_GROIN,BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/cow_body name = "Cow markings" icon_state = "cowbody" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/cow_nose name = "Cow nose" icon_state = "cownose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/zmask name = "Eye mask" icon_state = "zmask" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/zbody name = "Thick jagged stripes" icon_state = "zbody" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_LEG,BP_R_LEG,BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/znose name = "Jagged snout" icon_state = "znose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/otter_nose name = "Otter nose" icon_state = "otternose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/otter_face name = "Otter face" icon_state = "otterface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/deer_face name = "Deer face" icon_state = "deerface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/sharkface name = "Akula snout" icon_state = "sharkface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/sheppy_face name = "Shepherd snout" icon_state = "shepface" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/sheppy_back name = "Shepherd back" icon_state = "shepback" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/zorren_belly_male name = "Zorren Male Torso" icon_state = "zorren_belly" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/zorren_belly_female name = "Zorren Female Torso" icon_state = "zorren_belly_female" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/zorren_back_patch name = "Zorren Back Patch" icon_state = "zorren_backpatch" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/vr/zorren_face_male name = "Zorren Male Face" icon_state = "zorren_face" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) gender = MALE /datum/sprite_accessory/marking/vr/zorren_face_female name = "Zorren Female Face" icon_state = "zorren_face_female" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) gender = FEMALE /datum/sprite_accessory/marking/vr/zorren_muzzle_male name = "Zorren Male Muzzle" icon_state = "zorren_muzzle" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) gender = MALE /datum/sprite_accessory/marking/vr/zorren_muzzle_female name = "Zorren Female Muzzle" icon_state = "zorren_muzzle_female" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) gender = FEMALE /datum/sprite_accessory/marking/vr/zorren_socks name = "Zorren Socks" icon_state = "zorren_socks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vr/zorren_longsocks name = "Zorren Longsocks" icon_state = "zorren_longsocks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vr/tesh_feathers name = "Teshari Feathers" icon_state = "tesh-feathers" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND) species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/vr/harpy_feathers name = "Rapala leg Feather" icon_state = "harpy-feathers" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_LEG,BP_R_LEG) /datum/sprite_accessory/marking/vr/harpy_legs name = "Rapala leg coloring" icon_state = "harpy-leg" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG) /datum/sprite_accessory/marking/vr/chooves name = "Cloven hooves" icon_state = "chooves" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT) /datum/sprite_accessory/marking/vr/body_tone name = "Body toning (for emergency contrast loss)" icon_state = "btone" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/body_tone_rarm name = "Body toning (right arm)" icon_state = "btone" body_parts = list(BP_R_ARM,BP_R_HAND) /datum/sprite_accessory/marking/vr/body_tone_larm name = "Body toning (left arm)" icon_state = "btone" body_parts = list(BP_L_ARM,BP_L_HAND) /datum/sprite_accessory/marking/vr/body_tone_rleg name = "Body toning (right leg)" icon_state = "btone" body_parts = list(BP_R_FOOT,BP_R_LEG) /datum/sprite_accessory/marking/vr/body_tone_lleg name = "Body toning (left leg)" icon_state = "btone" body_parts = list(BP_L_FOOT,BP_L_LEG) /datum/sprite_accessory/marking/vr/body_tone_torso name = "Body toning (torso)" icon_state = "btone" body_parts = list(BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/gloss name = "Full body gloss" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/gloss_head name = "Body gloss (head)" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/gloss_rarm name = "Body gloss (right arm)" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_ARM,BP_R_HAND) /datum/sprite_accessory/marking/vr/gloss_larm name = "Body gloss (left arm)" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_ARM,BP_L_HAND) /datum/sprite_accessory/marking/vr/gloss_rleg name = "Body gloss (right leg)" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_FOOT,BP_R_LEG) /datum/sprite_accessory/marking/vr/gloss_lleg name = "Body gloss (left leg)" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_L_LEG) /datum/sprite_accessory/marking/vr/gloss_torso name = "Body gloss (torso)" icon_state = "gloss" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/eboop_panels name = "Eggnerd FBP panels" icon_state = "eboop" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/osocks_rarm name = "Modular Longsock (right arm)" icon_state = "osocks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_ARM,BP_R_HAND) /datum/sprite_accessory/marking/vr/osocks_larm name = "Modular Longsock (left arm)" icon_state = "osocks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_ARM,BP_L_HAND) /datum/sprite_accessory/marking/vr/osocks_rleg name = "Modular Longsock (right leg)" icon_state = "osocks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_FOOT,BP_R_LEG) /datum/sprite_accessory/marking/vr/osocks_lleg name = "Modular Longsock (left leg)" icon_state = "osocks" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_L_LEG) /datum/sprite_accessory/marking/vr/animeeyesinner name = "Anime Eyes Inner" icon_state = "animeeyesinner" body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/animeeyesouter name = "Anime Eyes Outer" icon_state = "animeeyesouter" body_parts = list(BP_HEAD) /* /datum/sprite_accessory/marking/vr/panda_eye_marks name = "Panda Eye Markings" icon_state = "eyes_panda" body_parts = list(BP_HEAD) species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3) */ /datum/sprite_accessory/marking/vr/catwomantorso name = "Catwoman chest stripes" icon_state = "catwomanchest" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/vr/catwomangroin name = "Catwoman groin stripes" icon_state = "catwomangroin" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_GROIN) /datum/sprite_accessory/marking/vr/catwoman_rleg name = "Catwoman right leg stripes" icon_state = "catwomanright" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_R_LEG) /datum/sprite_accessory/marking/vr/catwoman_lleg name = "Catwoman left leg stripes" icon_state = "catwomanleft" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_LEG) /datum/sprite_accessory/marking/vr/teshi_small_feathers name = "Teshari small wingfeathers" icon_state = "teshi_sf" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND,BP_TORSO) species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/vr/spirit_lights name = "Ward - Spirit FBP Lights" icon_state = "lights" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/spirit_lights_body name = "Ward - Spirit FBP Lights (body)" icon_state = "lights" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO) /datum/sprite_accessory/marking/vr/spirit_lights_head name = "Ward - Spirit FBP Lights (head)" icon_state = "lights" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/spirit_panels name = "Ward - Spirit FBP Panels" icon_state = "panels" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) /datum/sprite_accessory/marking/vr/spirit_panels_body name = "Ward - Spirit FBP Panels (body)" icon_state = "panels" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO) /datum/sprite_accessory/marking/vr/spirit_panels_head name = "Ward - Spirit FBP Panels (head)" icon_state = "panels" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/tentacle_head name = "Squid Head" icon_state = "tentaclehead" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/tentacle_mouth name = "Tentacle Mouth" icon_state = "tentaclemouth" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/rosette name = "Rosettes" icon_state = "rosette" body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD) /* werewolf_nose name = "Werewolf nose" icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi' icon_state = "werewolf_nose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) species_allowed = list(SPECIES_WEREBEAST) werewolf_face name = "Werewolf face" icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi' icon_state = "werewolf" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) species_allowed = list(SPECIES_WEREBEAST) werewolf_belly name = "Werewolf belly" icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi' icon_state = "werewolf" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_GROIN,BP_TORSO) species_allowed = list(SPECIES_WEREBEAST) werewolf_socks name = "Werewolf socks" icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi' icon_state = "werewolf" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) species_allowed = list(SPECIES_WEREBEAST) shadekin_snoot name = "Shadekin Snoot" icon_state = "shadekin-snoot" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW) */ /datum/sprite_accessory/marking/vr/taj_nose_alt name = "Nose Color, alt. (Taj)" icon_state = "taj_nosealt" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/talons name = "Talons" icon_state = "talons" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG) /datum/sprite_accessory/marking/vr/claws name = "Claws" icon_state = "claws" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vr/equine_snout //Why the long face? Works best with sergal bodytype. name = "Equine Snout" icon_state = "donkey" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/equine_nose name = "Equine Nose" icon_state = "dnose" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/vulp_skull name = "Vulpkanin Skull Face" icon_state = "vulp_skull" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/una_skull name = "Unathi Skull Face" icon_state = "una_skull" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) /datum/sprite_accessory/marking/vr/bellyspiral name = "Belly Spiral" icon_state = "bellyspiral" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/fluffy_cuffs name = "Wrist Fluff" icon_state = "fluffy_cuffs" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND) /datum/sprite_accessory/marking/vr/chubby_belly name = "Chubby Belly" icon_state = "chubby_belly" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/chubby_belly_s name = "Smooth Chubby Belly" icon_state = "chubby_belly_s" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO,BP_GROIN) /datum/sprite_accessory/marking/vr/r_belly_fluff name = "Belly Fluff" icon_state = "belly_fluff" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/vr/r_chest_fluff name = "Chest Fluff" icon_state = "chest_fluff" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_TORSO) /datum/sprite_accessory/marking/vr/tesh_skull name = "Teshari Skull Face" icon_state = "teshari_skull" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_HEAD) species_allowed = list(SPECIES_TESHARI) /datum/sprite_accessory/marking/vr/shoulder_fluff name = "Shoulder Fluff" icon_state = "shoulder_markings" color_blend_mode = ICON_MULTIPLY body_parts = list(BP_L_ARM,BP_R_ARM)